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macdaddy-o_PSNM

macdaddy-o_PSN

@macdaddy-o_PSN
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Recent Best Controversial

    Game Freeze During Weekend Classic
  • macdaddy-o_PSNM macdaddy-o_PSN

    Game freezes are annoying enough, but it's especially annoying when you're winning and then the game freezes and the other player refuses to quit. SDSS needs to fix the freeze situation, like, 5 years ago. At the very least, why not just make it a draw in Weekend Classic so no one loses out on the chance at the pack they're playing for?

    Also, every time I try to just leave the game on and go to bed, hoping the losing team will just quit, my system goes into sleep mode and I get disconnected, even though in the PS5's menu, I have it where it does not go into rest mode for games or with the controller. But I am putting the controller in a charging cradle. Is this what's putting the PS5 into sleep? Does anyone have any advice on this -- for how to stop your system from going into rest mode beyond what I've already set? Thanks in advance.


  • Can we please get a fix for Manage Squad freezes?
  • macdaddy-o_PSNM macdaddy-o_PSN

    Seriously, it's ludicrous this hasn't been fixed yet.


  • How do people have WS rewards an hour after they drop?
  • macdaddy-o_PSNM macdaddy-o_PSN

    Regardless of their ranking, don't they have to hit the requirements to advance their points to the rewards? I'm confused how it would work if they don't.


  • Upcoming Legends and Flashbacks Update?
  • macdaddy-o_PSNM macdaddy-o_PSN

    What does this Legends and Flashback update announced for Friday mean? Will there be a new Scott Rolen-like program where you have to collect X number of cards? Will it send prices up? Or are they just adding new players to those collections, and, maybe send prices down? Not familiar with what this kind of announcement means. Anyone know?


  • 100 Runs
  • macdaddy-o_PSNM macdaddy-o_PSN

    100 runs is, in fact, patently ridiculous as a number to hit. It's an enormous amount of time to sink into online play. I agree with the original poster. If I'm in a game where I am hitting well, and, say am on course to score 10 runs the player usually quits before I can get anywhere near that. Normally, I score between 2-4 runs a game. Some games I get shut out, others I might score 5 or 6. But the average is probably 3. So, yeah, this milestone is nuts.


  • Team affinity may take all year
  • macdaddy-o_PSNM macdaddy-o_PSN

    The thing that's really lame is that once you get to the 85s, which isn't that hard, especially with the boost from completing the team collections, it's an endless slog with major gaps between the next rewards of like 20,000 or 30,000 points which can only be achieved through huge accumulation of stats. So you'll check your progress and see you just reached 50 HRs or 200 Ks or whatever only to discover there's no reward for it because the points given for those achievements is small. So while the initial run up to the 85s felt rewarding, everything beyond that is depressing and unrewarding. Maybe the new things they're adding tomorrow will fix or improve that, but I'm not loving this year's iteration of Team Affinity.


  • Ohtani and Judge are more expensive post flash sale
  • macdaddy-o_PSNM macdaddy-o_PSN

    The prices on Ohtani and Judge are insane and keep going up. They never should have raised the limit. It's insulting to all of us.


  • How Does Weekend Classic Ranking Work?
  • macdaddy-o_PSNM macdaddy-o_PSN

    I'm at a loss. There's a 1. by my name, but I don't show up anywhere on the leaderboard, where there seems to be teams that have done better than me and worse than me. I haven't done anything noteworthy. I've gone 3-3 in my first 6 games and have increased my rank by 13 points. So what's the 1. by name mean? And why am I not showing up anywhere with other teams? Is this a glitch like last time or am I missing how this works?


  • Do You Get Stubs For Beating The Sweeper?
  • macdaddy-o_PSNM macdaddy-o_PSN

    I've seen different reports and contentions on this. I was under the impression you got 5000 stubs for beating the Sweeper, but that didn't happen when I did it. All you get is a 5-pack and a perk? If so, that's barely worth it.


  • SDS Please Fix Baserunning cheese
  • macdaddy-o_PSNM macdaddy-o_PSN

    I especially hate when someone is running from second base on a ground ball, you make the play at first to get the batter out, and the runner keeps running home. The animation of the first baseman throwing home takes forever even if you know what the other guy is doing and are planning for it. It's ridiculous and virtually never happens like this in real life.


  • When I Say Packs Suck...
  • macdaddy-o_PSNM macdaddy-o_PSN

    When I went back over my packs from the last two weeks, I counted 218 Regular Packs. In those packs, the only Diamonds I received were Wade Boggs Easter, Corbin Carroll, and Sean Hjelle Easter. Combined, they roughly come to about 7000-8000 stubs value. And that's the three I got out of 218 packs, so roughly 1:70 packs. And they're not even truly good ones.

    So when Ohtani's going for over 500,000 stubs and Judge and Witt are over 200,000 stubs, it's ludicrous. I play from 3-4 hours a day. Earning packs and stubs is a grind, and then you don't get much reward for them.

    Other packs have not been much better. I got a Curtis Grandson out of 17 Headliner packs. No diamonds in 8 Deluxe packs.

    While I'm happy for these guys who post online how they got two Ohtanis in one pack, what the game developers are doing this year in terms of terrible card distribution and endless grinding to get those crumbs, it's infuriating.

    I refuse to be coerced into buying stubs from them. Those of us who play the game as regularly and consistently as I and others like me do should be rewarded with better card distribution or a more lucrative way to earn stubs. Because this isn't working.


  • Market Inflation!!!
  • macdaddy-o_PSNM macdaddy-o_PSN

    Prices are insane. Packs suck. And earning stubs takes forever. The balance this season is inexcusably way off.


  • Struggling for motivation to play
  • macdaddy-o_PSNM macdaddy-o_PSN

    Could not agree more. Pack luck is abysmal and inexcusable. Prices are insane, which, with poor pack distribution, makes it impossible to complete the Live collection. Everything is a slog. It takes forever to earn stubs and points. I've played every day for 3-5 hours a night and STILL have not finished the 2nd inning program yet (should happen tonight, with about 5 days left, but very late considering I got the 30,000 bump from the previous Inning program cards). And once you hit around 100,000 in any Team Affinity it takes FOREVER to move forward with huge gaps between rewards. Seriously not feeling it this year compared to previous seasons.


  • Are we ever going to get the freezing fixed in menu
  • macdaddy-o_PSNM macdaddy-o_PSN

    Almost every time I try to Manage Team and change the lineup, it freezes. Ridiculous it hasn't been fixed yet.


  • Devs, you guys do a good job, but
  • macdaddy-o_PSNM macdaddy-o_PSN

    I've never understood why they can't fix this. It's super annoying. If the screen clearly shows it's a home run, and the announcer knows it's a home run, why can't the game know it's a home run and count it as soon as it leaves the bat? Why does it have to wait for the home run trot animation. And, FWIW, people who do this should be banned from the game, IMO. If they want to quit, fine. But don't let them petulantly punish the person they're playing against.


  • LS Collection
  • macdaddy-o_PSNM macdaddy-o_PSN

    I kept getting the ones I could afford, working my way up from cheapest to most expensive. I reached Ketel Marte last night. So I have all the most expensive ones left to get: Ohtani, Judge, Witt, and Trout. Which is only about a million stubs. My logic was I wanted to move forward in the Team Affinity program and get as many Jolt cards was I could get. I figure it shouldn't really matter if you buy cards you have a better chance of getting, since you can always sell them to build up your stubs. But unless my pack luck changes (LOL), it's going to take a while still to complete the set.


  • Negro League Players
  • macdaddy-o_PSNM macdaddy-o_PSN

    It's insane and kind of insulting that they don't. Ironically, what they're doing, is still keeping the Negro League Players out of the majors. Because if they don't count to your Team Affinity goals, etc., you're going to opt for players who do. It's beyond stupid. They should either just assign a ML team to the Negro League Players or find another way for their stats to count. Otherwise, it's the same segregation all over again. What a perfect way to (dis)honor the players.


  • Pack Luck
  • macdaddy-o_PSNM macdaddy-o_PSN

    It's insane and infuriating. I've had similar pack luck, and it just makes the game exhausting. I've never gone 10-0 in BR, so for those who can, hey, good for you. But players who don't devote their lives to this game rarely do. The crappy packs with low value cards makes it almost impossible to buy the cards, and combined with the poor odds of getting valuable cards, really makes the game a mindless, tiresome grind. The reality is it takes well over 2 million stubs (maybe even closer to 3) to complete the Live series. And without finishing the Live series, you're not going to get to the Rolen card (and even that requires more pack luck or a LOT more stubs). It's ludicrous. And I resent having to play players who have all the 99 cards online when I have little chance of seeing any of them for a good, long time despite playing the game regularly. (And then, of course, you'll encounter those players in something like BR who'll immediately thwart any chance of going 10-0). It's worse than any time I can recall and really diminishes the fun of the game when you have to seemingly grind forever and still not have a shot at completing collections or getting the best cards until mid-season. It's obvious they can control the pack luck, and it's obvious they're severely limiting it. And I refuse to buy stubs. I pay enough to play online each month and having bought the game originally. I'm not giving them any more of my money and resent the attempt to get me to do so.


  • Small ball Egg Hunt mission help?
  • macdaddy-o_PSNM macdaddy-o_PSN

    Try it in a different mini-seasons. I kept doing it in the Sabbathia one, and it never would count. I finally tried the other mini-season and it counted. It's ludicrous. (I don't think the height of the player had anything to do with it, but I didn't really pay attention to that).


  • Bugs I Noticed On First Day Of Playing
  • macdaddy-o_PSNM macdaddy-o_PSN
    1. People have mentioned it before, but the ridiculous use of "Ground ball to right field for a base hit" on plays that are outs, or hits to left field, or fly balls, or virtually anything. Not sure how this wasn't caught because it's every third line out of the announcer's mouth. Very annoying.

    2. Also, having to hear the advice to not throw the ball in the zone repeatedly from the other announcer gets old very quickly, too. I don't remember this level of repetition in last years play-by-play.

    3. Three times now when I've gone from the programs page to the Manage Squad page, I get a mostly blank scree that I can't get out of other than quitting the game and reloading it.

    4. And seriously -- they've had this bug where your team's logos disappear after playing Moments and they STILL have not fixed it? How hard is it to clean that up between seasons. They've only had about forever to address this bug and never seemed to try or care. Very insultingly low attention to detail on that. It's something they're certainly aware of and just can't be bothered with.

    5. And, not really a bug, but I've opened over 70 packs now and have yet to get a Live player. It's clear they can control this because last year I also had pretty rotten luck getting high-end players early in the season, and then late in the year they were in almost every pack. So it's manipulatable, and they're choosing to make pack luck suck.

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