@D_e_m_I_s_E said in HoF pitch timing changes from game to game?:
@ComebackLogic said in HoF pitch timing changes from game to game?:
Yeah, I had a game where you could hit the ball on HoF once. It was really strange, I put up seven runs and my opponent quit. Usually though, for me, it’s like sinkers are being fired from a handgun at that level and that’s when they’re not jumping horizontally six inches or more on the way in. Absolutely no chance of hitting the ball well most games. At least it’s consistent for me. SDS can’t fix it, so I’m stuck with it for the year.
That is because they won't fix the connection issues. Easy fix. A lot of games these days have ping indicators and/or ping based match making. This is to promote a fair and level playing field for everyone no matter what internet you have. For some reason, SDS does not get that. Match make according to ping and most of these issues go away. A 95 mph fastball should look the same speed at all time and it just doesn't. They surely didn't code these pitches to look different and they don't in their setting.
Took a while for COD and Battlefield to figure it out too but they finally did. When I die in COD Warzone(which I do a lot because I suck), it seems fair.
Been wondering if purchasing a Netduma router is the way to go. Pretty sure you can set ping limits on that.
I looked at netduma as well, but while it does enable you to filter out the bad matchups, as a Brit, I feel like I’d rarely find a game. The majority of players are in North America, with a large demographic from South America and Asia as well. Europeans and particularly Brits are a minority. It’s not SDS fault I’m pinging 300 to LA but only 37 to Manchester or London, it’s just the way it is, unfortunately.