Suggestions for Future 2027
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A couple suggestions for 2027.
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You need to have the minor league at least triple a and spring training ball parks in the game. Starting 2027. 2028 should include double a
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For the love of god make things proportionate. The flags you have in center fields are 5 times the size of the normal flags (Dodgers stadium) and random flag in right field on citizens bank park. Peoples heads in the stands and games are huge compared to their bodies.
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Baseball players movements are jerky as hell and look nothing like them.
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You need to be able to choose your agent who bring you different values.
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Love the stadium idea but that might be costly if they have to pay to use them.
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@dodgers19k88_MLBTS good point I didn't think about that. They should be able to make it a little closer though.
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That stadium idea is great!!!
I also think if they can’t get managers and coaches in the game maybe they can at least add a manager/coach vault. That way we can hire/fire and using managers created in the vault. -
How about:
- Better pack odds
- Stable servers
- Better menus and less menu lag
- More prompt addressing of cheating
- More offline XP and rewards
- Double the XP that we get now. Stop gatekeeping the inning programs and make them accessible for people with jobs and schedules that keep them from playing the game all the time.
- More repeatable, sellable rewards for conquest
- Collections that don't require a FORTUNE in stubs to complete
- Overall just make the game worth the investment of time
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@LadySwampfox_XBL woah woah woah slow ur roll that’s too user friendly do u know who ur dealing with?



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I think most of the items on every list are doable. Its really a matter of SDS getting back to basics. What they've done to this point has been great. It could be even better with just a little bit of cleanup. It can be done! Lets go SDS. I believe in you. Get to it!!!
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1- Work on server stability...right now the pitchers can throw faster than the servers can process swings, which is why everyone complains about being behind pitches online.
2- Revert the swing timing windows to what they were in previous years, right now they don't seem to make sense. My coop buddy and I aren't gonna hit the lights out, but both us have said aloud more than ever this year "how the f*** am I behind that?"
3- If you want people to play BR, make it like they've done with the Weekend Classic- have it use tiers. Right now BR is primarily filled with the top 5% of players, it's just a waste of stubs for lesser players to do.
4- Nerf CPU defense. WAY too many Dolphin dives six, seven, eight times a game. Just feels like they're getting to stuff they have no business getting to.
5- Improve ball flight physics...bloop/cue shots hang in the air/travel WAY too far. Those should likely drop more often than not. Not a game breaker by any stretch, just an observation.
6- Revert XP gains back to levels they were at 3/4 years ago. Right now we're getting 50% of what we used to get, and with one of the biggest issues I'm seeing the past couple years is people just aren't able to gain enough XP. I'd say keep the Bosses at 500 or even 550k, but revert the XP gains back to where they were.
7- If you're going to have a card cap to try and shove people into the stub shop- fine so be it- but at least make it 40, or something reasonably fair. 20 is just insultingly low.
8- More Double/Triple XP and PxP stretches. This was insanely popular last year, and why it hasn't happened yet this year is beyond me...but having the last weekend of each month regardless of program being Triple XP + Double PxP would be pretty cool.
9- Stadium Creator- I know this is small taters by comparison, but this mode desperately needs updating with proper props and seating options and field layouts. 6 years of suggestions and nothing's changed- come on now.
10- More offline XP options and content- sometimes we just wanna grind out missions vs the CPU. Maybe going back to where we could complete every event requirement, but simply with double the stats needed for offline completion is a good way to go.