Enough is Enough
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@TheBigPapa55_PSN said in Enough is Enough:
Then I watch these content creators who … get the insane pulls almost naturally.
You realize they ripping about 500 packs a day and only showing you 30 of them, right?
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@TheBigPapa55_PSN said in Enough is Enough:
@SaveFarris_PSN
That's close to 1 million stubs combined to acquire all 3 of them. Unless you think that's easy to get...It’s.
Not.
Supposed.
To.
Be.
Easy.
Yet. -
@TheBigPapa55_PSN said in Enough is Enough:
@SaveFarris_PSN
That's close to 1 million stubs combined to acquire all 3 of them. Unless you think that's easy to get...Actually, I do find that easy to do. I’m pretty much an offline player except for when weekend classic rolls around. When the game released I bought some stubs and sold every non diamond I pulled and played all the conquests and sold everything again. Started grinding diamond quest and sold the rewards after I earned them once. Pretty soon I was sitting on a nice chunk of stubs. The delay between launch and the first update allowed me to build a nice nest egg of stubs. I was able to buy Ohtani at a low price (roughly 70% of his current value). I kept grinding and kept selling what I earned. I knew I wouldn’t have the best team for awhile, but I knew it would be worth it. As the season developed I started buying cards of players who were off to good starts and didn’t have the best stats on their live series cards. I’m talking about quantities in the hundreds. Not all of them paid off when the first roster update came, but a lot of them did. Because I was buying in three weeks into the game I got these players cheap. My return on investment was over 60% on average. When the roster update came I quick sold every diamond I had and my total was 1.3 million. I have two kids in sports, work a full time job, and can devote less than two hours a day to the game. But I had learned from past years’ mistakes and decided I didn’t need to have everything now (great arcade fire song by the way). I use the companion app to fill the dull moments in life and can easily make purchases all day that way.
After the first update I was able to fill in gaps in my collection and invest the majority of my stubs into update 2 investments. This time my investment amount was greater, but my returns weren’t as strong as the first time, but I still made a ton of stubs and already have an opportunity to max out my stub cap on the next update. The key to all of this is patience. I have one of every card I want in the game. I’m currently sitting on two Willi Castro cards waiting for him to rebound from the flash sale. All of this without spending thousands on stubs. It can be done, it isn’t hard if you make a plan and have discipline and patience. -
This year has been the worst experience I’ve ever had with an MLB the show game. It is so buggy that it’s borderline unplayable. The live series cards are ridiculous. I would rather have sets and seasons back at this point.
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This has been the best version of the game so far that I've played, I'm glad that sets and seasons are gone because you get to use the cards that you want whenever
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No one will agree I’m sure but with the set collections the collection cards were easier to earn
Now I have 800 different Topps now cards and not enough of another series last year all held the same value for collections
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I couldn’t care less about the cost of low-90s catchers, but I love the debate. Great minds, battling it out. And I’ve got a front row seat.
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@BalsamicArrow88_XBL said in Enough is Enough:
This year has been the worst experience I’ve ever had with an MLB the show game. It is so buggy that it’s borderline unplayable. The live series cards are ridiculous. I would rather have sets and seasons back at this point.
Wait … I have to find the right words not to offend you … hm … I respect your opinion, but this is a crazy post
To the post: First you cannot mix and match bugs with content (although this thread is clearly about content/collecting) and then conclude with the most awful ever (named Sets and Seasons) being the solution. Second: The Live series cards are still viable (JRam, Ohtani, Judge, Miller, …)
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To get back to the argument: Content-wise 2025 is like DD-heaven … well designed and we all have some carrots hanging right in front uf us … and each can have their own.
Some are going for Beltran … others for Santana … others for Rolen … AND the most important thing: Everybody else can field an awesome team with all the other carrots being just there …
If every carrot could be reachable at anytime for anybody without investing at least some time into the game, this would be way less fun (we had that … it was called Sets&Seasons … a lot of people did not want that and it gladly got taken away) -
@TheBigPapa55_PSN the threads santandar is one of my best cards
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@SchnauzerFace_MLBTS said in Enough is Enough:
I couldn’t care less about the cost of low-90s catchers, but I love the debate. Great minds, battling it out. And I’ve got a front row seat.
As soon as I finish the LS collection, I'm playing Beltran at catcher. Debate over. He's the best everything.
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@YOSHI24_XBL said in Enough is Enough:
To get back to the argument: Content-wise 2025 is like DD-heaven … well designed and we all have some carrots hanging right in front uf us … and each can have their own.
Some are going for Beltran … others for Santana … others for Rolen … AND the most important thing: Everybody else can field an awesome team with all the other carrots being just there …
If every carrot could be reachable at anytime for anybody without investing at least some time into the game, this would be way less fun (we had that … it was called Sets&Seasons … a lot of people did not want that and it gladly got taken away)The last two weeks have been promising. Moonshot was a solid program, and Color Storm is well done. I really like the cards in the mini seasons. My big issue is too much of the smaller collections (NOT Rolen/Beltran) are stub reliant as opposed to grinding for the cards or packs directly. And stubs are in short supply except for one mode that requires you to either be very good, or play in a cheesy way.
I think the content is now close to being great, but needs the following:
-Major programs like Moonshot/New threads/etc should have a 10 card minimum. Moonlight is a well done program overall though. This doesnt mean they need more grind (though I personally would welcome it with open arms as long as there is a degree of flexibility involved)
-Spotlight weekly programs need far more than three cards. Celebrate the 2025 season! I will [censored] all year about the lack of Topps Now 2 HR/8 RBI Nimmo because its beyond absurd that cards like that aren't made. The Mets pitching staff had a spectacular April and received a grand total of zero ugly yellow cards for it. Surely Megill or Canning could have been given a spotlight card?
-More collections that are work, but not stub reliant. Donaldson and Devries are an example. I don't even like Showdowns but I did these because I was making progress towards the card and not stubs to buy a card. How about a collection that requires a mini season, a conquest, a DQ, a showdown, and a card from the ranked reward track but doesnt require 15+ pack cards?
-More sources of repeatable deluxe packs: currently the only repeatable source requires multiple play throughs of mini seasons: 50 games for a pack that has a high chance of being a gold you already have is absurd. Ideas: a second repeatable conquest map for a deluxe pack: basically you choose 5 regular packs or one deluxe pack. Completely fine to keep the latest pack out of it until after the first 2 weeks of release (once the packs fade from shop). For a mini season give a premier pack for 28 wins in a season (repeatable). Note that neither of these would be more efficient than the DQ slog.
-Don't release a new inning without a good chunk of content with it, it looks like they have something planned for inning 4 at least
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@SaveFarris_PSN
I'm not asking for it to be easy, I'm asking for it to be accessible. All of the best cards in the game are all either locked between collections or packs. I'm not saying to sell them in the shop for free, but make some of the best cards in the game right now by just grinding instead of having to grind hours and hours and hours for stubs. Again, we were promised that the best cards in the game would be scattered throughout DD, but again that hasn't happened. Give us a long grind for a really good card, it's better then what we have here. Yes, some people rock NMS, which I do, but obviously (and not always), if you have better cards, especially when it comes to pitching, you have a greater chance of winning, especially at those higher difficulties. -
They are accessible. Grind/flip/get Gooder and you’ll access them.
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@SaveFarris_PSN said in Enough is Enough:
They are accessible. Grind/flip/get Gooder and you’ll access them.
I could punch myself in the balls repeatedly too, the option is there.
Its about the same level of fun as flipping or bunt cheesing DQI remember when you could grind stubs by playing 3 inning games in a normal way.
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@TheBigPapa55_PSN said in Enough is Enough:
@cjhanz84_PSN
That's not the point, and a lot of people don't even like him, but hey, if you like 'em, good 4uIn my experience, higher rating doesn’t always mean better, it should, but I find it frequently to not be the case
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Having a 93 overall no money spent team this time of the year is easy to get and competitive with any other team. Stop crying and man up. It looks silly
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@Tylerslikewhoa_XBL
Right, and you have 219 hours on the game. And when's the last time you haven't played against the CPU? -
I just want Ramone and his team back who knew wtf they were doing instead of these new guys who are still kinda lost in the sauce.
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@SaveFarris_PSN
Oh yeah, it's not like you have 306 hours or more on the game alone and it's only May 31. That's nearly two full weeks on a game that released two months ago.