First year player and most of it has been great. I mean I am still playing, so that says something right there...however online gameplay is a nightmare.
Core Game-8
I have rarely played it until the past few weeks, but it is a good game with a lot of good options and from my limited experience...the games play like real baseball games. Bullpens are used...you can run on certain outfielders and not others, etc.
Now ...Diamond Dynasty
Content-9.5
Sure you can complain that we don't have 99s of guys like Griffey and Ruth at this point and it is frustrating...but the amount of free content is insane and there has been a steady stream all year...Topps Now, POTM, Player Programs, Evolution, Conquest Maps, Showdown, etc. There is almost always something new and at this point I could field about 10 different teams full of players I love. I get no Griffey and Ruth...it is a business for SDS.
Offline Game Modes-6
I have no problem with Showdown...I actually think it is what it is designed to be. High drama boosted players with big rewards at the end. With moments I get tired of them because there are so many, but they are fine. When it comes to Conquest...I have gotten to where I don't hate it. But if I want to play offline games, I don't really want to simulate hexagons. I want to play games.
The shining star of offline is Extra Innings. Most people playing DD want to use their best players against someone else's best players in a nine inning format. Extra innings is exactly that for offline...but it ends there. This needs to be expanded to something like a mini-season style format or something. I would love to see a program path or something built into Extra Innings...take away some conquests and drop packs in something based around Extra Innings.
There needs to be a format based around games that is not conquest and builds towards something.
Online Game Modes-9
I think it is almost perfect. Ranked is super team versus super team and you have to have that mode. BR is super cool and super fun and the program makes it accessible to everyone. Events are a lot of fun because it mixes things up...I do wish it wasn't free entries though, because you are really just playing until the first person quits.
Online Gameplay-2
It is an absolute train wreck. I feel it mostly gets magnified in RS and some of the issues are isolated there...but it is just a mess.
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The Stamina issue just makes no sense. You can play almost any other mode in this game and stamina matters for your starting pitcher...but not in ranked. So people build these insane bullpens that are hardly ever needed and as a hitter, there is really no point in being a good hitter that doesn't swing at everything.
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It is as scripted as can be and I just can't see the games outside of that. I truly do not know each game if I was the better player or not...well actually I do normally know, but not based on the scoreboard. I couldn't begin to count the number of close games I magically lost or magically won in the 8th inning. It is always late in the game, but something about the 8th just seems terrible. Suddenly a fielder who never makes an error, makes one (they may call it a hit) and then something else falls or your pitcher suddenly can't throw strikes...then the bomb comes or some other really random infield play where a fielder can't get rid of the ball. Sure comebacks happen and clutch is a real thing....but the way this plays out is just not cool for a competitive online game and it happens WAY too often. This is the main thing that turns me away from Ranked...it is one thing to lose from scripted stuff in a three inning Event game...but it is so much more frustrating in a nine inning game.
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The most recent PCI update is terrible. The biggest problem with the update impacts the game significantly based on the difficulty level. With All-Star the foul ball game is now even worse...didn't know that was possible, but it is. However now a ball thrown anywhere on the screen can be fouled off and balls can be destroyed way below the zone. The increased sensitivity is annoying on All Star, but with HOF and Legend it is way worse. I mean the increased range might have worked at the upper levels, but it is hard to know with the sensitivity being the way it is.