@macdaddy-o_psn said in What Is The Story With Hitting?:
Can someone explain to me how and why I seem to be confused by how PCI hitting works. I look at the analytics in the left corner of the screen, and will see that I hit the ball more or less in the center of the circle and right in the middle of the green good zone, and yet the hit was a lazy flyball. Repeatedly. Meanwhile, I'll throw the other team a slider inside about a foot out of the strike zone, and it gets laced for a double down the line. Is this how it's supposed to work? I understand how now and again a "Perfect" hit will be a line drive right at someone (although that seems to happen far too often), but I don't understand how batted balls that seemingly fall within the desired metrics aren't hits, and poor contact outside the strike zone repeatedly fall in for dunkers or seem to find every hole in the infield and go for hits. I'd love it if someone from SDS could chime in here, because I'm really getting sick of it.
It's because SDS doesn't actually test their product. Coders will code, testers will play 1 game on rookie, and then call it day. Unfortunately, consumers are the real testers for next year's game. I wouldn't have a problem with some of my outs if the physics aspect was actually realistic.