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Scissors Idea

Scheduled Pinned Locked Moved Stadium Creator and Uniforms
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  • Dinger_Dan19_PSND Offline
    Dinger_Dan19_PSND Offline
    Dinger_Dan19_PSN
    wrote on last edited by Dinger_Dan19_PSN
    #1

    It’s not hard for us to connect stands together, but (and it’s might be a insta model sized one) the curve to park fences are tough to deal with at times. Plus some fences block some props and stands for no reason at times. The Scissors idea would be to help cut out prices of props and stands and such that would be conflicting with boundaries. It would also be helpful for adding props in and around other props. This way if you add the ability to move bullpens the stands can still be in place and normal just cut around the pens. This would also help with the space issue I believe too but that is where I will say idk ur code for that.

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  • JoeSelser_PSNJ Offline
    JoeSelser_PSNJ Offline
    JoeSelser_PSN
    wrote on last edited by
    #2

    That would be nice, and a mirror feature to flip a prop. It'll never happen though.

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  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    wrote on last edited by
    #3

    They need to adjust how the deadzones are...especially with their pre-fabbed dimensions. Any sharp dip in and it creates deadspace that's totally unusable. They actually already have an "auto trim" that works with sinking seats down, so why they can't code the walls the same way is beyond me. I also believe they initially intended foul territory to be manipulated, but just simply forgot to enable it otherwise why the connection points?

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