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Matt_42187_PSNM

Matt_42187_PSN

@Matt_42187_PSN
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Recent Best Controversial

    Future Stars Series Cards This year is a JOKE!!!
  • Matt_42187_PSNM Matt_42187_PSN

    @tonythetiger2k16 said in Future Stars Series Cards This year is a JOKE!!!:

    Yes every year MLBTS releases Future Star Series Cards. However IMO they really overkilled it with too many cards that has juiced attributes making them better than most real life career established players. I get the fantasy aspect of "what if" these players will be that good within their career & I get the fantasy aspect of playing with the players you personally know of because they are in the farm system of your favorite team. But this is really taking too much away from Cards of players that legitimately paid their dues & rightfully earned their acclaim. I'm staring to see many players filling most of their line-ups with Future Stars within Events. It's annoying having someone use a card of someone I never even heard of & even less seen to go yard on me with a moonshot. If it was Trout, Acuna, Delgado or Cruz going yard on me with a moonshot, then that is acceptable & believable because it is Trout, Acuna, Delgado or Cruz that hit that moonshot. But to see someone I never even heard of before who may mostly not amount to anything in the MLB because he either could'nt cut it as a big leaguer or was always becoming injured. This is making a comic book mockery of the game itself & to players who honestly have had a great productive career.

    I think SDS juices them up based on their potential ratings from what scouts say. I can understand that aspect for "future stars". Or else they'll be just as good as a rookie card in this game. I wonder what Harper, Kris Bryant, Chipper Jones, Josh Hamilton, etc. card would have looked like.

    On a side note, I think SDS needs to make a Kerry Woods 20K game milestone card. One of the best pitching performances ever.


  • Takes way to long
  • Matt_42187_PSNM Matt_42187_PSN

    @chuckclc5755_xbl said in Takes way to long:

    @matt_42187_psn said in Takes way to long:

    @chuckclc5755_xbl said in Takes way to long:

    @matt_42187_psn said in Takes way to long:

    @chuckclc5755_xbl said in Takes way to long:

    I ran a 3.87 in HS and I wasnt fast. I wasnt slow but wasnt fast either. I never timed guys in game though lol.

    Anyone under 4 has elite speed...I think its 4.

    Maybe I was fast, but there were a few guys quicker. Dante Hall would always beat me, but he was a football player. A couple other were faster too. I only ran one sub 4.0 though. I was around 4.0-4.1 most of the time. Depends on when coach pushed start lol.

    The Dante Hall? The little joystick of a returner?

    Yeah. Never would have thought that in HS. Didn't even return kicks. Played RB.

    I can see that. He probably never ran in between the tackles.


  • Takes way to long
  • Matt_42187_PSNM Matt_42187_PSN

    @chuckclc5755_xbl said in Takes way to long:

    @matt_42187_psn said in Takes way to long:

    @chuckclc5755_xbl said in Takes way to long:

    I ran a 3.87 in HS and I wasnt fast. I wasnt slow but wasnt fast either. I never timed guys in game though lol.

    Anyone under 4 has elite speed...I think its 4.

    Maybe I was fast, but there were a few guys quicker. Dante Hall would always beat me, but he was a football player. A couple other were faster too. I only ran one sub 4.0 though. I was around 4.0-4.1 most of the time. Depends on when coach pushed start lol.

    The Dante Hall? The little joystick of a returner?


  • Troy Glaus/Michael Young/Frank
  • Matt_42187_PSNM Matt_42187_PSN

    @mrwonderful95 said in Troy Glaus/Michael Young/Frank:

    What are your thoughts on these three cards? Just completed the AL and I was wondering how “useable” they are. Currently have Machado at 3rd, Franco at 2nd and Rizzo at first. Hit around .330 with both Franco and Machado with decent power #s. Rizzo absolutely rakes for me hitting around .430 with like 25 hrs in 125 or so abs. Just wondering if it’s worth it to replace those starters with these three cards. All those #s are online, not offline.

    Thomas as been better for me this year than last. Feels like he doesn't have that long slow swing.
    Glaus has good glove & arm with a lot of power. Doesn't make as much solid contact because of his vision, but I do like his swing though.
    Young is solid. Not a lot of pop, but will slap it around for you because of his vision. Glove is good, Arm is decent.


  • Takes way to long
  • Matt_42187_PSNM Matt_42187_PSN

    @chuckclc5755_xbl said in Takes way to long:

    I ran a 3.87 in HS and I wasnt fast. I wasnt slow but wasnt fast either. I never timed guys in game though lol.

    Anyone under 4 has elite speed...I think its 4.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @crash447_xbl said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    @crash447_xbl said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    I don’t think knowing how many times teams steal in real life have any relevance in this conversation. Or how many times he threw over (which was 0). It has to do with Rollin’s stealing ability is as good as Nelson Cruz in this game. SDS did not program base stealing correctly this year. The only time I’ll run is when the base runner has high speed/stealing ability against a weak arm. Typically 75 & lower.

    So throwing over doesn't impact a runner getting a jump? And if you think Rollins ability to steal is the same as LS Nelson Cruz, you are playing a different game than I am playing. I know a lot of people have issues with stealing this year, but I disagree that they got it wrong this year. One of the few things they have gotten correct or very close to correct. The video game is based on the game of baseball and the modern game does not have a ton of attempted steals and the success rate is even less than that.

    My simple point is that you think you should be able to run with Rollins with 100 percent success against certain catchers and I just don't think that is the way the game is designed or the real game is played. I almost went yard with Jared Weaver this morning and he has terrible power/contact attributes, but pitchers do go yard at times.

    You think Rollins was thinking about a throw over? No, it’s a software system, not a human being. The AI is not that good yet.

    So you agree Rollins should have a quicker break to the bag than Cruz? Because Rollins has a 99 and Cruz probably has a 0. But yet, they somehow break for the bag at the same time…When the pitcher releases the ball. Rollins in real life would have left as soon as the pitcher lifted his leg.

    SDS screwed up stealing this year just like they screwed up bunting a few years ago. Anyone could lay down perfect bunts. Once I get home, I’m going to check other people’s online stats about steal %. Because I haven’t checked that part out yet.

    I know it seems like I am arguing and I guess to a degree I am. I really am just trying to provide a different perspective. My experience for me when I am pitching is that throwing over does help me limit the ability of the opposing player to run. I don't know if that is built into the code that it slows the jump or it just limits/prevents the opponent from hitting the bumper to get a jump. I just know I have a way better result of throwing out runners when I pick over.

    l also know that the quicker the button is pressed as the catcher to bring up the throwing interface, the better my result is at throwing people out. If someone has already been running on me and especially if they have already ran with that player, I am much more prepared to mash the button and get the interface on the screen.

    In all honesty from what you have described, I would expect you to have a really good chance of taking that bag...however, I still don't think that should be a given. That is the reason I do like the way steals are working this year. I can take bags this year, but I really have to limit when I run. It is much more realistic to me and I much prefer that.

    I just looked up online stats from some teams in RS for shits and giggles. And It seems like hardly anybody has a good % on stealing this year. I'm 8-15 with only guys who have high 90's speed/stealing. I really think SDS nerfed the stealing this year and it's not just me.


  • Takes way to long
  • Matt_42187_PSNM Matt_42187_PSN

    I think they've nerfed the base running speed this year.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @crash447_xbl said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    @crash447_xbl said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    I don’t think knowing how many times teams steal in real life have any relevance in this conversation. Or how many times he threw over (which was 0). It has to do with Rollin’s stealing ability is as good as Nelson Cruz in this game. SDS did not program base stealing correctly this year. The only time I’ll run is when the base runner has high speed/stealing ability against a weak arm. Typically 75 & lower.

    So throwing over doesn't impact a runner getting a jump? And if you think Rollins ability to steal is the same as LS Nelson Cruz, you are playing a different game than I am playing. I know a lot of people have issues with stealing this year, but I disagree that they got it wrong this year. One of the few things they have gotten correct or very close to correct. The video game is based on the game of baseball and the modern game does not have a ton of attempted steals and the success rate is even less than that.

    My simple point is that you think you should be able to run with Rollins with 100 percent success against certain catchers and I just don't think that is the way the game is designed or the real game is played. I almost went yard with Jared Weaver this morning and he has terrible power/contact attributes, but pitchers do go yard at times.

    You think Rollins was thinking about a throw over? No, it’s a software system, not a human being. The AI is not that good yet.

    So you agree Rollins should have a quicker break to the bag than Cruz? Because Rollins has a 99 and Cruz probably has a 0. But yet, they somehow break for the bag at the same time…When the pitcher releases the ball. Rollins in real life would have left as soon as the pitcher lifted his leg.

    SDS screwed up stealing this year just like they screwed up bunting a few years ago. Anyone could lay down perfect bunts. Once I get home, I’m going to check other people’s online stats about steal %. Because I haven’t checked that part out yet.

    I know it seems like I am arguing and I guess to a degree I am. I really am just trying to provide a different perspective. My experience for me when I am pitching is that throwing over does help me limit the ability of the opposing player to run. I don't know if that is built into the code that it slows the jump or it just limits/prevents the opponent from hitting the bumper to get a jump. I just know I have a way better result of throwing out runners when I pick over.

    l also know that the quicker the button is pressed as the catcher to bring up the throwing interface, the better my result is at throwing people out. If someone has already been running on me and especially if they have already ran with that player, I am much more prepared to mash the button and get the interface on the screen.

    In all honesty from what you have described, I would expect you to have a really good chance of taking that bag...however, I still don't think that should be a given. That is the reason I do like the way steals are working this year. I can take bags this year, but I really have to limit when I run. It is much more realistic to me and I much prefer that.

    If it was a fastball or side stepping to the plate, I wouldn’t complain at all. But because it being a slow delivery, 84mph slider, Garver’s arm, and Rollins unrealistic jump, I’ll complain every time.

    My only gripe is the jump these 99 stealing ability guys are getting. I’ve seen it against lofton, Pierre, Turner, and now Rollins.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @tylerslikewhoa_xbl said in Stealing sucks:

    Seems like a lot of people don't know how to steal and because of this they get caught. Instead of learning they just say it sucks

    You mean L2 and the bag isn’t how you steal the base? Seems pretty cut and dry to me.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @crash447_xbl said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    I don’t think knowing how many times teams steal in real life have any relevance in this conversation. Or how many times he threw over (which was 0). It has to do with Rollin’s stealing ability is as good as Nelson Cruz in this game. SDS did not program base stealing correctly this year. The only time I’ll run is when the base runner has high speed/stealing ability against a weak arm. Typically 75 & lower.

    So throwing over doesn't impact a runner getting a jump? And if you think Rollins ability to steal is the same as LS Nelson Cruz, you are playing a different game than I am playing. I know a lot of people have issues with stealing this year, but I disagree that they got it wrong this year. One of the few things they have gotten correct or very close to correct. The video game is based on the game of baseball and the modern game does not have a ton of attempted steals and the success rate is even less than that.

    My simple point is that you think you should be able to run with Rollins with 100 percent success against certain catchers and I just don't think that is the way the game is designed or the real game is played. I almost went yard with Jared Weaver this morning and he has terrible power/contact attributes, but pitchers do go yard at times.

    You think Rollins was thinking about a throw over? No, it’s a software system, not a human being. The AI is not that good yet.

    So you agree Rollins should have a quicker break to the bag than Cruz? Because Rollins has a 99 and Cruz probably has a 0. But yet, they somehow break for the bag at the same time…When the pitcher releases the ball. Rollins in real life would have left as soon as the pitcher lifted his leg.

    SDS screwed up stealing this year just like they screwed up bunting a few years ago. Anyone could lay down perfect bunts. Once I get home, I’m going to check other people’s online stats about steal %. Because I haven’t checked that part out yet.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    I don’t think knowing how many times teams steal in real life have any relevance in this conversation. Or how many times he threw over (which was 0). It has to do with Rollin’s stealing ability is as good as Nelson Cruz in this game. SDS did not program base stealing correctly this year. The only time I’ll run is when the base runner has high speed/stealing ability against a weak arm. Typically 75 & lower.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @theblindrhino said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    @capt_awesome34 said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    Jimmy Rollins should never get caught stealing against LS Mitch Garver behind the dish. Change my mind.

    FYI, there was no side stepping, pitch was a slider, and gets caught with ease.

    Stealing and base running is definitely off this year ....seems like they're running on ice sometimes - Lofton has been thrown out way too much.....

    It definitely is. The main problem is the guys don’t break for the bag until the pitcher releases the ball. Anybody with baseball sense knows you break when the pitcher lifts his leg.

    Isn't there a way to time it yourself? By releasing the R2 as his leg lifts.

    There was last year. I’ve tried to do it a few times this year but they don’t react like last year.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @capt_awesome34 said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    Jimmy Rollins should never get caught stealing against LS Mitch Garver behind the dish. Change my mind.

    FYI, there was no side stepping, pitch was a slider, and gets caught with ease.

    Stealing and base running is definitely off this year ....seems like they're running on ice sometimes - Lofton has been thrown out way too much.....

    It definitely is. The main problem is the guys don’t break for the bag until the pitcher releases the ball. Anybody with baseball sense knows you break when the pitcher lifts his leg.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @crash447_xbl said in Stealing sucks:

    @theblindrhino said in Stealing sucks:

    Rickey Henderson was thrown out 335 times.

    This is the correct answer and it really shouldn’t have to be more complicated than that. Stealing bags is not something that is successful 100% of the time…no matter who is running or who is behind the dish. If that were the case, baseball would be a very, very different game.

    Yes. That may be so, but let’s also be realistic too. Rollins stealing rating vs garver’s arm in the game does not match up well. Especially for a slow delivery to the plate. So, you have no problem with LS Nelson Cruz stealing on Gary Carter?


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @theblindrhino said in Stealing sucks:

    @matt_42187_psn said in Stealing sucks:

    @theblindrhino said in Stealing sucks:

    Rickey Henderson was thrown out 335 times.

    Was one of them Mitch garver?

    Nope. But doesn't Mitch throw from his knees?

    That’s not the only thing he does from his knees. But no, not in the MLBTS he doesn’t.


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    @theblindrhino said in Stealing sucks:

    Rickey Henderson was thrown out 335 times.

    Was one of them Mitch garver?


  • Stealing sucks
  • Matt_42187_PSNM Matt_42187_PSN

    Jimmy Rollins should never get caught stealing against LS Mitch Garver behind the dish. Change my mind.

    FYI, there was no side stepping, pitch was a slider, and gets caught with ease.


  • Just unlocked Brett!…Here’s how for those interested.
  • Matt_42187_PSNM Matt_42187_PSN

    @irishfist412_xbl said in Just unlocked Brett!…Here’s how for those interested.:

    First off because of my previous experience I knew this type of collection was coming. I saved every card I earned all year, Never sold anything but duplicates…Fast forward to when the program dropped. I immediately started grinding EVERYTHING. The moments, The conquest, The missions, ect…By doing this I maximized the XP and I then sold every FOTF card as soon as I got them. I made over 500k doing this and was able to buy the last remaining cards I needed to complete Brett…No flipping cards, No spending money, No RTTS glitch…Just attacked the program & grinded my azz off!…Now that you know, Go get him!

    Sounds like if someone had a life/family, they wouldn't be able to complete it until the end of the summer. No offense.


  • Chase Utley
  • Matt_42187_PSNM Matt_42187_PSN

    Utley started off slow for me. But after 200 AB's online, he's hitting close to .400. I had to get use to his compact swing.


  • Future Stars Michael Harris
  • Matt_42187_PSNM Matt_42187_PSN

    Good for them. Maybe my XP points will work one day...

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