Too many were spoiled In 21 with "Perfect/Perfect" being a guaranteed HR
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I just feel too many became spoiled last year with how many easy HR's they hit on "Perfect's" & "Perfect/Perfects" & are now disappointed the game this year was adjusted to sim the reality that just because you have a "Perfect" timed swing & a "Perfect" PCI centered dot placement on the pitch can result in just a hard line drive straight to a fielder or just having too much height arch that when it's comes down it ends up being caught at the warning track.
What SDS did this year is adjust more on trajectory of "how, when & where" a ball is hit to determine what direction it would take at what exit velocity & as well what height arch so that Online play can be more realistic & as well competitive.
However what SDS can patch to make result a guaranteed HR is a 3 way Perfect (Perfect/Perfect/Perfect) which means the following ....
- A "Perfect" timed swing. Dead center green meter timed swing.
- A "Perfect" placed PCI with the center dot totally centered on the ball pitched.
*** And now added & new is .... - The pitch must be within the half center of the strike zone. Meaning even if not a dead down the pipe, it's just going slightly low, high, away or inside. However it does not reach the zone borders to be a black paint strike or a slight outside border chase pitch. These are pitches that are referred to being mistake pitches, hangers & meatballs. Therefore a Perfect/Perfect on those type of pitches ONLY should result in a guaranteed No Doubt HR.
*** Just because you have a Perfect/Perfect on a pitch tailing high & in or low & out or even dropping low below the zone does NOT mean it such result a guaranteed HR because the trajectory the ball took when you hit it just may have sent it straight to a positioned player or just only had the height, but not the distance. This is pure logic & physics 101. So it makes sense for the game to do it's best to sim that if the game is meant to be a realistic baseball play sim game.
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@tonythetiger2k16 said in Too many were spoiled In 21 with "Perfect/Perfect" being a guaranteed HR:
TOO MANY WERE SPOILED IN 21 WITH "PERFECT/PERFECT" BEING A GUARANTEED HR
It was never a guaranteed HR. People complained about perfect/perfect outs last year too.
I am not saying that nothing has changed this year but lets not pretend that perfect/perfect swings were ever a guaranteed hit, let alone a guaranteed HR.
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While I do agree that too many were HR when they clearly should have been laser liners into the corners for an XBH, I think SDS just like they did with the market, over-corrected big time here. Now too many that SHOULD be hits are travelling super slow so that a very slow moving infielder can catch it, and a ton of perfect perfects are dying on the track. Don't get me wrong, I agree that not every single perfect perfect contact should be a hit...hell in game one of my hardball season saturday night there was a liner hit to our 2B, absolute seed. He didnt even have to move. It just feels like they went too far the other way now
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You're not saying anything new. And PP was consistently quoted as having an .800 batting average last year, so nobody thinks that PP's should be guaranteed HR's. You're arguing against ghosts, or against a vocal mini-minority.
To correct you on something, though, IF you're talking about online (RS, BR, Events). Online is not meant to be "sim." It is in competitive mode by default, the mode SDS describes as "stick skills reigning supreme." So competitive players who "win" by getting a PP only to watch it line straight to fielder or die on the warning track...well, given SDS's description of how online is supposed to play, they have reason to complain.
There's a better argument for PP's being guaranteed hits in competitive mode than for what you're arguing. To offset this, get ride of the outer PCI, get rid of outlier, nerf the sinker, and guarantee that Perfect pinpoint pitches go exactly where they're aimed. Because "stick skills reign supreme" has to mean what it means.
Offline, totally different argument.
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I’m not even worried about perfect/perfect. Good/good swings are nerfed to oblivion.
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@chrono_omega_psn said in Too many were spoiled In 21 with "Perfect/Perfect" being a guaranteed HR:
I’m not even worried about perfect/perfect. Good/good swings are nerfed to oblivion.
So true. "Line driiiiive....CAUGHT!"
Overandoverandoverandoverandoverandover....
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I guess people are making things up to make their lives interesting now.
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Hitting feels exactly the same to me. Nothing has changed from last year. I think people have a type of “recency bias” based on using end game cards just a few months ago. These lower 90 cards are not going to hit as well. Wait a couple of months, it will be hr or nothing again.
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@dolenz_psn said in Too many were spoiled In 21 with "Perfect/Perfect" being a guaranteed HR:
@tonythetiger2k16 said in Too many were spoiled In 21 with "Perfect/Perfect" being a guaranteed HR:
TOO MANY WERE SPOILED IN 21 WITH "PERFECT/PERFECT" BEING A GUARANTEED HR
It was never a guaranteed HR. People complained about perfect/perfect outs last year too.
I am not saying that nothing has changed this year but lets not pretend that perfect/perfect swings were ever a guaranteed hit, let alone a guaranteed HR.
If you guys remember, when perfect perfects were introduced, it was to address the numerous good good or good ok swings going for outs.
Perfect swings were said to be guaranteed home runs with 85 power or over. Then it was adjusted to be 85% chance of home runs. Now it is basically the same as the good ok and good good swings.
The input doesn’t matter that much. It’s a simulation.
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