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GradektheBard_PSNG

GradektheBard_PSN

@GradektheBard_PSN
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Recent Best Controversial

    SDS, Time to Admit Online Only Prestige Was a Mistake
  • GradektheBard_PSNG GradektheBard_PSN

    It is time for SDS to admit that having the prestige grinds be online only was a big mistake and move them to any mode (ie offline included) within the next update or two. The prestige grind has completely ruined events with a huge swath of people playing just for prestige (ie hitting and quitting, pitching and quitting, or just outright asking for stats), which has taken the fun out of events and made them into nothing more than grinding opportunities.

    The idea that it takes more skill and/or time to prestige a card online went out the window as soon as these cards were included in events and thus allowing people who prefer to play offline wouldn’t change any dynamic in the prestige process other than to clean up events AND likely make a ton of their customers very happy.

    Forcing people to play online to prestige cards didn’t work and it’s past time to rectify this mistake and move all these grinds to any mode.


  • Remove All Star difficulty from Ranked Seasons
  • GradektheBard_PSNG GradektheBard_PSN

    You should change the title of the post to “I’ve never taken an intro to business class, but listen to my opinions on business operations”.


  • DD has taken a step back this year and here's why...SDS PLEASE READ!
  • GradektheBard_PSNG GradektheBard_PSN

    The patched hitting in 1.04 is garbage. No one was asking them to make hitting harder (other than to make pitching more accurate). This patch has made showdown virtually unplayable for average players. Once again, hitting is great at launch and sds mucks it up.


  • This year we get 30+ Pepe Alazars
  • GradektheBard_PSNG GradektheBard_PSN

    These Future Star cards are just variations of Pepe on different teams. Nolan Gorman at single A last year had a slash line of .248/.326.439. That lead him to getting a 95 overall card with far better attributes than HoFer Eddie Mathews. These might have been ok being released in September/October, but in April it is a game ruining joke.


  • BR program unsellable too. Thanks streamers
  • GradektheBard_PSNG GradektheBard_PSN

    Designing a reward structure that only benefits less than 1% of your customers is a terrible strategy.

    But hey, at least they won’t have to hear oh chev cry anymore.


  • Quitting or "Dashboard" solution?
  • GradektheBard_PSNG GradektheBard_PSN

    The solution is simple: don’t have any online only stat requirements. Problem solved.


  • Moonshot Free for All= Quick Counts
  • GradektheBard_PSNG GradektheBard_PSN

    I may spend more time resetting my lineup than actually hitting and quitting.


  • SDS, Time to Admit Online Only Prestige Was a Mistake
  • GradektheBard_PSNG GradektheBard_PSN

    @Hikes83 said in SDS, Time to Admit Online Only Prestige Was a Mistake:

    Welcome to the weekly @GradektheBard complaint about online prestiging

    And until they admit it was a mistake and change it, I (and many others) will keep making this suggestion. I think you are vastly underestimating the size of the “offline” customer base.


  • BR program unsellable too. Thanks streamers
  • GradektheBard_PSNG GradektheBard_PSN

    Why does SDs even need a content team at this point? They might as well just fire the staff and have an intern monitor whatever the streamers want, since it appears the game we got the year is mlb the streamer appeasement.

    If “value” was really the goal, SDs could easily have just added significant stub rewards to WS/12-0 achievements. But the goal was never stubs, it was all about gatekeeping.

    I’m really hoping that the feedback from the 450,000+ players who never make WS or go 12-0 is such that the executives as SDS take note and remove the employees who clearly cannot think for themselves.


  • Number 1 WS Player Agrees, Patch was bad idea
  • GradektheBard_PSNG GradektheBard_PSN

    See yourfriendkyle’s tweet https://mobile.twitter.com/YourFriendKyle_/status/1240665030808371200

    Nearly everyone, including all the top players loved the game as it was and this patch messed it up.


  • SDS Dev "Brian SCEA" comments on hitting
  • GradektheBard_PSNG GradektheBard_PSN

    @lumber_dan said in SDS Dev "Brian SCEA" comments on hitting:

    "Compared to MLB, users in our game are choosing to throw too many strikes to power hitters. It's fine to throw strikes to most of the lineup, but in MLB pitchers pitch differently when a power guy walks up. Most of our users don't do that."

    the issue is that most good DD teams have 7-8 high power hitters. You can't pitch around 8 batters.

    It sounds like they made a system that guaranteed a hr for any perfect flyball from an 80+pwr player, then when everyone only used 80+pwr players, they were surprised and nerfed hitting altogether.


  • Cumulative Rewards, yay or nay?
  • GradektheBard_PSNG GradektheBard_PSN

    The ranked and br programs are possibly the best content decision SDS has made in years. Not only does it give far more people a reason to play these modes, but it also prevented months long wait lists for popular cards at the end of cycle. Huge win and kudos to the content team.


  • SDS, a Covid-19 update would be nice
  • GradektheBard_PSNG GradektheBard_PSN

    I think an update regarding the effects of Covid and the capabilities of the studio during lockdown would go a long way to reduce the complaints/vitriol by your customers (including myself). Many/most companies with a public face already have these type of updates posted on the websites, so it wouldn’t exactly be groundbreaking territory here.


  • After 57 Stage 2 Showdown Wins, Some Recommendations
  • GradektheBard_PSNG GradektheBard_PSN

    Just about done with stage 2 affinity (a few more innings for the Rangers and Mariners left) doing 2 showdowns per team (except the last Rangers one, because I tilted today from bad luck) and thought I would make some recommendations for showdowns going forward:

    Perks: it would be really helpful for SDS to spell out exactly what these do and I can see no real reason not to. What exactly does contact boost mean (is it 5 points to contact, 10%, etc) and how is it different from slight or significant? What does exit velocity boost do and how is the diamond one different from the gold one (if at all)? What exactly does rattled do (increase error chance by how much, or does it just reduce the super CPU fielding)? Etc.

    Draft: there should never be an all diamond pitcher round as long as the end boss is always hitting. Also, you should never see a lesser version of a card you already have pop up (I have seen this a ton). Also, a little more consistency for the diamond picks would be nice (I’ve had drafts with Mantle, Biggio, and Reggie in the same pool and then a draft with wander Franco, Brooks, and 2 pitchers).

    Moment Descriptions: please tell us EXACTLY what the situation we are entering is (ie who is on base and who is up) for each moment before we enter it so we can construct our lineup correctly. I shouldn’t have to keep a spreadsheet next to me for showdowns. This isn’t 1985 where things in games were a surprise unless it was covered by Nintendo Power, there are no surprises anymore, so just give us the info.

    Moments Themselves: please no more hitting missions with “don’t give up a run/home run” anymore. You have zero control over whether the CPU hits a home run (I gave up at least 5 and perhaps up to 7-8 during these on perfectly placed 1st pitches to the first batter) and thus it really exemplifies the lack of user input mattering in the show.


  • They put lipstick on a pig, but it’s still a pig
  • GradektheBard_PSNG GradektheBard_PSN

    I get the need for the reverse engineered swing analysis changes with a tournament coming up (what will be an unsuccessful attempt to reduce justified complaints), but since they didn’t change the underlying dumpster fire of a hitting engine, it’s still a pig. Exit velocity is still way too low on many good contact hits and home runs can still be had (no doubters at that) on absolute garbage (early timing on a splitter completely out of the zone). The only way to get hits on ground balls is still with garbage contact (all solid hit grounders still go right to defenders) and people can still foul off pitches out of the strike zone with bad timing (very early/late) consistently.

    Maybe instead of spending all that time creating an unnecessary visual for hitting, you should have spent that time actually fixing the system (top dot good contact by power hitters is still ok results for instance).


  • STOP DASHBOARDING!
  • GradektheBard_PSNG GradektheBard_PSN

    I think most dashboardsare the result of awful SDS pitching programming. People get tilted when they have perfect pitch input and it goes down the middle.


  • Topps now Grind is NOT worth it
  • GradektheBard_PSNG GradektheBard_PSN

    Sure, until you need to have topps now and PoTM cards to get the “Griffey” collection done later in the year.


  • New Showdowns
  • GradektheBard_PSNG GradektheBard_PSN

    @louieepthree said in New Showdowns:

    Either they nerfed showdowns cuz people complained they couldn't beat them.. orr they nerfed them cuz we complained about Future Stars as TA2 and wanted us to actually get them done... hmmmmm

    Or, they nerfed them because the data showed the success rate was awful.


  • This game is just a dumpster fire
  • GradektheBard_PSNG GradektheBard_PSN

    @Blue7_Gaming said in This game is just a dumpster fire:

    So don't play it. Another problem is solved. No charge for the first one.

    Or they could fix it. I’ve noticed no one actually defends the gameplay anymore, have we all just decided to accept mediocrity?


  • I hit the xp cap in less than 5 hours
  • GradektheBard_PSNG GradektheBard_PSN

    Totally normal play too (just the 6th inning conquest map, the topps now moments, and 3 extra innings games for those missions). I think this shows pretty definitively that the cap is way too low.

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