@raesONE said in 12-0 Flawless Idea for 21:
@ICantHelpFalling said in 12-0 Flawless Idea for 21:
@raesONE said in 12-0 Flawless Idea for 21:
Ideas like these have circulated before. I don't think this will ever happen because despite them being unsellable, this would take a lot of stubs out of players pockets who live in BR because the demand for those exotic cards will drop substantially. Those million stubs should go to the players who did the work and put in the effort to get where they are, not to the developers (basically just erasing stubs from the game's economy).
So let's say everyone can buy a 99 Chipper Jones for 1M in a non-sellable pack, everyone has millions and so everyone who can't go flawless will get him this way instead. Then I go flawless in BR the legit way, but I can't unload my Chipper because the demand for the card is now nonexistent as a result of these packs.
As a regular 12-0 player myself I therefore strongly oppose the idea and I think this whole market development where everyone has millions of stubs but can't buy cards because of the lack of availability should be mitigated in a different manner.
I get this, but you are in the top 1% of this game as a player that can go 12 - 0 in BR in this game.
We need to think about the other 99% and make sure everyone else has some kind of chance at these BR rewards. Otherwise it systematically creates a kind of inequality of access which shouldn't be the case.
Sure, perhaps BR rewards should be somewhat hard and expensive to attain, but not the current state with this limited of a supply. Its a surprise that this kind of structural advantage for 12-0 players exists.
It massively rewards players who are already reaping more rewards than the rest of us considering how good they are at the game.
I don't agree with this. The game is already incredibly generous towards players to make stubs and attain free end game cards. The flawless rewards are the only cards that are somewhat exclusive for us that you describe as 1%.
But that's not even the main point. The main point is that I, and players like me, worked very hard to be able to go 12-0. Some of us on a consistent basis. We didn't wake up one day and all of a sudden we were able to have success, we spent countless amounts of hours upon hours to develop a skill level that puts us in this situation, endured all the frustrations that go along with going into a deep run. We have earned the right to be somewhat exclusive in this regard and to just walz into the conversation and say "hey, think about the other 99% of the game. I don't care about your achievements and efforts", I think that sounds very selfish and also a little bit entitled.
Yes, you worked hard and put in countless amount of hours to get to the level you are at over the years. That's a privilege unique to you and the 1% of those who can go on flawless 12 - 0 BR runs.
However the rest of us who are late to the party and havent been able to invest all that time don't have that same amount of privilege. Does that mean the other 99% of us should be held down and deprived of access to these BR rewards?
You should stand in solidarity with the other 99% of us who will never be able to go on a flawless run and encourage SDS to consider equal access for all of it's player base.
Plenty of us haven't been able to invest the time needed to get as good as players like you who can pull of these flawless BR runs - which is not necessarily a fault of our own. Newer players - especially in the last year or two - will always be at a structural disadvantage when it comes to the experience and reps that help one go on a BR run.
We can't catch up in that regards. That's a level of privilege that older players will always maintain - a definite structural advantage just on time played. You and other players are already standing on the top of the tower in that regards.
We are just asking that you allow the other 99% a chance to stand on the top of that tower as well - something the current BR reward system doesn't allow and essentially reinforces the current system of rewarding the 1% of players who are privileged to be incredible at this game.