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Stealing... Don't Do It

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  • Misfits_138_1_PSNM Offline
    Misfits_138_1_PSNM Offline
    Misfits_138_1_PSN
    wrote on last edited by
    #1

    Tight game, down 3-1 in the 8th.
    John Franco on the mound for my opponent, Luis Robert on 1st, Acuna at the plate.
    I know he's going screwball, so with an extra step lead, I send Robert.

    79 mph screwball almost in the dirt... Robert gets gunned down by Gary Carter.

    I could have beaten the throw and I'm 48 years old with a bad back.

    Advice- don't steal.
    And don't send the runner down 2 in the 8th regardless of your hunch.

    Was a good game, though.

    Khain24_PSNK 1 Reply Last reply
    3
  • Khain24_PSNK Offline
    Khain24_PSNK Offline
    Khain24_PSN
    replied to Guest on last edited by
    #2

    @misfits_138_1_psn said in Stealing... Don't Do It:

    Tight game, down 3-1 in the 8th.
    John Franco on the mound for my opponent, Luis Robert on 1st, Acuna at the plate.
    I know he's going screwball, so with an extra step lead, I send Robert.

    79 mph screwball almost in the dirt... Robert gets gunned down by Gary Carter.

    I could have beaten the throw and I'm 48 years old with a bad back.

    Advice- don't steal.
    And don't send the runner down 2 in the 8th regardless of your hunch.

    Was a good game, though.

    Stealing (and speed in general) is kind of weird in this game. 90+ speed guys get gunned down constantly but a 40 speed guy can hit a 4 hopper in front of the plate and beat it out somehow.

    Only time I try stealing is if the opponent is predictable in their timing and I think its going to be offspeed. I basically hammer L1 to get an extra 2 steps on my lead as he starts his delivery and usually thats enough to get a half decent jump and swipe 2nd. If I guess wrong and opponent stalls or something, I'm pretty much hosed.

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  • TheGoaler_PSNT Offline
    TheGoaler_PSNT Offline
    TheGoaler_PSN
    wrote on last edited by TheGoaler_PSN
    #3

    One of my 90+ speed guys got gunned down on an 83 mph change up pitch and throw from LS Rutschman.
    Come on, man.
    A lot of times it's the lousy jump the runners get.

    1 Reply Last reply
    0
  • RebsFan_PSNR Offline
    RebsFan_PSNR Offline
    RebsFan_PSN
    wrote on last edited by
    #4

    Take a lead, hit the steal button, shorten lead. They seem to get a better jump that way. Sometimes I hit the button to take a lead just as you see the pitcher going home. But don't hold that button, as in online play, he keeps running and doesn't slide into the bag.

    RebsFan_PSNR 1 Reply Last reply
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  • RebsFan_PSNR Offline
    RebsFan_PSNR Offline
    RebsFan_PSN
    replied to Guest on last edited by
    #5

    @rebsfan_psn said in Stealing... Don't Do It:

    Take a lead, hit the steal button, shorten lead. They seem to get a better jump that way. Sometimes I hit the button to take a lead just as you see the pitcher going home. But don't hold that button, as in online play, he keeps running and doesn't slide into the bag.

    I might add, you might want to be ready to hit the R2 as sometimes if the pitcher throws over after you hit steal he's caught with his pants down.

    1 Reply Last reply
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  • chuckclc_MLBTSC Offline
    chuckclc_MLBTSC Offline
    chuckclc_MLBTS
    wrote on last edited by
    #6

    Also don't put your runner at risk with the tying run at the plate.

    1 Reply Last reply
    1
  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    wrote on last edited by
    #7

    https://twitter.com/MaddenNate1/status/1536905809233338369?s=20&t=CRHwTcujRoDBXUKbhYdNxQ

    How does this make sense? Way inside slider, catcher pauses before throwing to 2nd then throw's out a 93 speed trout.

    Man, I just want this game to make sense sigh

    1 Reply Last reply
    0
  • xElRojo44x _MLBTSX Offline
    xElRojo44x _MLBTSX Offline
    xElRojo44x _MLBTS
    wrote on last edited by
    #8

    MLBTS16 was (almost) great. However, the "bunt cheese" was a negative H2H issue. Cheesers would load their lineup with 90+ speedsters and bunt...get on base...steal...bunt, etc. Not fun. I think this is why SDS nerfed stealing (and bunting).

    chuckclc_MLBTSC Dale_Doback_421_PSND 2 Replies Last reply
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  • chuckclc_MLBTSC Offline
    chuckclc_MLBTSC Offline
    chuckclc_MLBTS
    replied to Guest on last edited by
    #9

    @xelrojo44x_mlbts said in Stealing... Don't Do It:

    MLBTS16 was (almost) great.

    And there was absolutely ZERO hitting physics. No realism at all. It was fun, but wasnt anything close to baseball. They didnt change the hitting engine until 17 when the actually made the ball move off the bat.

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    0
  • Dale_Doback_421_PSND Offline
    Dale_Doback_421_PSND Offline
    Dale_Doback_421_PSN
    replied to Guest on last edited by
    #10

    @xelrojo44x_mlbts said in Stealing... Don't Do It:

    MLBTS16 was (almost) great. However, the "bunt cheese" was a negative H2H issue. Cheesers would load their lineup with 90+ speedsters and bunt...get on base...steal...bunt, etc. Not fun. I think this is why SDS nerfed stealing (and bunting).

    I complained about stealing a few weeks ago. If you look at the leaderboards for lifetime, those stealing % are not look great. You would think people were only stealing with the LS Pujols card. SDS nerfed stealing too much this year.

    1 Reply Last reply
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