Something needs to be done about all the switch hitters
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No lineup variation anymore. Every team I play against has at least seven of them. A lot of foul balls and high averages when your opponent can just negate same side penalties. And don’t give me the argument that there shouldn’t be a rule against switch hitters because MLB doesn’t have one. While MLB does not have a rule specifically against a lineup of all switch hitters, they have a bunch of different rules that make fielding an all switch hit lineup infeasible. Roster limits, the fact that switch hitting is hard and there’s not enough out there. The inability to freely choose the nine best switch hitters of all time to put in ones lineup every day like The Show players do.
This is a competitive balance issue, and with the hitting cards so far ahead of the pitching cards already, makes it very tough to get anyone out.
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@MarinerMatt01_PSN People hated seasons because it limited the cards you could use in your inventory. Cards you earned. How is this sort of limitation any different?
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@MarinerMatt01_PSN hitting is not ahead of pitching. What is with this sentiment? Hitting is hard bro for most of the player base. Now sinkers and change ups are also causing shrinkage. Not just sliders. Making a post on here stating hitting is way ahead of pitching. Thats non sense. Everyone for the most part knows how to pitch. Not even close to everyone can aim a pci, and time the swing and deal with shrinkage as well, on top of trying to hit on bad servers. Then even on top of that great input seems to be a coin flip on whether its even a hit or not. Just stop it! Irrelevant post. Irks me smh. I think you got my point.
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@marinermatt01_psn let people play with whatever cards they want, if it's all switch Hitters then so what
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Pretty sure a lot of that has to do with pci shrinkage. Just like you don’t want to face all switch hitters, people don’t want pci shrinkage on same side sliders. It’s an issue to overcome another issue they’ve backtracked on.
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I don’t blame people I blame SDS. Switch hitters get an inherent advantage AND were made to be higher rated cards than all the others. Even if you don’t know of the bonuses, you would likely take the card with higher stats anyway. Most of the switch hitters have higher stats than their replacements.
They needed some lefty and righty hitters to be the higher rated cards in programs to counter it but it just wouldn’t have pushed the end collections the same way.
Could have easily made Granderson the highest card or Realmuto, but of course it was Happ. Could have made the CityScape collection Jeter or Ortiz. Had to be mantle. Could have made the flashback spotlight anyone. Had to be Chipper. Weekend classic rewards…switch hitters.
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@MarinerMatt01_PSN hitting is not ahead of pitching. What is with this sentiment? Hitting is hard bro for most of the player base. Now sinkers and change ups are also causing shrinkage. Not just sliders. Making a post on here stating hitting is way ahead of pitching. Thats non sense. Everyone for the most part knows how to pitch. Not even close to everyone can aim a pci, and time the swing and deal with shrinkage as well, on top of trying to hit on bad servers. Then even on top of that great input seems to be a coin flip on whether it’s even a hit or not. Just stop it! Irrelevant post. Irks me smh. I think you got my point.
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Look at the ratings of the hitting cards and the pitching cards. More higher rated hitters, especially when you look at bullpen cards
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Look at the ERAs and averages for ranked season players. It’s absurd, a lot of ERAs in the 8s and averages in the .370s
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This is based on my experience with the game especially lately. Your experience may differ.
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I knew this would be an unpopular post and I’m aware I’m in the minority here, but [censored], I miss the days where every game wasn’t a 10-9 slugfest against the same eight switch hitters.
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@sbchamps17_NSW Here here
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I don’t blame people I blame SDS. Switch hitters get an inherent advantage AND were made to be higher rated cards than all the others. Even if you don’t know of the bonuses, you would likely take the card with higher stats anyway. Most of the switch hitters have higher stats than their replacements.
They needed some lefty and righty hitters to be the higher rated cards in programs to counter it but it just wouldn’t have pushed the end collections the same way.
Could have easily made Granderson the highest card or Realmuto, but of course it was Happ. Could have made the CityScape collection Jeter or Ortiz. Had to be mantle. Could have made the flashback spotlight anyone. Had to be Chipper. Weekend classic rewards…switch hitters.
Agree with you here. Incentiving players away from so many switch hitters would’ve been a good middle ground solution without imposing a limit or nerfing switch hitter cards
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@MarinerMatt01_PSN How about addressing the actual problem?
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Here's the thing though, pitchers can be outranked by hitters and still be dominant, hitters HAVE to outrank pitchers and can still be very unsuccessful
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@MarinerMatt01_PSN How about addressing the actual problem?
I’m all for whatever gets people away from using the same eight switch hitters every game.
Though we clearly disagree here, we are both longtime memebers of the community and I appreciate your postsWhat would your solution be?
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MarinerMatt01_PSN said:
@MarinerMatt01_PSN How about addressing the actual problem?
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@MarinerMatt01_PSN you are looking at the top rated players. And i dont mind seeing 400 averages, its a game and should be fun and higher scoring than real baseball. But 400 averages are far from the norm trust me. Anyone with over a combined 300 batting average is a good player in this game. No one wants to sit in a 9 inning game every other game with 2 to 1 scores. Striking out 10 times a game, with a combined 5 hits. Id rather watch paint dry if that was the case. Making pitching even more dominating is a bad idea. They already changed the strike zone because of posts like these.
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@MarinerMatt01_PSN you are looking at the top rated players. And i dont mind seeing 400 averages, it’s of a game and should be fun and higher scoring than real baseball. But 400 averages are far from the norm trust me. Anyone with over a combined 300 batting average is a good player in this game. No one wants to sit in a 9 inning game every other game with 2 to 1 scores. Striking out 10 times a game, with a combined 5 hits. Id rather watch paint dry if that was the case. Making pitching even more dominating is a bad idea. They already changed the strike zone because of posts like this
I’m sorry, but that’s baseball. I get that the majority of the player base doesn’t care about pitching and would rather mash x and play slo pitch softball but some us enjoy the art of pitching and would like to play a somewhat realistic baseball game
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@MarinerMatt01_PSN it actually is pretty realistic. Most players that play this game do not hit over 300 averages. Id say the average player hits 250 ish good players are over 300, and elite players are over 400. Cheaters are closer to 500 lol.. and what's wrong with this? Its a game good players should hit better.
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Yeah could have potentially been a stupid move but I sold off posada. Just can’t justify keeping him in when I could have 100k instead and there’s a free salvy in the game. He was doing fine offensively hitting .313 but defence was hard to watch salvys defence looks better for not much worse offence.
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I knew this would be an unpopular post and I’m aware I’m in the minority here, but [censored], I miss the days where every game wasn’t a 10-9 slugfest against the same eight switch hitters.
I want to believe that the content team is trying to help the community, since the gameplay director doubled down on PCI shkrinkage, content team is basically giving him the middle finger and releasing all possible switch hitters to combat it
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Switch hitters aren't to help us, they are to exploit us