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Simulation stats

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  • Hooloo25_XBLH Offline
    Hooloo25_XBLH Offline
    Hooloo25_XBL
    replied to Guest last edited by
    #45

    @easedel_MLBTS I disagree that those stats seem reasonable. 99 contact and disc should be the best contact hitter in the league, not struggling to cross .300BA every season. And it's not like every other attribute is left low, power, vision, clutch, speed etc are all at least 80. Just because it's not as bad doesn't mean it's fine. The simmed RTTS player should have roughly equivalent stats to a player with the same stats in franchise mode, or a non player character in RTTS.

    Slyravaniste_PSNS 1 Reply Last reply
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  • Slyravaniste_PSNS Offline
    Slyravaniste_PSNS Offline
    Slyravaniste_PSN
    replied to Guest last edited by
    #46

    @Hooloo25_XBL

    I agree with you that if your stats are that high, you are typically in the .01% of the best in the league, and that, generally, your stats should reflect that. Still, there's going to be a lot of variance in different sim runs- you would need to sim the same season like 100 times in order to see the average of your stats even approaching something that doesn't have a huge amount of statistical variance.

    1 Reply Last reply
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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    wrote last edited by
    #47

    I’ve noticed that the ‘tutorial’ type info on the sim screen says my OVR won’t go below 53, even though it says 68 or something on the screen behind it. Or something like that. I wonder if it’s just simming from the player’s starting attributes for the year instead of the current attributes, now that both are stored.

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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    wrote last edited by Red_Ted_is_back_PSN
    #48

    Here's the sim screen info I was referring to. My starting overall is 60, my current is 67 but it then says my current overall is 53.

    example simulation image

    From memory, 53 was what my OVR was when I started in AA in the current year (promoted to MLB just before all star break).

    Hooloo25_XBLH 1 Reply Last reply
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  • Slyravaniste_PSNS Offline
    Slyravaniste_PSNS Offline
    Slyravaniste_PSN
    wrote last edited by
    #49

    Yeah, that's just them giving an example in the tutorial screen, it's not yours.

    1 Reply Last reply
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  • Hooloo25_XBLH Offline
    Hooloo25_XBLH Offline
    Hooloo25_XBL
    replied to Guest last edited by Hooloo25_XBL
    #50

    @Red_Ted_is_back_PSN That's as intended brother. You have 2 overalls. Your base overall (the one your player is based on their stats) and your adjusted overall. Both of the overalls in the simulation screen are adjusted overalls. The left one is what you are on the day you start simming because you can start simming on an adjusted overall above your base, and the right is what you're on at the current time.

    You could be a 70 overall player, manually play a few really good games, start simming and your adjusted overall would be above 70, and then either rise or drop during simming

    1 Reply Last reply
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  • rowyours_PSNR Offline
    rowyours_PSNR Offline
    rowyours_PSN
    wrote last edited by
    #51

    Also here to say that I love to sim and get through a whole career in a few weeks and then just do that over and over with different positions. One of the joys of life. And I’ve done a hitter, starter, and closer, and simming is so frustratingly broken that I’ll probably soon go back to 25. Love the updates to player looks, but so so disappointment in how the game sims.

    1 Reply Last reply
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  • CodyAC_MLBTSC Offline
    CodyAC_MLBTSC Offline
    CodyAC_MLBTS
    wrote last edited by
    #52

    I stopped checking this post after a day or so because no one replied just to come back and find it started a whole thing 😂 thanks for everyone sharing and getting the developers involved. Appreciate the input and hopefully the get this figured out

    1 Reply Last reply
    1
  • yonks21_NSWY Offline
    yonks21_NSWY Offline
    yonks21_NSW
    wrote last edited by
    #53

    I wonder if entering the game and then simulating from the manage screen (or whatever it’s called) would make a difference? Rather than simming from the calendar

    StinkyMcPooter_XBLS 1 Reply Last reply
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  • StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBLS Offline
    StinkyMcPooter_XBL
    replied to Guest last edited by
    #54

    @yonks21_NSW said:

    I wonder if entering the game and then simulating from the manage screen (or whatever it’s called) would make a difference? Rather than simming from the calendar

    It does not. Same results.

    1 Reply Last reply
    0
  • yonks21_NSWY Offline
    yonks21_NSWY Offline
    yonks21_NSW
    wrote last edited by
    #55

    Anyone get a chance to check this out after the update?

    1 Reply Last reply
    0

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