How is the Community Market feeling? (4)
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Forget what I said. Ha ha. The experience is a little different but I did Okay. Thank you!
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I'm in heaven
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Pretty pleasant experience flipping this afternoon.
Thank you for continuing to fight the good fight.
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Welp flipping equipment is dead
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Well opening packs on here went from fast to a snails pace so hopefully they fix that
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Well done. This is exactly what needed to be done. I don’t notice any negative setbacks or issues. No surprise here to see some margins open up and certain cards/series become obtainable and sellable again. Anybody that has been paying attention and/or looking at the data should be able to see the massive impact bots have had on the marketplace. I wouldn’t be shocked if the last couple weeks 50% of all marketplace transactions involved bots. I hope you guys dont backtrack or fold and continue to give players the marketplace and game they deserve. Good job today.
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It takes forever to place orders in the marketplace. It's the dreaded spinning wheel of fetching/processing data of death. The app as a whole is very sluggish.
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@Manu__SDS_MLBTS As others have said, the app is running real slow this morning (8am EST). It can take 15 to 20 seconds to move between screens, so for example, just pulling up duplicate cards and trying to sell one of them can take close to a minute.
The website has also been slow this morning, so I'm not sure if that is also contributing to the app running slowly.
Psy
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It's doing the fetching data for me
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Yup super slow
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The app is basically unusable with how slow it is currently
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Howdy,
I just checked, and it appears that the app is operating at normal speed again.
I appreciate the reports about slowness - you are responding to the question I asked - but please remember that the Companion App is just a client in a larger ecosystem!
I am the equivalent of your car mechanic and I can't do anything if your car is low when the traffic builds up

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Howdy,
I just checked, and it appears that the app is operating at normal speed again.
I appreciate the reports about slowness - you are responding to the question I asked - but please remember that the Companion App is just a client in a larger ecosystem!
I am the equivalent of your car mechanic and I can't do anything if your car is low when the traffic builds up

Question for you. Is there any way on the app to add into the filters similar to inventory where we can see owned, not owned and dupes? This would greatly help when selling or buying cards.
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@DEF266_PSN Howdy, this has been an ongoing request for a while, but we don't have a resolution for it, yet!
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App seems to be working well and bots are at bay. Seeing some people on X complaining about being falsely banned… but I can only assume they were actually doing something wrong?
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I’m getting hit with a repeating “please wait 5 seconds before trying another request” error. It doesn’t matter how long I wait, I can’t move past that error. @manu_sds_psn
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I’m getting hit with a repeating “please wait 5 seconds before trying another request” error. It doesn’t matter how long I wait, I can’t move past that error. @manu_sds_psn
Same here. I can’t even click on any card.
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Yep. I can’t do anything
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I understand SDS wants to improve the Community Market experience, but the current implementation is becoming frustrating for normal Marketplace users.
Earlier today I was able to use the official Community Market website normally. I use ShowZone to quickly find cards, add them to my Watch List on the official website, and then use the Companion App to flip them. Everything worked fine.
Then, at around 12:00 AM CT, doing the exact same thing started returning 503 errors on the website, and shortly after the Companion App began showing "Request verification failed." The error continued even after I stopped using the website.
I don't even flip at a particularly fast pace. Most of the time I'm doing something else and only come back to check the market occasionally. The website is mainly for adding cards to my Watch List so I can easily find them later in the Companion App.
Flash Sales and content drops are supposed to be the busiest times for the Marketplace. That's when players are most active, and that's when flipping has the most value for people trying to earn Stubs for their own teams.
Most of us aren't trying to do anything unusual—we're just using the Marketplace to progress in the game.
If there are new Marketplace limits, please communicate them clearly. Don't leave players guessing why the same actions work one moment but suddenly stop the next.
Right now it feels completely inconsistent. If there are limits, tell us what they are so players know how to stay within them.
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Howdy,
I just checked, and it appears that the app is operating at normal speed again.
I appreciate the reports about slowness - you are responding to the question I asked - but please remember that the Companion App is just a client in a larger ecosystem!
I am the equivalent of your car mechanic and I can't do anything if your car is low when the traffic builds up

@Manu__SDS_MLBTS I completely understand the Companion App is just a client, and that the Marketplace backend is a different system.
But I think that's exactly why so many players rely on the Companion App. If the console Marketplace were more convenient to use, far fewer players would need to manage the market from their phones throughout the day.
That's also why you're seeing so many reports appear around the same time. When the Marketplace runs into issues, a lot of players are affected simultaneously because the Companion App has become the primary way many of us interact with the market, especially during Flash Sales and content drops.
Players aren't using the Companion App because they prefer using a phone. They're using it because, in its current state, it's simply the most practical way to use the Marketplace.