MLB 27 Hopes
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I'd like to see an option where you could create ultra unique pitches that could be integrated into the game.
Grip, release, spin, break, velocity....I'd love to see this.
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@HolyCrayfish_PSN I agree that would be dope! I also say they should add more games and college teams to the tournament if players decide to go the college route. I think this year currently the sport of college baseball has grown in popularity and so add more games and more teams to the next mlb the show 27 considering we don’t have a NCAA baseball game… yet…
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Would be awesome..but SDS can't even get the stadium creator right...I doubt they could get pitch customization right.
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I would like FUNCTIONAL servers
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This is gonna be a long post, but I've been writing these down for a while lol My main goal with these is to make the game feel closer to how it feels following the baseball calendar (at least for me) and that would make it feel more engaging and dynamic. This is just for franchise.
General - focused on realism
- Player tattoos (Fifa has this) and more realistic jewelry (chains hanging out of jersey - so many players have these and basically nonexistent in the game) - player personality/style is huge part of baseball
- Better faces of non face-scanned players - they are better this year, but still pretty bad
- WBC added as a playable off-season tournament where you can play as one of the teams and select roster (players can decline)
- Catching rating for how well they call games for pitchers
- Pitching mixes need to up to date
- Ability for players to develop quirks based on performance, especially players with less than 3 years of MLB experience
- I know this is unlikely, but I want the player fights and bench clearing brawls
Storylines/News
- It seems like they have tried to make an effort towards this which I appreciate, but I think it could be a lot better and more impactful to how you manage. News should be based off common news in real life like historic years, award races (in game commentary too), player happiness, locker room troubles, breakout players, underlying metrics, pressure from fans, contract unhappiness, etc. It doesn't have to be so frequent that it's annoying but a large storyline for each season (pressure on Breslow for example) could make each season feel interesting and provide unique challenges
- Get news from player interviews, sports journalist reports/social media posts, etc.
- Could even have random events that boost or hurt players like having a child or a family member dying. I know this sounds random, but these things do happen and can make some moments more meaningful (Castellenos poorly timed homeruns)
- Stories about teammate bonds. Certain players get a boost from playing with each other (similar to Fifa)
- Pitcher catcher bonds - pitcher gets a boost when pitching to a certain catcher
Trades
- Could be cool to change the trade system to an interface referencing Moneyball (movie) where you're calling another GM (similar to fifa) and are trying to make trades in real-time with another GM. That way you can get real-time feedback and don't have to wait. There needs to be some way to gauge player value like suggest a trade or the liklihood bar
- I actually don't mind the add of the untouchable, but I do think there are far too many untouchables allowed per team
Game Feel
- Crowds need to be more realistic
- Homerun and win celebrations need to have more animations so they feel unique and special
- Emphasizing high importance moments is good. I like the bear down pitching alot
- More animations for players doing random things like joking around, throwing baseballs to fans, signing autographs, etc.
- Way more realistic grass and weather
Player Growth
- Ability to make player tweaks (launch angle, stance, pitcher extension, pitch mix, etc.) - these don’t have to actually change the animations, but could be a cool way to manage players who are struggling or even unlock potential for certain players if done right. The current system feels too linear whereas in real-life it feels like there can be critical things players work on that unlock different parts of their game. I like the ability to make unique pitches like you mentioned
- Player coaches like hitting, pitching, and farm coaches could be incorporated into this. Better coaches give better advice and get better results. Makes the hiring of those coaches more important too.
Pre-game and in-game scouting
- Pre-game: Reports on opposing hitter and pitcher tendencies
- In-game: Live info on what pitches are being thrown, tips on what pitches look good and which don’t, pitches to look for, intel on when to steal, etc. - players are passing around iPads now during games. We see it, so I think this should be reflected in the game
- Get more or less info depending how good 1st and 3rd base coaches are
Winter Meetings
- Have to give plans and goals to fans and owner
- Goal results affect job security
Financials
- I don’t really know how to go about this, but there should be a way to allocate money towards developing different aspects of the franchise like player development, fan satisfaction, owner satisfaction, team culture/facilities, etc. - this idea is coming from how the Dodgers/Brewers/Rays have been able to create huge advantages by investing in player development
- Choosing not to allocate resources to fan satisfaction or owner satisfaction will have negative affects on job security
Momentum
- Momentum tracker that fluidly reacts to moments throughout the season like winning streaks, walk-offs, multiple great performances
- Higher the momentum, higher the boosts for players
Can’t be too easy to get momentum but should be a fun challenge to get and time for playoffs - Would make the big moments feel like they are impacting the fabric of the season
- Should not be overly complicated and it seems like the game already does this in an unsaid way, but would be cool to make it more explicit and visceral
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This is gonna be a long post, but I've been writing these down for a while lol My main goal with these is to make the game feel closer to how it feels following the baseball calendar (at least for me) and that would make it feel more engaging and dynamic. This is just for franchise.
General - focused on realism
- Player tattoos (Fifa has this) and more realistic jewelry (chains hanging out of jersey - so many players have these and basically nonexistent in the game) - player personality/style is huge part of baseball
- Better faces of non face-scanned players - they are better this year, but still pretty bad
- WBC added as a playable off-season tournament where you can play as one of the teams and select roster (players can decline)
- Catching rating for how well they call games for pitchers
- Pitching mixes need to up to date
- Ability for players to develop quirks based on performance, especially players with less than 3 years of MLB experience
- I know this is unlikely, but I want the player fights and bench clearing brawls
Storylines/News
- It seems like they have tried to make an effort towards this which I appreciate, but I think it could be a lot better and more impactful to how you manage. News should be based off common news in real life like historic years, award races (in game commentary too), player happiness, locker room troubles, breakout players, underlying metrics, pressure from fans, contract unhappiness, etc. It doesn't have to be so frequent that it's annoying but a large storyline for each season (pressure on Breslow for example) could make each season feel interesting and provide unique challenges
- Get news from player interviews, sports journalist reports/social media posts, etc.
- Could even have random events that boost or hurt players like having a child or a family member dying. I know this sounds random, but these things do happen and can make some moments more meaningful (Castellenos poorly timed homeruns)
- Stories about teammate bonds. Certain players get a boost from playing with each other (similar to Fifa)
- Pitcher catcher bonds - pitcher gets a boost when pitching to a certain catcher
Trades
- Could be cool to change the trade system to an interface referencing Moneyball (movie) where you're calling another GM (similar to fifa) and are trying to make trades in real-time with another GM. That way you can get real-time feedback and don't have to wait. There needs to be some way to gauge player value like suggest a trade or the liklihood bar
- I actually don't mind the add of the untouchable, but I do think there are far too many untouchables allowed per team
Game Feel
- Crowds need to be more realistic
- Homerun and win celebrations need to have more animations so they feel unique and special
- Emphasizing high importance moments is good. I like the bear down pitching alot
- More animations for players doing random things like joking around, throwing baseballs to fans, signing autographs, etc.
- Way more realistic grass and weather
Player Growth
- Ability to make player tweaks (launch angle, stance, pitcher extension, pitch mix, etc.) - these don’t have to actually change the animations, but could be a cool way to manage players who are struggling or even unlock potential for certain players if done right. The current system feels too linear whereas in real-life it feels like there can be critical things players work on that unlock different parts of their game. I like the ability to make unique pitches like you mentioned
- Player coaches like hitting, pitching, and farm coaches could be incorporated into this. Better coaches give better advice and get better results. Makes the hiring of those coaches more important too.
Pre-game and in-game scouting
- Pre-game: Reports on opposing hitter and pitcher tendencies
- In-game: Live info on what pitches are being thrown, tips on what pitches look good and which don’t, pitches to look for, intel on when to steal, etc. - players are passing around iPads now during games. We see it, so I think this should be reflected in the game
- Get more or less info depending how good 1st and 3rd base coaches are
Winter Meetings
- Have to give plans and goals to fans and owner
- Goal results affect job security
Financials
- I don’t really know how to go about this, but there should be a way to allocate money towards developing different aspects of the franchise like player development, fan satisfaction, owner satisfaction, team culture/facilities, etc. - this idea is coming from how the Dodgers/Brewers/Rays have been able to create huge advantages by investing in player development
- Choosing not to allocate resources to fan satisfaction or owner satisfaction will have negative affects on job security
Momentum
- Momentum tracker that fluidly reacts to moments throughout the season like winning streaks, walk-offs, multiple great performances
- Higher the momentum, higher the boosts for players
Can’t be too easy to get momentum but should be a fun challenge to get and time for playoffs - Would make the big moments feel like they are impacting the fabric of the season
- Should not be overly complicated and it seems like the game already does this in an unsaid way, but would be cool to make it more explicit and visceral
Props to you. You care about this game way more than the creators do.
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Game that works!