What’s your opinion on SDS allowing CAP on DD?
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@h-town713-x1hqx_xbl said in What’s your opinion on SDS allowing CAP on DD?:
I know this isn’t the 1st year them allowing this but it’s my 1st year playing MLB coming over from Madden whom I played MUT for over 6 years. EA never allows that to happen so it’s a nice feature of SDS. I made a 1B, I know it’s not the best position to make considering there’s plenty of options at 1B and I didn’t know better.
My problem is idk if I can ever replace him. 120 contact on both sides and max 125 power on both sides with 105 vision and a respectable 75 speed. There’s absolutely no one in the game better than him with those stats early on and I don’t see anyone coming close to those stats that will make me consider switching him. Even though I like that they let you use CAP I also think it’s an advantage cause early on you can make your players the best player in DD with absurd stats like my CAP.
I haven’t played online in a while but I remember a couple of weeks ago I played a CAP pitcher and I seen he was a 65 ovr and I was like cool he should be easy to hit. This was at a time I didn’t know they all show up at 65 ovr regardless unless you pause the game and look at his stats. He had a glitchy release and wind up so it was very hard for me to hit anything and also he was just quick pitching the whole game.
Long story short I quit after the 6th inning cause I got down 3-0 and I suck so I knew I wasn’t gona make a comeback. But I was frustrated I couldn’t hit a 65 ovr pitcher lol not knowing what his exact stats were but I’m pretty sure he was probably a 99 ovr player like my CAP but I didn’t know they all show up as a 65 ovr regardless. What your guys opinion on this?
DD started out with Dynasty players where it was basically an entire team of CAP's. You could rent MLB players for 10 games to fill the holes in your line ups. You would even get Dynasty points to add to their attributes. They are keeping that alive and it should be kept IMO. I plan to use it to create my fav players that are not licensed like Bonds or maybe Andruw Jones.
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@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
its time for CAPS to leave online play. If you're a person that complains about future stars, but uses a CAP then you are a hypocrite.
100%
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@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
@joeythebigboss said in What’s your opinion on SDS allowing CAP on DD?:
I hate CAP pitchers they shouldn’t exist in DD with there cheesy side arm delivery. But people need to get over it the developers have already embraced the made up stuff look at all the Future stars card we getting Tmm it is what it is .
future stars are real life players, caps are made up non real corny gimics, Future stars promote the players, get fans excited about up and coming players.
they are projecting what some of these guys will be years from now. technically none of them are that good yet so to me it kinda still falls in the made up category just my opinion anyways CAPs ain’t going anywhere .
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@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@h-town713-x1hqx_xbl said in What’s your opinion on SDS allowing CAP on DD?:
I know this isn’t the 1st year them allowing this but it’s my 1st year playing MLB coming over from Madden whom I played MUT for over 6 years. EA never allows that to happen so it’s a nice feature of SDS. I made a 1B, I know it’s not the best position to make considering there’s plenty of options at 1B and I didn’t know better.
My problem is idk if I can ever replace him. 120 contact on both sides and max 125 power on both sides with 105 vision and a respectable 75 speed. There’s absolutely no one in the game better than him with those stats early on and I don’t see anyone coming close to those stats that will make me consider switching him. Even though I like that they let you use CAP I also think it’s an advantage cause early on you can make your players the best player in DD with absurd stats like my CAP.
I haven’t played online in a while but I remember a couple of weeks ago I played a CAP pitcher and I seen he was a 65 ovr and I was like cool he should be easy to hit. This was at a time I didn’t know they all show up at 65 ovr regardless unless you pause the game and look at his stats. He had a glitchy release and wind up so it was very hard for me to hit anything and also he was just quick pitching the whole game.
Long story short I quit after the 6th inning cause I got down 3-0 and I suck so I knew I wasn’t gona make a comeback. But I was frustrated I couldn’t hit a 65 ovr pitcher lol not knowing what his exact stats were but I’m pretty sure he was probably a 99 ovr player like my CAP but I didn’t know they all show up as a 65 ovr regardless. What your guys opinion on this?
DD started out with Dynasty players where it was basically an entire team of CAP's. You could rent MLB players for 10 games to fill the holes in your line ups. You would even get Dynasty points to add to their attributes. They are keeping that alive and it should be kept IMO. I plan to use it to create my fav players that are not licensed like Bonds or maybe Andruw Jones.
keep CAPS relevant be leave them for offline use, they expand more on mini seasons, or more offline modes and people can create those and actually replicate there favorite players.
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@joeythebigboss said in What’s your opinion on SDS allowing CAP on DD?:
@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
@joeythebigboss said in What’s your opinion on SDS allowing CAP on DD?:
I hate CAP pitchers they shouldn’t exist in DD with there cheesy side arm delivery. But people need to get over it the developers have already embraced the made up stuff look at all the Future stars card we getting Tmm it is what it is .
future stars are real life players, caps are made up non real corny gimics, Future stars promote the players, get fans excited about up and coming players.
they are projecting what some of these guys will be years from now. technically none of them are that good yet so to me it kinda still falls in the made up category just my opinion anyways CAPs ain’t going anywhere .
aka hyping prospects up so they can get recognized, the future stars cards are never the end game cards, theres maybe 1 or 2 end game ones but none top the top dogs and the end of the game. Future stars are great for the game,
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Listen I fall under the I use what’s available category if they got rid of CAPs in DD Tmm I honestly wouldn’t really complain much . But as long as they are available in DD I’m Using a 99 Joe random all Diamond equipment with a mullet at Catcher or SS depending on what the situation dictates lol.
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@joeythebigboss said in What’s your opinion on SDS allowing CAP on DD?:
Listen I fall under the I use what’s available category if they got rid of CAPs in DD Tmm I honestly wouldn’t really complain much . But as long as they are available in DD I’m Using a 99 Joe random all Diamond equipment with a mullet at Catcher or SS depending on what the situation dictates lol.
I hear the most popular positions are pitchers, catchers, and SS. Rightfully so cause pitchers can be a nightmare to go up against. Catchers and SS are the positions that lack a lot of OP players. I wish I can make my player a SS or catcher but I don’t wanna go through the whole grind all over again. I might do so when the new program drops for the XP thoigh.
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CAPS are 100 percent cringe.
You’re telling me there aren’t enough usable cards in the game?GTFO and GFY
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@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@h-town713-x1hqx_xbl said in What’s your opinion on SDS allowing CAP on DD?:
I know this isn’t the 1st year them allowing this but it’s my 1st year playing MLB coming over from Madden whom I played MUT for over 6 years. EA never allows that to happen so it’s a nice feature of SDS. I made a 1B, I know it’s not the best position to make considering there’s plenty of options at 1B and I didn’t know better.
My problem is idk if I can ever replace him. 120 contact on both sides and max 125 power on both sides with 105 vision and a respectable 75 speed. There’s absolutely no one in the game better than him with those stats early on and I don’t see anyone coming close to those stats that will make me consider switching him. Even though I like that they let you use CAP I also think it’s an advantage cause early on you can make your players the best player in DD with absurd stats like my CAP.
I haven’t played online in a while but I remember a couple of weeks ago I played a CAP pitcher and I seen he was a 65 ovr and I was like cool he should be easy to hit. This was at a time I didn’t know they all show up at 65 ovr regardless unless you pause the game and look at his stats. He had a glitchy release and wind up so it was very hard for me to hit anything and also he was just quick pitching the whole game.
Long story short I quit after the 6th inning cause I got down 3-0 and I suck so I knew I wasn’t gona make a comeback. But I was frustrated I couldn’t hit a 65 ovr pitcher lol not knowing what his exact stats were but I’m pretty sure he was probably a 99 ovr player like my CAP but I didn’t know they all show up as a 65 ovr regardless. What your guys opinion on this?
DD started out with Dynasty players where it was basically an entire team of CAP's. You could rent MLB players for 10 games to fill the holes in your line ups. You would even get Dynasty points to add to their attributes. They are keeping that alive and it should be kept IMO. I plan to use it to create my fav players that are not licensed like Bonds or maybe Andruw Jones.
keep CAPS relevant be leave them for offline use, they expand more on mini seasons, or more offline modes and people can create those and actually replicate there favorite players.
Not sure why you and others don't like CAP's. What's the difference if you grind for a 97 Babe Ruth that would have similar attributes to a CAP? I don't use one yet but I will create one at some point. I now anticipate angry messages after a game saying that I'm being cheese for using one.
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@bjdubbyah_psn said in What’s your opinion on SDS allowing CAP on DD?:
CAPS are 100 percent cringe.
You’re telling me there aren’t enough usable cards in the game?GTFO and GFY
@bjdubbyah_psn said in What’s your opinion on SDS allowing CAP on DD?:
CAPS are 100 percent cringe.
You’re telling me there aren’t enough usable cards in the game?GTFO and GFY
They have the same attributes as all of the other high diamonds with the same [censored] swings and animations so not exactly sure what all of your tears are for.
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I hate it in ranked play. If theyre going to keep them which they well I think the typing needs revamped signifigantly. you want to switch hit fine but max power is 80, wanna hit bombs fine no speed above 40, leave the equipment visually the same but have the boost capped for each. overall would be happier if they took them out of ranked and allowed them in events to a degree or something.
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@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@bjdubbyah_psn said in What’s your opinion on SDS allowing CAP on DD?:
CAPS are 100 percent cringe.
You’re telling me there aren’t enough usable cards in the game?GTFO and GFY
@bjdubbyah_psn said in What’s your opinion on SDS allowing CAP on DD?:
CAPS are 100 percent cringe.
You’re telling me there aren’t enough usable cards in the game?GTFO and GFY
They have the same attributes as all of the other high diamonds with the same [censored] swings and animations so not exactly sure what all of your tears are for.
They actually have better ratings than any other player. Look at my CAP for instance who’s a better hitter in game than him? No one and I made him a switch hitter + I got the perfect swing with him. There’s no one on the game better than my CAP idk parallel 5 or not his not better than my CAP. Also I have him with Quirks. I’m not sure how I got the quirks but last I checked I have the hitting machine, bomber, 20/20 vision, pressure cooker, and the unbreakable quirk. You add all those things up and you have the best player in the game.
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Dont care because i dont use them in DD. Ill do a little RTTS cheese to grind xp in a program but thats about it for an hour here and there. I still havent completed an archetype yet.
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@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@h-town713-x1hqx_xbl said in What’s your opinion on SDS allowing CAP on DD?:
I know this isn’t the 1st year them allowing this but it’s my 1st year playing MLB coming over from Madden whom I played MUT for over 6 years. EA never allows that to happen so it’s a nice feature of SDS. I made a 1B, I know it’s not the best position to make considering there’s plenty of options at 1B and I didn’t know better.
My problem is idk if I can ever replace him. 120 contact on both sides and max 125 power on both sides with 105 vision and a respectable 75 speed. There’s absolutely no one in the game better than him with those stats early on and I don’t see anyone coming close to those stats that will make me consider switching him. Even though I like that they let you use CAP I also think it’s an advantage cause early on you can make your players the best player in DD with absurd stats like my CAP.
I haven’t played online in a while but I remember a couple of weeks ago I played a CAP pitcher and I seen he was a 65 ovr and I was like cool he should be easy to hit. This was at a time I didn’t know they all show up at 65 ovr regardless unless you pause the game and look at his stats. He had a glitchy release and wind up so it was very hard for me to hit anything and also he was just quick pitching the whole game.
Long story short I quit after the 6th inning cause I got down 3-0 and I suck so I knew I wasn’t gona make a comeback. But I was frustrated I couldn’t hit a 65 ovr pitcher lol not knowing what his exact stats were but I’m pretty sure he was probably a 99 ovr player like my CAP but I didn’t know they all show up as a 65 ovr regardless. What your guys opinion on this?
DD started out with Dynasty players where it was basically an entire team of CAP's. You could rent MLB players for 10 games to fill the holes in your line ups. You would even get Dynasty points to add to their attributes. They are keeping that alive and it should be kept IMO. I plan to use it to create my fav players that are not licensed like Bonds or maybe Andruw Jones.
keep CAPS relevant be leave them for offline use, they expand more on mini seasons, or more offline modes and people can create those and actually replicate there favorite players.
Not sure why you and others don't like CAP's. What's the difference if you grind for a 97 Babe Ruth that would have similar attributes to a CAP? I don't use one yet but I will create one at some point. I now anticipate angry messages after a game saying that I'm being cheese for using one.
because babe ruth is actual player IRL. Thats my gripe.
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@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@guccigangchuck said in What’s your opinion on SDS allowing CAP on DD?:
@aam34_psn said in What’s your opinion on SDS allowing CAP on DD?:
@h-town713-x1hqx_xbl said in What’s your opinion on SDS allowing CAP on DD?:
I know this isn’t the 1st year them allowing this but it’s my 1st year playing MLB coming over from Madden whom I played MUT for over 6 years. EA never allows that to happen so it’s a nice feature of SDS. I made a 1B, I know it’s not the best position to make considering there’s plenty of options at 1B and I didn’t know better.
My problem is idk if I can ever replace him. 120 contact on both sides and max 125 power on both sides with 105 vision and a respectable 75 speed. There’s absolutely no one in the game better than him with those stats early on and I don’t see anyone coming close to those stats that will make me consider switching him. Even though I like that they let you use CAP I also think it’s an advantage cause early on you can make your players the best player in DD with absurd stats like my CAP.
I haven’t played online in a while but I remember a couple of weeks ago I played a CAP pitcher and I seen he was a 65 ovr and I was like cool he should be easy to hit. This was at a time I didn’t know they all show up at 65 ovr regardless unless you pause the game and look at his stats. He had a glitchy release and wind up so it was very hard for me to hit anything and also he was just quick pitching the whole game.
Long story short I quit after the 6th inning cause I got down 3-0 and I suck so I knew I wasn’t gona make a comeback. But I was frustrated I couldn’t hit a 65 ovr pitcher lol not knowing what his exact stats were but I’m pretty sure he was probably a 99 ovr player like my CAP but I didn’t know they all show up as a 65 ovr regardless. What your guys opinion on this?
DD started out with Dynasty players where it was basically an entire team of CAP's. You could rent MLB players for 10 games to fill the holes in your line ups. You would even get Dynasty points to add to their attributes. They are keeping that alive and it should be kept IMO. I plan to use it to create my fav players that are not licensed like Bonds or maybe Andruw Jones.
keep CAPS relevant be leave them for offline use, they expand more on mini seasons, or more offline modes and people can create those and actually replicate there favorite players.
Not sure why you and others don't like CAP's. What's the difference if you grind for a 97 Babe Ruth that would have similar attributes to a CAP? I don't use one yet but I will create one at some point. I now anticipate angry messages after a game saying that I'm being cheese for using one.
Because Babe Ruth has weaknesses, such as fielding and speed. With a CAP there is absolutely no downside whatsoever to using it and you can choose any swing you want. The only card that will come out that is comparable to a CAP is 99 Mantle
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"there the same as other high diamonds, i dont see why they are OP"
-You can pick the swing
- unreal hitting
- unreal fieldig
-can customize the size - they look stupid
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People don't grind for their CAP players. They exploit for them.
People generally don't make them for a MLB likeness. They make them for an "advantage". Arm slot, swing path, switch hitting etc.
People think they are funny with Mike Oxlong etc. Long Santa beards etc. Keep that to offline play and outfit a whole team of those guys for all I care.
Whatever. It's a game. Not going to tell others how to play it. Expressing my opinion on the subject.
I'd rather Fake Series cards than CAPs.
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It's not like you are just creating a player and making all the attributes 125 or 99. You have to grind pretty hard to get the stats up to those levels. It's also not like you can add 9 CAP's on one team. It's only 1 player. I think they should be allowed. Also as others have said, since people are spending stubs to get the best equipment to improve their player, I don't see SDS changing this anytime soon. I think most people play RTTS to create a player to use in DD. You take away this feature, and this mode will get little to no use.
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Personally, I love being able to make a CAP and use him on my DD Team. It actually takes some time (not really effort, just time) since I got to play RTTS a bunch to build him up....even on low difficulties hitting 3 HRs a game it still takes time to get through the paths. I just kind of missing being able to boost him up by playing him in DD. Last year I would put him on my conquest/offline grind teams to get stats and even used him from the get go as a bronze in ranked just to start earning more.
The only thing I dislike about CAPs is them being pitchers and being able to give them funky submarine deliveries but still hit 100mph on a fastball. That I think needs to be coded hard cap that sub deliveries can't really exceed mid 90s at most. At least they got rid of the knuckleball for online play (didn't bother me on guys like Niekro because they still throw slow but Caps throwing 100+ with KB is broken).
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I'm against them. I would love for CAPS force people to actually use their IRL stats. A bunch of 5-7 unathletic looking CAPS would be hilarious to play against.