1.09 Patch Discussion
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@MaxHarvest said in 1.09 Patch Discussion:
If this patch doesn’t work , after all the time they took, then it’s not looking good boys. From the feedback I would say it’s not going to cut it. They must have really messed up when they did all the new fielding features this year. At this point just cut and paste what u had in 19, never had an issue in previous years. I still don’t get how this wasn’t caught pre release. It’s so prevalent , did anyone test the game???
yes me. I just played it. not better.
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@BattleBones86 said in 1.09 Patch Discussion:
@MaxHarvest said in 1.09 Patch Discussion:
If this patch doesn’t work , after all the time they took, then it’s not looking good boys. From the feedback I would say it’s not going to cut it. They must have really messed up when they did all the new fielding features this year. At this point just cut and paste what u had in 19, never had an issue in previous years. I still don’t get how this wasn’t caught pre release. It’s so prevalent , did anyone test the game???
yes me. I just played it. not better.
I meant test it before they released it to the public, to you know, make sure it worked??? Obv not - just collect that
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@MaxHarvest said in 1.09 Patch Discussion:
@BattleBones86 said in 1.09 Patch Discussion:
@MaxHarvest said in 1.09 Patch Discussion:
If this patch doesn’t work , after all the time they took, then it’s not looking good boys. From the feedback I would say it’s not going to cut it. They must have really messed up when they did all the new fielding features this year. At this point just cut and paste what u had in 19, never had an issue in previous years. I still don’t get how this wasn’t caught pre release. It’s so prevalent , did anyone test the game???
yes me. I just played it. not better.
I meant test it before they released it to the public, to you know, make sure it worked??? Obv not - just collect that
There was a whole beta period, the balls that were caught during those days laid the foundations of what we have today.
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This patch is definitely an improvement SDS, I'm glad you guys took the time to correctly fix most of the fielding errors. There is just one small problem with those infield pop-ups.I had a lock error with an infield pop up today but apart from that it was great. If you could fix infielder animations on bloop pop-ups in between the outfielders and infielders that would make it perfect.
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Thank you everyone for the discussion and feedback so far.
I wanted to reiterate in case the update notes were not clear - we're definitely not done with fielding improvements. -
I've still seen issues of animations not triggering on catches near walls - both moving and stationary. Even if the ball is going to hit off the wall and not be caught, I'd like to see some kind of miss animation from the player that reflects that - it's better than them not doing anything and having an attempt not even being made.
However, the fielding away from walls seems much better post-patch - I feel like feathering the stick to make catches on line drives is becoming safe again.
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@Victor_SDS said in 1.09 Patch Discussion:
Thank you everyone for the discussion and feedback so far.
I wanted to reiterate in case the update notes were not clear - we're definitely not done with fielding improvements.can u please add a home run camera option for the next patch ?
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@bcruise said in 1.09 Patch Discussion:
I've still seen issues of animations not triggering on catches near walls - both moving and stationary. Even if the ball is going to hit off the wall and not be caught, I'd like to see some kind of miss animation from the player that reflects that - it's better than them not doing anything and having an attempt not even being made.
However, the fielding away from walls seems much better post-patch - I feel like feathering the stick to make catches on line drives is becoming safe again.
This is where im having trouble also on balls that are hit close to the wall my players are getting like 5 feet from the wall and stopping when they had time to camp out under it.
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@satch450 said in 1.09 Patch Discussion:
This patch is definitely an improvement SDS, I'm glad you guys took the time to correctly fix most of the fielding errors. There is just one small problem with those infield pop-ups.I had a lock error with an infield pop up today but apart from that it was great. If you could fix infielder animations on bloop pop-ups in between the outfielders and infielders that would make it perfect.
Yeah, I had one of these where my 3B was frozen in place on a bloop that landed just behind him.
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@Collin_SDS said in 1.09 Patch Discussion:
Going to post this here. Let's try to keep all discussion about 1.09 in this thread.
Any information on players not being able to move during rundowns? Occurring during a steal attempts for second base and base runner retreats, the defender is unable to move and on pitch outs against possible suicide squeeze the catcher unable to chase down back to third.
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I haven’t had any fielders going towards the wall yet, but running to the left or right on fly balls feels more like last year where you were locked on.
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@HustlinOwl said in 1.09 Patch Discussion:
@Collin_SDS said in 1.09 Patch Discussion:
Going to post this here. Let's try to keep all discussion about 1.09 in this thread.
Any information on players not being able to move during rundowns? Occurring during a steal attempts for second base and base runner retreats, the defender is unable to move and on pitch outs against possible suicide squeeze the catcher unable to chase down back to third.
They won’t move until they are backed up from another player. This was in the game last year as well.
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@DrIuigi said in 1.09 Patch Discussion:
@John3221 said in 1.09 Patch Discussion:
When is hitting getting fixed it's terrible?
You spelled pitching incorrectly
lmao! I WAS THINKING THE SAME THING
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Fielding is still jacked. Almost lost a Moment because of it.
Mike Trout AL West Moment where you have to get 3 outs with a 3-0 lead to win the game.
2 outs and the next batter, can't remember who it was, hits a fly ball to RF. My right fielder runs to the ball and all of a sudden decides to flop in the ground like a fish out of water. Ball was hit high enough that my player picked himself up and DID IT AGAIN just as he was about to catch the ball. Luckily it bounced over the wall for a ground rule double and only scored 2 runs.
Stuck the next batter out to secure the win.
I started recording the game whwn I entered the Moment, but evidently I messed something up because when I went to edit the video; I only had the last few secinds where it was showing that I completed it successfully.
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contact results need to be more efficient hitting still seems inconsistent I know it's baseball but let the ball fly
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@Victor_SDS said in 1.09 Patch Discussion:
Thank you everyone for the discussion and feedback so far.
I wanted to reiterate in case the update notes were not clear - we're definitely not done with fielding improvements.Glad to hear the communication that you guys are working on it and continue to. But those update notes were fairly vague.
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@HustlinOwl said in 1.09 Patch Discussion:
@Collin_SDS said in 1.09 Patch Discussion:
Going to post this here. Let's try to keep all discussion about 1.09 in this thread.
Any information on players not being able to move during rundowns? Occurring during a steal attempts for second base and base runner retreats, the defender is unable to move and on pitch outs against possible suicide squeeze the catcher unable to chase down back to third.
yes I have seen this numerous times. Why can my feel they're not run during a run down? He just stands at the base in a tag animation like a statue
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there seems to be an animation I have seen a couple times now after the patch. A routine fly ball to my outfielder and the last second the Fielding icon turns red and the ball lands right at my fielders feet and he gets it off the bounce.
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@bhall09 said in 1.09 Patch Discussion:
@Victor_SDS said in 1.09 Patch Discussion:
Thank you everyone for the discussion and feedback so far.
I wanted to reiterate in case the update notes were not clear - we're definitely not done with fielding improvements.Glad to hear the communication that you guys are working on it and continue to. But those update notes were fairly vague.
He literally just said that in his post. Why reiterate it in a reply?
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I seriously don’t understand why they can’t just change that one line of code from “BRKN FLDNG: Y” to “BRKN FLDNG: N.” Honestly this would have taken me 15 seconds to fix.