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Enough is Enough

Scheduled Pinned Locked Moved Diamond Dynasty
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  • Virusrev_MLBTSV Offline
    Virusrev_MLBTSV Offline
    Virusrev_MLBTS
    wrote last edited by
    #34

    I think one reason Live Series prices are so high is because players are earning a ton of stubs through Diamond Quest, flipping, and smart investments. Packs aren’t worth ripping right now because Chase and Headliner cards just aren’t tempting enough.

    So instead of opening packs and selling extras, people are sitting on stubs or buying and holding Live Series cards. That kills supply and drives prices up.

    The problem is MLB The Show overreacted to all the pay-to-win complaints. Packs got nerfed, and now the market’s out of balance. Chase and Headliner cards need to be juiced again or the whole system stalls.

    Teak2112_MLBTST 1 Reply Last reply
    0
  • TheBigPapa55_PSNT Offline
    TheBigPapa55_PSNT Offline
    TheBigPapa55_PSN
    wrote last edited by TheBigPapa55_PSN
    #35

    Chase Packs are back to being juiced icymi - Randy, Posada, probably others I can't remember.

    1 Reply Last reply
    0
  • Jacob151167_XBLJ Online
    Jacob151167_XBLJ Online
    Jacob151167_XBL
    replied to Guest last edited by
    #36

    @TheBigPapa55_PSN said in Enough is Enough:

    Enough with releasing all of the best cards through Chase Packs and 250k stub collections at the bare minimum. It's annoying and there only doing it to get you to buy stubs. The live series collection is expensive as it is since you raised the max price from 500k to 750k just to make profit from you buying stubs if you have a life and don't want to grind. We literally got a promise that the best cards in the game would be scattered throughout DD, but that's been a lie. It's either packs or collections just like last year and the year before (correction, not just like last year but quite similar).

    The community will dictate what SDS does next. NBA 2K is the most aggressively money-driven, microtransaction-filled game and gets worse every year, receiving widespread negative feedback; yet, they continue to generate record profits every year.

    If people are throwing money at virtual cards, there is nothing we can do about it, so everyone is better off enjoying the game for what it is.

    Lord Oimak_MLBTSL 1 Reply Last reply
    3
  • jaychvz_XBLJ Offline
    jaychvz_XBLJ Offline
    jaychvz_XBL
    wrote last edited by
    #37

    Sets and seasons would have fixed this .

    1 Reply Last reply
    0
  • Teak2112_MLBTST Offline
    Teak2112_MLBTST Offline
    Teak2112_MLBTS
    replied to Guest last edited by
    #38

    @Virusrev_MLBTS said in Enough is Enough:

    I think one reason Live Series prices are so high is because players are earning a ton of stubs through Diamond Quest, flipping, and smart investments. Packs aren’t worth ripping right now because Chase and Headliner cards just aren’t tempting enough.

    So instead of opening packs and selling extras, people are sitting on stubs or buying and holding Live Series cards. That kills supply and drives prices up.

    The problem is MLB The Show overreacted to all the pay-to-win complaints. Packs got nerfed, and now the market’s out of balance. Chase and Headliner cards need to be juiced again or the whole system stalls.

    The amount of players farming DQ for stubs is probably less than 1% of the population. Come on now.

    Packs didnt get nerfed, instead they have made chase cards a weekly thing, added collections requiring rare cards of limited supply packs. Now theyve started added ultra rare cards into the packs when the top cards used to be at worst 1:20. And the latest collection needs one of those cards to complete it.

    Given that skill is the defining factor the game is not pay to win, but the gap between the average NMS player (doesnt treat flipping or DQ as a second job) and whales in card quality is substantially bigger than it was two years ago, when there were less chase cards the enitre season than we have less than 1/4 of the way through the year now.

    1 Reply Last reply
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  • Pergo_MLBTSP Offline
    Pergo_MLBTSP Offline
    Pergo_MLBTS
    wrote last edited by
    #39

    The best part about this game is that it is still incredibly easy to field a great team while being NMS. Sure there might be some cards that are harder to obtain, but you can just as easily win with free cards as someone who chooses to spend money. And stubs are so easy to come by that you can buy almost any card you really want anyway if you put in the smallest amount of effort.

    1 Reply Last reply
    1
  • SaveFarris_PSNS Away
    SaveFarris_PSNS Away
    SaveFarris_PSN
    replied to Guest last edited by
    #40

    @TheBigPapa55_PSN said in Enough is Enough:

    Then I watch these content creators who … get the insane pulls almost naturally.

    You realize they ripping about 500 packs a day and only showing you 30 of them, right?

    1 Reply Last reply
    3
  • SaveFarris_PSNS Away
    SaveFarris_PSNS Away
    SaveFarris_PSN
    replied to Guest last edited by
    #41

    @TheBigPapa55_PSN said in Enough is Enough:

    @SaveFarris_PSN
    That's close to 1 million stubs combined to acquire all 3 of them. Unless you think that's easy to get...

    It’s.
    Not.
    Supposed.
    To.
    Be.
    Easy.
    Yet.

    1 Reply Last reply
    2
  • LHUBison58_XBLL Offline
    LHUBison58_XBLL Offline
    LHUBison58_XBL
    replied to Guest last edited by
    #42

    @TheBigPapa55_PSN said in Enough is Enough:

    @SaveFarris_PSN
    That's close to 1 million stubs combined to acquire all 3 of them. Unless you think that's easy to get...

    Actually, I do find that easy to do. I’m pretty much an offline player except for when weekend classic rolls around. When the game released I bought some stubs and sold every non diamond I pulled and played all the conquests and sold everything again. Started grinding diamond quest and sold the rewards after I earned them once. Pretty soon I was sitting on a nice chunk of stubs. The delay between launch and the first update allowed me to build a nice nest egg of stubs. I was able to buy Ohtani at a low price (roughly 70% of his current value). I kept grinding and kept selling what I earned. I knew I wouldn’t have the best team for awhile, but I knew it would be worth it. As the season developed I started buying cards of players who were off to good starts and didn’t have the best stats on their live series cards. I’m talking about quantities in the hundreds. Not all of them paid off when the first roster update came, but a lot of them did. Because I was buying in three weeks into the game I got these players cheap. My return on investment was over 60% on average. When the roster update came I quick sold every diamond I had and my total was 1.3 million. I have two kids in sports, work a full time job, and can devote less than two hours a day to the game. But I had learned from past years’ mistakes and decided I didn’t need to have everything now (great arcade fire song by the way). I use the companion app to fill the dull moments in life and can easily make purchases all day that way.
    After the first update I was able to fill in gaps in my collection and invest the majority of my stubs into update 2 investments. This time my investment amount was greater, but my returns weren’t as strong as the first time, but I still made a ton of stubs and already have an opportunity to max out my stub cap on the next update. The key to all of this is patience. I have one of every card I want in the game. I’m currently sitting on two Willi Castro cards waiting for him to rebound from the flash sale. All of this without spending thousands on stubs. It can be done, it isn’t hard if you make a plan and have discipline and patience.

    1 Reply Last reply
    1
  • BalsamicArrow88_XBLB Offline
    BalsamicArrow88_XBLB Offline
    BalsamicArrow88_XBL
    wrote last edited by
    #43

    This year has been the worst experience I’ve ever had with an MLB the show game. It is so buggy that it’s borderline unplayable. The live series cards are ridiculous. I would rather have sets and seasons back at this point.

    YOSHI24_XBLY 1 Reply Last reply
    1
  • sbchamps17_NSWS Offline
    sbchamps17_NSWS Offline
    sbchamps17_NSW
    wrote last edited by sbchamps17_NSW
    #44

    This has been the best version of the game so far that I've played, I'm glad that sets and seasons are gone because you get to use the cards that you want whenever

    1 Reply Last reply
    4
  • nymets1987_PSNN Offline
    nymets1987_PSNN Offline
    nymets1987_PSN
    wrote last edited by nymets1987_PSN
    #45

    No one will agree I’m sure but with the set collections the collection cards were easier to earn

    Now I have 800 different Topps now cards and not enough of another series last year all held the same value for collections

    1 Reply Last reply
    0
  • S Offline
    S Offline
    SchnauzerFace_MLBTS
    wrote last edited by
    #46

    I couldn’t care less about the cost of low-90s catchers, but I love the debate. Great minds, battling it out. And I’ve got a front row seat.

    MarioMendoza935_XBLM 1 Reply Last reply
    1
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest last edited by
    #47

    @BalsamicArrow88_XBL said in Enough is Enough:

    This year has been the worst experience I’ve ever had with an MLB the show game. It is so buggy that it’s borderline unplayable. The live series cards are ridiculous. I would rather have sets and seasons back at this point.

    Wait … I have to find the right words not to offend you … hm … I respect your opinion, but this is a crazy post 🙂

    To the post: First you cannot mix and match bugs with content (although this thread is clearly about content/collecting) and then conclude with the most awful ever (named Sets and Seasons) being the solution. Second: The Live series cards are still viable (JRam, Ohtani, Judge, Miller, …)

    1 Reply Last reply
    0
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    wrote last edited by
    #48

    To get back to the argument: Content-wise 2025 is like DD-heaven … well designed and we all have some carrots hanging right in front uf us … and each can have their own.
    Some are going for Beltran … others for Santana … others for Rolen … AND the most important thing: Everybody else can field an awesome team with all the other carrots being just there …
    If every carrot could be reachable at anytime for anybody without investing at least some time into the game, this would be way less fun (we had that … it was called Sets&Seasons … a lot of people did not want that and it gladly got taken away)

    Teak2112_MLBTST 1 Reply Last reply
    1
  • Bicarbonate_Fury_MLBTSB Offline
    Bicarbonate_Fury_MLBTSB Offline
    Bicarbonate_Fury_MLBTS
    replied to Guest last edited by
    #49

    @TheBigPapa55_PSN the threads santandar is one of my best cards

    1 Reply Last reply
    0
  • MarioMendoza935_XBLM Offline
    MarioMendoza935_XBLM Offline
    MarioMendoza935_XBL
    replied to Guest last edited by
    #50

    @SchnauzerFace_MLBTS said in Enough is Enough:

    I couldn’t care less about the cost of low-90s catchers, but I love the debate. Great minds, battling it out. And I’ve got a front row seat.

    As soon as I finish the LS collection, I'm playing Beltran at catcher. Debate over. He's the best everything.

    1 Reply Last reply
    2
  • Teak2112_MLBTST Offline
    Teak2112_MLBTST Offline
    Teak2112_MLBTS
    replied to Guest last edited by
    #51

    @YOSHI24_XBL said in Enough is Enough:

    To get back to the argument: Content-wise 2025 is like DD-heaven … well designed and we all have some carrots hanging right in front uf us … and each can have their own.
    Some are going for Beltran … others for Santana … others for Rolen … AND the most important thing: Everybody else can field an awesome team with all the other carrots being just there …
    If every carrot could be reachable at anytime for anybody without investing at least some time into the game, this would be way less fun (we had that … it was called Sets&Seasons … a lot of people did not want that and it gladly got taken away)

    The last two weeks have been promising. Moonshot was a solid program, and Color Storm is well done. I really like the cards in the mini seasons. My big issue is too much of the smaller collections (NOT Rolen/Beltran) are stub reliant as opposed to grinding for the cards or packs directly. And stubs are in short supply except for one mode that requires you to either be very good, or play in a cheesy way.

    I think the content is now close to being great, but needs the following:

    -Major programs like Moonshot/New threads/etc should have a 10 card minimum. Moonlight is a well done program overall though. This doesnt mean they need more grind (though I personally would welcome it with open arms as long as there is a degree of flexibility involved)

    -Spotlight weekly programs need far more than three cards. Celebrate the 2025 season! I will [censored] all year about the lack of Topps Now 2 HR/8 RBI Nimmo because its beyond absurd that cards like that aren't made. The Mets pitching staff had a spectacular April and received a grand total of zero ugly yellow cards for it. Surely Megill or Canning could have been given a spotlight card?

    -More collections that are work, but not stub reliant. Donaldson and Devries are an example. I don't even like Showdowns but I did these because I was making progress towards the card and not stubs to buy a card. How about a collection that requires a mini season, a conquest, a DQ, a showdown, and a card from the ranked reward track but doesnt require 15+ pack cards?

    -More sources of repeatable deluxe packs: currently the only repeatable source requires multiple play throughs of mini seasons: 50 games for a pack that has a high chance of being a gold you already have is absurd. Ideas: a second repeatable conquest map for a deluxe pack: basically you choose 5 regular packs or one deluxe pack. Completely fine to keep the latest pack out of it until after the first 2 weeks of release (once the packs fade from shop). For a mini season give a premier pack for 28 wins in a season (repeatable). Note that neither of these would be more efficient than the DQ slog.

    -Don't release a new inning without a good chunk of content with it, it looks like they have something planned for inning 4 at least

    1 Reply Last reply
    2
  • TheBigPapa55_PSNT Offline
    TheBigPapa55_PSNT Offline
    TheBigPapa55_PSN
    wrote last edited by
    #52

    @SaveFarris_PSN
    I'm not asking for it to be easy, I'm asking for it to be accessible. All of the best cards in the game are all either locked between collections or packs. I'm not saying to sell them in the shop for free, but make some of the best cards in the game right now by just grinding instead of having to grind hours and hours and hours for stubs. Again, we were promised that the best cards in the game would be scattered throughout DD, but again that hasn't happened. Give us a long grind for a really good card, it's better then what we have here. Yes, some people rock NMS, which I do, but obviously (and not always), if you have better cards, especially when it comes to pitching, you have a greater chance of winning, especially at those higher difficulties.

    1 Reply Last reply
    0
  • SaveFarris_PSNS Away
    SaveFarris_PSNS Away
    SaveFarris_PSN
    wrote last edited by
    #53

    They are accessible. Grind/flip/get Gooder and you’ll access them.

    Teak2112_MLBTST 1 Reply Last reply
    0

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