Yep, was that way last year also. I’ve sent feedback multiple times but, still the same.
buckeye7_PSN
Posts
-
-
@YOSHI24 So instead we power-creep for 9 or 10 weeks to finally earn that shiny 99 only to play with it for a few weeks before we lose it. And no, the wild cards, which we have to grind for, are not the solution. No one wants this. We paid for the game, we want to use the cards we “earn” for the entirety of the game.
-
Major disappointment reading the blog post. SDS had a great DD formula, completely jacked it up last year and have doubled down this year despite being flooded with negative feedback. Sure they threw us a few bones but overall, very disappointed in the continued direction. Bottom line, I pay for the game; I don’t want cards I’ve earned deemed unusable throughout the game cycle that again, I paid for.
-
Sets/seasons destroyed this game. Too many 99 cards in general. Every card looked the same. High 90s from day 1 made live series golds/silvers basically irrelevant for 90% of the game cycle. If this model continues, can’t see myself buying.
-
If sets and seasons returns in the same form as this year I’m tapping out for the first time since 2012. Too many diamonds, too many recycled players, too many cards in general. Everyone looks the same. There’s no longer a sense of accomplishment for getting that 99 legend because there’s either 5 of him or there’s 50 other cards with similar attributes.
I like to build a team and use that team. There’s so much going on, so many programs, you spend your entire time grinding for that “next” player and never get to use your “main” team. I give SDS credit for trying something new but it’s not the way.
-
Same for me, no companion app update on iOS
-
@khain24_psn said in Double plays:
@so-icy42_xbl said in Double plays:
SDS is next level stupid if they think they have the double play mechanics anywhere close to being realistic. Slow-rollers to third base are turned successfully like 95% of the time in this game. But yet in real life the only double plays EVER turned from third are hard hit grounders. The major issue is that they don’t have the runner on first get a good enough secondary lead and they let 3Bs and SSs throw these line drive throws to second base all while their running the opposite direction?!? In real life even the BEST defenseman like Arenado won’t even try to turn two if the ball is hit to their right yet this game allows them to do this circus-like submarine throw with perfect accuracy if you stop the meter in a HUGE green zone. They need to make the green zone for these types of throws wayyyyy smaller so there’s actually a gamble to trying to turn these crazy double plays that are too routine at this point.
Depends on who is running really. A slow roller that has to be charged, no they wouldnt. A ball hit towards the line that is easily backhanded can be turned by a good defender with relatively little issue.
Speed (and baserunner AI frankly) in general is inconsistent. I've had 40-50 speed guys beat out dribblers because the C takes forever to move, but the 90+ speed guys can't out run a ball hit into the hole between SS/3B.
Also, the lack of animations to break up DPs is apparent. Too many times plays at 2B are close enough it should affect the power on throws to first for someone to beat out and it just doesnt happen.
Love the game, but there's definitely room for improvement in the DP department. Agree with the AI needing to alter throw power on plays that would generally result in a hard slide or an attempted break up at 2nd. I also like the idea of significantly shrinking the "green zone" on the throw meter on difficult plays to either side of the fielder. It's obviously harder to throw a seed to first if you've laid out to your backhand side and throw from your knees or generally any play that requires an off balance throw. This would add some much needed realism to ground balls, potential infield hits, etc.
-
My logos appear and disappear on the regular. Usually log out, log back in and they reappear. It's happened in years past but much more frequently this. year.
-
Ted Williams. Gotta bring him back... hopefully next year.
-
Same for me.
-
I have 2 packs in my twitch inventory. I’ve unlinked and re-linked my twitch account but they’re still not showing up in my MLB the Show inventory.
-
@mwolve87_psn said in Any tech people on here?:
I know SDS hosts MLB The Show using Amazon Web Services (AWS). My understanding is that SDS has to pay AWS for services based on expected capacity (for both database and server usage). They must be continually trying to recalibrate to purchase enough capacity to meet the load, but not buy too much capacity (and end up losing money).
I'm also guessing they seriously underestimated the amount of load that all of the XB users are adding (from last year's baseline), especially considering the presence of MLBTS within Game Pass.
Bingo... if they're indeed using AWS, they've vastly underestimated load and are stepping capacity slowly in order to optimize need vs overcapacity(cost). That said, there's likely a software component to this also that's magnified by the increased user base. This is the piece that's potentially problematic based on where and how the software inefficiency is manifested. If it were solely server load/volume, we'd be beyond the problems by now.
-
Same. I thought these were supposed to be playable offline at the very least. Can’t use them in any mode I’ve tried.
-
Same here. Cancelled two orders and didn’t get stubs back.
-
He's my best bat right now, has 8 HR in 35 AB's, just over 1 every 4 AB's. Small sample size but I'll ride him while he's hot. He and finest Machado rake.
-
Same here
-
Koufax
Randy Johnson
Pedro and Ramon Martinez - be cool to have a brother tandem
Fernando Tatis Sr
Hank Aaron
Clemente
Dave Concepcion
Strawberry
Gooden
Larry Walker -
Seeing the same... I've already had this happen more in 2 weeks than the entire last year. In fact, I'm not sure it happened to me once in MLB19.
-
Same here... uploaded 5, zero are there. Started from scratch this year.
Corner infielders
Longer “seasons” with no card carryover is no different than ‘23 shorter seasons with carryover
So, Sets & Seasons are back.
Sets
Ideas for Sets and Seasons Next Year
Companion app
Double plays
Logo
Any Legends that you miss and hope they bring back?
Active Orders All Missing
Drops for All! All Weekend!
Any tech people on here?
Pre made created stadiums
Losing Stubs
Corey “weak ground ball” Seager
Lineups keep changing & players disappearing
Retired Players Survey
At least patch the outfield problem
Logos from TS19?