I would give my first born to have a hitting engine actually determined by input
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@iBonafideScrub_ said in I would give my first born to have a hitting engine actually determined by input:
- No top spin, you can hit a liner and watch it hang until an OF with below average speed tracks it down to the gap
I picture a hand off screen above my Monitor/TV grabbing the ball and holding it until the fielder gets close then releasing it. Sometimes it is like it just never comes down.
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Man I wish I could play a game where this stuff would help me win hahaha. I’m not saying you’re wrong, I hardly ever play online but when I do, I get destroyed.
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@ChuckCLC_PSN said in I would give my first born to have a hitting engine actually determined by input:
@iBonafideScrub_ said in I would give my first born to have a hitting engine actually determined by input:
- No top spin, you can hit a liner and watch it hang until an OF with below average speed tracks it down to the gap
I picture a hand off screen above my Monitor/TV grabbing the ball and holding it until the fielder gets close then releasing it. Sometimes it is like it just never comes down.
You said it. It’s especially odd when you go to instants replay and “become the baseball” only to follow the trajectory still going up 5/6 of the way to the fence only for it to suffer from a dual flame out and simply fall from the sky like a stizzone.
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I'd like to know what the Magic Number for LA and Velo is to Stay in the Yard vs. Clear fence cause...105 MPH and 20 degrees doesn't cut it apparently
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Last post for a while because I’ll be out of commission. If you really want to know why all of these oddities happen in this game, just Google “Player Retention” read all you can about it and then you may get some understanding. Is it maddening?,yes of course but it’s all about the greenbacks plain and simple. Tex out.
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Really? Your first born? I mean if it is a daughter I get it...
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@theBlindRhino said in I would give my first born to have a hitting engine actually determined by input:
Really? Your first born? I mean if it is a daughter I get it...
That's too funny! Me and Noah Syndergaard over here just giving away our kids for things LOL
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@xIAmJumpMan23x said in I would give my first born to have a hitting engine actually determined by input:
@theBlindRhino said in I would give my first born to have a hitting engine actually determined by input:
Really? Your first born? I mean if it is a daughter I get it...
That's too funny! Me and Noah Syndergaard over here just giving away our kids for things LOL
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Due to the fact that it's a digital baseball and a digital bat , there has to be some level of rng involved as no real physics are taking place . The rng is influenced by your timing , pci placement, pitchers attributes and hitters attributes. If there is anything else contributing to the rng like trying to make the losing player catch up by secretly boosting his rng , yeah I would be opposed to that . It never seems to work in my favor though . When I'm losing , I just loose , I don't get the secret boost.
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@iBonafideScrub_ said in I would give my first born to have a hitting engine actually determined by input:
- No top spin, you can hit a liner and watch it hang until an OF with below average speed tracks it down to the gap
Facts
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@Scar_USMC77_PSN said in I would give my first born to have a hitting engine actually determined by input:
@iBonafideScrub_ said in I would give my first born to have a hitting engine actually determined by input:
- No top spin, you can hit a liner and watch it hang until an OF with below average speed tracks it down to the gap
Facts
This I agree with , they need to add top spin to liners , but that would cause some potential Homers to not be Homer's and some will complain about that.
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@jaychvz_XBL said in I would give my first born to have a hitting engine actually determined by input:
@Scar_USMC77_PSN said in I would give my first born to have a hitting engine actually determined by input:
@iBonafideScrub_ said in I would give my first born to have a hitting engine actually determined by input:
- No top spin, you can hit a liner and watch it hang until an OF with below average speed tracks it down to the gap
Facts
This I agree with , they need to add top spin to liners , but that would cause some potential Homers to not be Homer's and some will complain about that.
Well I’d rather have that than the homer fest on bad swings with crappy timing outside of the zone that we have now. Maybe they could just make the game play right online instead of calling their crappy netcode All-Star+ to cover up the fact each game is different and the timing changes from inning to inning.
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Just played an event game and gave up 5 hits in a row on very early and late swings on pitches outside of the zone. Wtf is SDS doing at this point this game has gone so far down hill. That literally proves very little about this game is working correctly at the current moment.
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I believe the baseball game you are looking for exists.
In live roster and regular mode.
Your primary problem to me is unrealistic power at 125
The game plays tighter when the players are lower rated.
The ultimate team mode has the game maxrd out and in there lies your problem.
I hit a homer revently with LS ced mullins that was the longest i have hit this year on a perfect
The developers have only one game engine to work with and seems overwhelmed by the 125’s
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@TPB-Violet-9_XBL said in I would give my first born to have a hitting engine actually determined by input:
Just played an event game and gave up 5 hits in a row on very early and late swings on pitches outside of the zone. Wtf is SDS doing at this point this game has gone so far down hill. That literally proves very little about this game is working correctly at the current moment.
Thought you were done with online as of yesterday?
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@X-FREEZE-OFF-X_PSN said in I would give my first born to have a hitting engine actually determined by input:
@TPB-Violet-9_XBL said in I would give my first born to have a hitting engine actually determined by input:
Just played an event game and gave up 5 hits in a row on very early and late swings on pitches outside of the zone. Wtf is SDS doing at this point this game has gone so far down hill. That literally proves very little about this game is working correctly at the current moment.
Thought you were done with online as of yesterday?
Get lost or stay on topic
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@TPB-Violet-9_XBL said in I would give my first born to have a hitting engine actually determined by input:
@X-FREEZE-OFF-X_PSN said in I would give my first born to have a hitting engine actually determined by input:
@TPB-Violet-9_XBL said in I would give my first born to have a hitting engine actually determined by input:
Just played an event game and gave up 5 hits in a row on very early and late swings on pitches outside of the zone. Wtf is SDS doing at this point this game has gone so far down hill. That literally proves very little about this game is working correctly at the current moment.
Thought you were done with online as of yesterday?
Get lost or stay on topic
Good comeback. But to stay on topic... You said you were done playing because it was a HR fest online. Yet you played an Event game where you gave up 5 hits. So were they homeruns?
And if you were done playing online, which you stated a day earlier, why did you play an Event game?
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Lot of people asking for top spin like having top spin and backspin in the game didn’t make a bunch of guys unusable in 17 lol
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@The_Canuckler said in I would give my first born to have a hitting engine actually determined by input:
Lot of people asking for top spin like having top spin and backspin in the game didn’t make a bunch of guys unusable in 17 lol
I did not play in 2017. I can’t speak about the issues of back then, all I know is that they have to find a way to make liners over 100mph get down, those need to find grass before Juan Soto or Dr. Smooth get to them in the gap between LF and CF.
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@RazorForte45_XBL said in I would give my first born to have a hitting engine actually determined by input:
I believe the baseball game you are looking for exists.
In live roster and regular mode.
Your primary problem to me is unrealistic power at 125
The game plays tighter when the players are lower rated.
The ultimate team mode has the game maxrd out and in there lies your problem.
I hit a homer revently with LS ced mullins that was the longest i have hit this year on a perfect
The developers have only one game engine to work with and seems overwhelmed by the 125’s
100%. Game has a much more realistic feel in RTTS too. Now that the trade deadline is passed, I might start a new one with the updated rosters. Especially since half of my DD team will be “expired” in a few weeks.