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DanTheThrillerD

DanTheThriller

@DanTheThriller
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38

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Recent Best Controversial

    HRD Prince Fielder
  • DanTheThrillerD DanTheThriller

    Batting .750 for me, and constantly hits nukes.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    @brooksy3432_psn said in Update Broke the Game?:

    I just played an event game, paused to enter my bullpen to warm up a player and while I was still in my pause menu the hame resumed and my opponent got to pitch with all of my bullpen menus in the way..... thankfully it went away after he got his three outs but man was that a weird bug

    I've heard of this happening to other players, so it's definitely a bug.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    @lazy_toast_psn said in Update Broke the Game?:

    @danthethriller said in Update Broke the Game?:

    @lazy_toast_psn said in Update Broke the Game?:

    @danthethriller said in Update Broke the Game?:

    I've been hitting BOMBS that aren't carrying, and my runners are constantly getting picked off 1st.

    What the hell did they do?

    Bro i haven’t posted anything but have been reading a lot of ppl on different threads about this. I played some BR, Event and Conquest yesterday. My son was watching and in all three game modes there was a hit I smoked, one P/P that he got up and was like “yea dad that’s gone”.

    But was a fly out. Like not even warning track fly out. I shut it off after that and haven’t touched it since. I want no part of this right now

    Yeah, it’s not normal swing has been nerfed hard and runners hesitate A LOT more.

    All I use is normal swing. Even in 2 strike counts

    If I NEED to get a runner over/in, with 2 strikes, I might go to contact. That really depends upon how much I’m struggling to hit.

    I honestly think they should get rid of contact and power swing, because batters always swing hard lol.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    @ricorobbie_psn said in Update Broke the Game?:

    Runners are brutal now. Especially anything to do with second bag

    Pickoffs have gotten WAY too easy, even on 95+ STL players.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    @lazy_toast_psn said in Update Broke the Game?:

    @danthethriller said in Update Broke the Game?:

    I've been hitting BOMBS that aren't carrying, and my runners are constantly getting picked off 1st.

    What the hell did they do?

    Bro i haven’t posted anything but have been reading a lot of ppl on different threads about this. I played some BR, Event and Conquest yesterday. My son was watching and in all three game modes there was a hit I smoked, one P/P that he got up and was like “yea dad that’s gone”.

    But was a fly out. Like not even warning track fly out. I shut it off after that and haven’t touched it since. I want no part of this right now

    Yeah, it’s not normal swing has been nerfed hard and runners hesitate A LOT more.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    @hikes83_psn said in Update Broke the Game?:

    OP was probably hitting bombs with contact swing and now isn’t getting rewarded

    I only use normal swing.

    Contact swing is an emergency swing that’s rarely needed.

    Also, they adjusted contact swing in the PREVIOUS update, not the latest one.


  • Update Broke the Game?
  • DanTheThrillerD DanTheThriller

    I've been hitting BOMBS that aren't carrying, and my runners are constantly getting picked off 1st.

    What the hell did they do?


  • DD Still Not Recognizing RTTS Player's Position
  • DanTheThrillerD DanTheThriller

    BUMPITTY BUMBLESTILTSKIN


  • DD Still Not Recognizing RTTS Player's Position
  • DanTheThrillerD DanTheThriller

    Does ANYONE have a fix for this?

    The last recommendation (swapping load outs, after using slick fielding) did not work.


  • DD Still Not Recognizing RTTS Player's Position
  • DanTheThrillerD DanTheThriller

    He's a catcher and a starting pitcher, NOT a first baseman and a relief pitcher!


  • Diamond Dynasty Not Recognizing RTTS Ballplayer's Position
  • DanTheThrillerD DanTheThriller

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    @danthethriller said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    You activate Slick Fielding to place him at Catcher in your lineup...then you go back and reactivate whichever archetype you like best...go back and enjoy your game using your favorite archetype in the C spot...if you remove him from lineup, you will have to redo this process

    Got it: will DD recognize his primary as Catcher or will he be a PB/WP disaster like he is now?

    He will be fine, I have been using the Crime Dog at C to gather POs while getting the hitting stats (I've been paralleling Ohtani, so a lot of Ks and Ks give the C a PO)

    Did not work lol.


  • Diamond Dynasty Not Recognizing RTTS Ballplayer's Position
  • DanTheThrillerD DanTheThriller

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    @danthethriller said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    You activate Slick Fielding to place him at Catcher in your lineup...then you go back and reactivate whichever archetype you like best...go back and enjoy your game using your favorite archetype in the C spot...if you remove him from lineup, you will have to redo this process

    Got it: will DD recognize his primary as Catcher or will he be a PB/WP disaster like he is now?

    He will be fine, I have been using the Crime Dog at C to gather POs while getting the hitting stats (I've been paralleling Ohtani, so a lot of Ks and Ks give the C a PO)

    I've been using that archetype, as well, so that's a huge relief.

    Thank you.


  • Diamond Dynasty Not Recognizing RTTS Ballplayer's Position
  • DanTheThrillerD DanTheThriller

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    You activate Slick Fielding to place him at Catcher in your lineup...then you go back and reactivate whichever archetype you like best...go back and enjoy your game using your favorite archetype in the C spot...if you remove him from lineup, you will have to redo this process

    Got it: will DD recognize his primary as Catcher or will he be a PB/WP disaster like he is now?


  • Diamond Dynasty Not Recognizing RTTS Ballplayer's Position
  • DanTheThrillerD DanTheThriller

    @dap1234567890 said in Diamond Dynasty Not Recognizing RTTS Ballplayer's Position:

    The position you play in RTTS doesn't matter for DD. DD only recognizes the primary position of that archetype. There is a work around for getting whichever archetype play as whichever position as its primary position though.

    SP: Painter, Painted Cheese, Filthy Painter, Cheesy Painter, The Kitchen Sink, The Professor, Billy the Kid
    RP: Cheese, Filthy, Filthy Cheese, Painted Filth, Cheesy Filth, Pedro, The Houdini
    CP: The Big Train (DD doesn't recognize this archetype, probably because it is the only CP)

    C : Slick Fielding
    1B: Slugger, Sparking Slugger
    2B: Sparkplug, Sparking Speedster, Rawhide, The Flychaser
    3B: Slick Slugger, Slugging Slickster, Crime Dog, Yo Adrian, The Showboat, Ironman
    SS: Speedy Sparkplug, Sparking Slickster, The Hawk, The Lark, The Wizard, The Mechanical Man El Mago
    LF: Slugging Sparkplug, Speedy Slugger, Slugging Speedster, The Tool Shed, The Duke, El Ambusador, Man of Steel, The Winny, The Werth
    CF: Speedster, Slick Sparkplug, Slick Speedster, Speedy Slickster, The Spoke, The Dart, El Nino, Cool Papa, The Belli
    RF: The Dewey, Sheff

    So all catcher's need the Slick Fielding archetype to work in DD?


  • A homer in Forbes with Clemente? Pound salt.
  • DanTheThrillerD DanTheThriller

    For a game with SO MANY events rules, how do you not limit TB/HR Moments to players with 100+ Power (VS. THAT HANDEDNESS) or 99 Speed?

    CPU Defense is already an entire team of Jim Edmonds and Ozzie Smith, at every position...it's insane.


  • Diamond Dynasty Not Recognizing RTTS Ballplayer's Position
  • DanTheThrillerD DanTheThriller

    My ballplayer is a Starting Pitcher/Catcher in RTTS, but Diamond Dynasty only recognizes him as a Relief Pitcher/First Baseman.

    How do I get it to recognize the proper positions?


  • PSA: Marketplace
  • DanTheThrillerD DanTheThriller

    @raesone_psn said in PSA: Marketplace:

    @danthethriller said in PSA: Marketplace:

    @raesone_psn said in PSA: Marketplace:

    @bhall09_psn said in PSA: Marketplace:

    @raesone_psn said in PSA: Marketplace:

    @bhall09_psn said in PSA: Marketplace:

    @kdclemson_psn said in PSA: Marketplace:

    I do this because if someone has less stubs than me, they can’t outbid me and it saves me the trouble of having to always make sure I’m the lowest bid. If the card cost 10,500 and some dude has 10,000 but I have 11,000 I can make sure he can’t outbid me by doing something like 10,750 instead of 10,001

    You don't know if the person doesn't have extra stubs.

    You conveniently ignored my answer to your question.

    I saw it. I just disagree with it. There have been plenty of examples of people cutting a sell price by, say, 1,000 stubs and then they themselves get underbid by a single stub.

    I'm not new around here. I know how things work. I disagree with you. People that do it aren't necessarily selling their card any faster and they are still getting outbid sometimes.

    You can disagree but this is what literally happens. No matter how much you disagree with it. If you have a 50K card and you list it for 48K and then I come along and list it for 42,5K you'll most likely refresh a few times because you know that card will be gone soon and then you can relist your card for what you had in mind. Hence the evidence that undercutting by a significant amount does make you sell your card quicker, some people are actually lurking on this. They pick up those major undercuts and relist them to make a 1K or so profit. That's a solid flip. So yeah disagree all you like, you're wrong about it though.

    Again, this is something that makes perfect sense for player cards, in my opinion.

    You rarely find a glut of any Diamond player that will lead to downward supply pressure.

    In that case, what you’re describing is usually what plays out.

    In my experience, flipping items happens wherever the margins are worth it. Whether those are player cards, equipment or stadiums. I agree that it's not worth undercutting 10K on an equipment item, but the whole idea is to undercut juuuuuust enough to scare off everyone else who wants to sell the same item while still making a reasonable profit. So for a 40K equipment item, that could be like 5 or 6K, which again will most likely halt everyone with their listings until the item is sold.

    10000% agree.


  • PSA: Marketplace
  • DanTheThrillerD DanTheThriller

    @raesone_psn said in PSA: Marketplace:

    @bhall09_psn said in PSA: Marketplace:

    @raesone_psn said in PSA: Marketplace:

    @bhall09_psn said in PSA: Marketplace:

    @kdclemson_psn said in PSA: Marketplace:

    I do this because if someone has less stubs than me, they can’t outbid me and it saves me the trouble of having to always make sure I’m the lowest bid. If the card cost 10,500 and some dude has 10,000 but I have 11,000 I can make sure he can’t outbid me by doing something like 10,750 instead of 10,001

    You don't know if the person doesn't have extra stubs.

    You conveniently ignored my answer to your question.

    I saw it. I just disagree with it. There have been plenty of examples of people cutting a sell price by, say, 1,000 stubs and then they themselves get underbid by a single stub.

    I'm not new around here. I know how things work. I disagree with you. People that do it aren't necessarily selling their card any faster and they are still getting outbid sometimes.

    You can disagree but this is what literally happens. No matter how much you disagree with it. If you have a 50K card and you list it for 48K and then I come along and list it for 42,5K you'll most likely refresh a few times because you know that card will be gone soon and then you can relist your card for what you had in mind. Hence the evidence that undercutting by a significant amount does make you sell your card quicker, some people are actually lurking on this. They pick up those major undercuts and relist them to make a 1K or so profit. That's a solid flip. So yeah disagree all you like, you're wrong about it though.

    Again, this is something that makes perfect sense for player cards, in my opinion.

    You rarely find a glut of any Diamond player that will lead to downward supply pressure.

    In that case, what you’re describing is usually what plays out.


  • Showdown Complaints
  • DanTheThrillerD DanTheThriller

    The main issues are the absurd plays made by the defense, constantly making leaping diving/catches and turning impossible DPs, and the RNG of the hitting engine.

    It’s way to easy to get NOTHING for good/perfect contact and miss out on critical rewards/runs that can make the showdowns impossible or “BETTER LUCK NEXT TIME!”


  • PSA: Marketplace
  • DanTheThrillerD DanTheThriller

    @kdclemson_psn said in PSA: Marketplace:

    I do this because if someone has less stubs than me, they can’t outbid me and it saves me the trouble of having to always make sure I’m the lowest bid. If the card cost 10,500 and some dude has 10,000 but I have 11,000 I can make sure he can’t outbid me by doing something like 10,750 instead of 10,001

    KD, this idea ignores the insane backlogs that cropped up, just last year, because there are limits on prices.

    I still haven’t gotten Manny Machado in 20, because I’m behind 100s of bidders at 7,500 stubs lol.

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