my complaints about mlb 25 the show so far
-
@Dolenz_PSN said in my complaints about mlb 25 the show so far:
One thing I feel like I am noticing is that the CPU seems to recover from bobbled fielding attempts and still throw out runners the majority of the time.
Meanwhile my players lollygag on those same plays and can't get anyone out.
I can vouch for this!!!
Probably 4 or 5 times already, I've hit a line drive that deflects off the pitcher and conveniently ricochets right to an infielder who makes the play.
-
OF, no matter the speed rating, seem to have jet packs on. They get to almost everything. If they over run the ball, they can stretch their arms behind them like 10 feet. IF have springs in their shoes. No matter the fielding rating, they can all jump like they are Jordan.
-
@capardo_MLBTS said in my complaints about mlb 25 the show so far:
I don’t know about y’all, but I’m late swinging on just about everything. Consistently.
Yes this, forget lining out to fielders I can't even get a solid swing down. Everything is late. It feels like the ball is already in the catchers glove when the pitcher is winding up, and again this year the CPU seems to be throwing about 80% balls, so if your guessing to speed your swing up your probably chasing something and missing.
-
Hitting is definitely harder on lower difficulties. Couple this with lower rated hitters and the CPU pitchers consistently painting the corners and nibbling just off them and hitting isn’t very rewarding at this point. While I can appreciate the challenge on some level it makes the grind feel very taxing to say the least. My biggest issue is that the hitting should be much easier on lower difficulties. On all star or even veteran it’s fine to make things more challenging but to just hop on and blast or for a new player like my son rookie is kinda ridiculous. Just compare it to the easiest difficulty in almost every other game or sports title and the difference is unmistakable.
-
There is a bug where the ball just goes in between the catchers legs too often and to the backstop. Doesnt matter how good ratings he has. Sometimes happens multiple times in a short period. lol. I thought they were purposely trying to sabotage my Diamond Quest run because it just kept happening with an 87 rated fielding catcher. Not that the rating should matter, balls, in air, dont get past a catcher that often. It would be different if they are in the dirt.
-
@ChuckCLC_PSN said in my complaints about mlb 25 the show so far:
There is a bug where the ball just goes in between the catchers legs too often and to the backstop. Doesnt matter how good ratings he has. Sometimes happens multiple times in a short period. lol. I thought they were purposely trying to sabotage my Diamond Quest run because it just kept happening with an 87 rated fielding catcher. Not that the rating should matter, balls, in air, dont get past a catcher that often. It would be different if they are in the dirt.
Oddly this seems to be a Joe Mauer exclusive for me. Anyone else is fine
-
@Dolenz_PSN said in my complaints about mlb 25 the show so far:
Meanwhile my players lollygag on those same plays and can't get anyone out.
-
@TripleH-4481_PSN I agree with this, but really I don't think it's the hitting its the pitches. If I'm playing on rookie I don't see why the pitchers is on the corners/throwing balls. The rookie CPU should basically be grooving fastballs.
-
They don’t need to all be center cut meatballs but the amount of dotting and nibbling just off the corners by bronze or worse pitchers on low difficulty is crazy. It should be a low stress, learn the game, get on and mash mode. Instead it’s a hunt your pitch and hope they don’t dot you up, just miss perfect, delayed swings, noodle bats, slog fest. Tried playing a couple games with my son and it was the opposite of fun. Again not asking for straight BP but they shouldn’t be dotting a player up, sinkers clipping the top of the strike zone, everything has extra run, hit hard foul balls or right at the defender, on repeat. Bottom line, more hittable pitches, more hits in general.
-
@TripleH-4481_PSN No I agree they shouldn't ALL be, but significantly more pitches should catch more of the plate. That being said in general on rookie if I do wait for my pitch and square it up it gets hit hard. I haven't seen the exit velo problems of others in general. Every now and then with a low power guy but anyone with 70+ power I feel like I'm getting plenty of hard contact.
-
I feel like too many people get the impression that every pitch that is in the strike zone is hittable for a home run. If a pitcher dots a low and away pitch just in the zone, it is more reasonable for a weakly hit ball, and even if its a perfect swing, it should be a low liner or ground ball. Recent years of the game have skewed the way people think real baseball because every swing could be a home run but that is not how baseball actually works.
-
I think most of the actual “user input” gameplay issues can be attributed to playing with silvers and golds. I think every year I’m always like “they changed hitting and pitching and now it sucks!” until I get a better team (and play for a week or so to get timing back). This year, it just seems worse because they didn’t really give us anywhere near the starting power we’ve had the last two or three years.
Now that my team is mainly diamonds (low teir) and high golds, and I’ve begun tailoring my team to suit my play style more, I’ve starting putting up the grind numbers I’m more familiar with. It just took a couple days longer than I hoped.
Time will heal most these wounds. Just be patient.
-
yup just like at launch last year
-
I would like to add:
- Buggy uniform customization (sometimes logos on custom away uniform show up on the custom home uniform)
- USA conquest map is split into three parts and is NOT repeatable for rewards. Really sucks cause I loved grinding that conquest map for the past 8 years. I'm hopeful for a repeatable conquest map to be added, but the repeatable full USA map was such a classic...
-
@Teak2112_MLBTS said in my complaints about mlb 25 the show so far:
@ace_hardlight28_PSN said in my complaints about mlb 25 the show so far:
.pack drop rates seem even worse than last year
We now have the explicit pack rates down to the player. This ones in your head.
Really so are most of the hitting ones, game feels the same to me.
But I agree with Dolenz that the CPU defense seems better while ours is...not. Even considering the overall slower speed there are far fewer infield hits (not a complaint really, last year was too many) and the outfielders get the ball in a LOT better than last year. CPU catchers are thankfully still [censored] at throwing runners out
They changed the pack odds to 1:8 for the last few months of MLB TS24, since it’s a new game it’s reverted back to 1:50; this is why it feels worse.
-
@TripleH-4481_PSN said in my complaints about mlb 25 the show so far:
They don’t need to all be center cut meatballs but the amount of dotting and nibbling just off the corners by bronze or worse pitchers on low difficulty is crazy. It should be a low stress, learn the game, get on and mash mode. Instead it’s a hunt your pitch and hope they don’t dot you up, just miss perfect, delayed swings, noodle bats, slog fest. Tried playing a couple games with my son and it was the opposite of fun. Again not asking for straight BP but they shouldn’t be dotting a player up, sinkers clipping the top of the strike zone, everything has extra run, hit hard foul balls or right at the defender, on repeat. Bottom line, more hittable pitches, more hits in general.
Thank you, this is all I'm asking for. I play MLB the show to relax after a day of work or running errands, it's not fun watching the cpu throw ball after ball just to dot the zone 3 times when it gets to a 3-0 count, I don't know who that's fun for.
I don't want easy pitches I just want something hittable so I can have a bit of fun.
-
@Easy_Duhz_It__PSN said in my complaints about mlb 25 the show so far:
You cant crush the ball like you could in years past because not everyone has 125 across the board.
Doesn't matter if it's 125 power or not. SDS has said a perfect should result in an out 1-20 times. A perfect is and out 6-10 times right now. Squared up good time is a line out 75% of the time. The perfect hitting and won't admit it. Just like the excuse that sliders away shrink the pci to help strikeout rate. No it's because they don't know how to fix it, because when they tried to in 24 the crashed the game for 24 hours. And before you go "but that's baseball durrrrrr", no this is a video game controls by numbers. The literal CPU is fouling off 42 pitches in a 9 inning game so far this year.
-
FYI, we are using cards with lower power rn guys. I agree that EVs are off rn but also if I got 59 pwr Bryson Stott lacing a ball at 96 and I was on it but not perfect, I get that.
-
Sinkers same side up and in do need a small patch, for some reason a guy with a 93sinker feels 10x harder then when that same guy throws 99 on my hands.