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The meta is exhausting

Scheduled Pinned Locked Moved Diamond Dynasty
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  • NotesOfJohn_PSNN Offline
    NotesOfJohn_PSNN Offline
    NotesOfJohn_PSN
    replied to Guest last edited by
    #6

    @On_a_Power_Trip_PSN We can disagree, but when I see people clammering for every single meta card, dashboarding and entering 8hr long freeze offs, I'd call that mega toxic.

    On_a_Power_Trip_PSNO 1 Reply Last reply
    1
  • rubicante23_PSNR Offline
    rubicante23_PSNR Offline
    rubicante23_PSN
    wrote last edited by
    #7

    This game does play a lot better with silver and gold hitters, though - it kinda goes off the rails when every card is a mega-juiced diamond with bionic arms and legs...

    DD would be better with a modified hitting machine from the rest of the game - but that'll never happen

    1 Reply Last reply
    0
  • RazorForte45_XBLR Offline
    RazorForte45_XBLR Offline
    RazorForte45_XBL
    wrote last edited by RazorForte45_XBL
    #8

    DD would be better with a Budget Rank of 82 rating.
    Make team builders choose their teams strengths and weakness.

    Have two online divisions.

    Unlimited. And 82 Overall.

    Bench players and 6th inning arms are not all 90+ rated cards.
    Kind of real.

    On_a_Power_Trip_PSNO 1 Reply Last reply
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  • On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSN
    replied to Guest last edited by On_a_Power_Trip_PSN
    #9

    @NotesOfJohn_PSN is all that happening so often you’d call it part of the meta? I’m asking fr cause I’m not good enough to compete in the HOF and Legend tiers so idk

    Cause I was just referring to the pitch spamming and overreliance on ‘meta’ cards, which is largely SDS’s fault at the end of the day

    1 Reply Last reply
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  • On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSN
    replied to Guest last edited by
    #10

    @RazorForte45_XBL I think I prefer the salary cap idea, partly because having a Diamond Dynasty mode where you can never use any diamonds is kinda funny to me - I also don’t love setting the bar at 82 cause they never release that many cards that low that aren’t LS (though this year is an exception because WBC)

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  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    wrote last edited by
    #11

    Just my opinion, but if you offered me one thing I could choose to change, it would be to remove the outer PCI

    I think that eliminates your foul ball/tip issues and increases the skill gap. But they won’t do it. They’re afraid that people striking out leads to abandoning the game

    Remove the outer PCI, and remove shrinkage and I think you improve gameplay immensely

    On_a_Power_Trip_PSNO 1 Reply Last reply
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  • On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSNO Offline
    On_a_Power_Trip_PSN
    replied to Guest last edited by On_a_Power_Trip_PSN
    #12

    @doobiebross66-72_PSN they’re right to be afraid of that tbf lol

    rubicante23_PSNR 1 Reply Last reply
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  • rubicante23_PSNR Offline
    rubicante23_PSNR Offline
    rubicante23_PSN
    replied to Guest last edited by
    #13

    @On_a_Power_Trip_PSN yep, and thats the problem - there would be a ton of people striking out all the time.

    A better solution might be if like half the foul balls became "weak in play contact" - so the ball is in play and you have a low chance at getting on

    1 Reply Last reply
    1
  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    replied to Guest last edited by
    #14

    @rubicante23_PSN said:

    Step one - nerf the sinker a lot and the cutter a little, buff the curve

    Agreed...or at the very least, make it flatten out like it actually does if it's tossed at the top of the zone.

    @rubicante23_PSN said:

    Step two - stop the foul tips on bad swings

    This I'm on the fence about. IRL bad swings or "emergency hacks" are a thing, getting just enough to foul a pitch off. I 100% understand where you're coming from and what you're getting at.

    @rubicante23_PSN said:

    Step three - reduce the home runs a lot, make them extra base hits

    Agreed...especially on out of the zone pitches. I give up a ton of HR on pitches way out of the zone.

    1 Reply Last reply
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  • Onix_Savage22_PSNO Online
    Onix_Savage22_PSNO Online
    Onix_Savage22_PSN
    wrote last edited by Onix_Savage22_PSN
    #15

    It is same every game switch hitters at coors with either leiter Hernandez or any other sinker cutter good reverse split pitchers there is absolutely negative diversity in this game.

    1 Reply Last reply
    1

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