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I don’t see anyone defending this game.

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  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by
    #19

    @mucous052army said in I don’t see anyone defending this game.:

    @HustlinOwl said in I don’t see anyone defending this game.:

    they did fly top players out for their "winter meetings" played well before final release

    I think the point is why do all that along with the beta, all the data and all the player feedback just to change hitting two days after release

    this is what ive been saying since the latest patch - why are we in constant beta mode? and why is there constantly so much extreme changes in gameplay? it makes no sense

    A_PerfectGame_PSNA 1 Reply Last reply
    4
  • MadderBumgarnerM Offline
    MadderBumgarnerM Offline
    MadderBumgarner
    wrote on last edited by MadderBumgarner
    #20

    The "this makes it more realistic/simulation" mindset is why we're all here complaining, save for the 3 guys who want a video game to be exactly like the real life game.

    If I go and watch a baseball game and sit in the stands I'm in control of very little except how many beers I drink and how many hot dogs I eat until I get heartburn.

    When I'm playing a video my expectations are completely different because with a controller in my hand I should be in control of a lot more things. I don't want to play perfect perfect pop-ups, and perfect perfect line outs because that mimics real life baseball.

    Furthermore, it's been 2 weeks. 2 f'n weeks and I'm bored with the game. Aggressive simulation is not the way.

    1 Reply Last reply
    2
  • R Offline
    R Offline
    ryansitko11
    replied to Guest on last edited by
    #21

    @A_PerfectGame said in I don’t see anyone defending this game.:

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    This game isn’t realistic. When Freddie Freeman works a 3-2 count with the bases loaded lefty on righty and gets a meatball he times perfectly with perfect bat barrel location. It’s not an out. When mike trout gets a routine fly ball it doesn’t hit him in the face. When arenado gets a grounder he might whiff one here and there. Not 3 times in one game. Accept there needs to be user skill in h2h play you want a baseball sim play offline.

    Save your energy, I remember trying to explain this concept to this guy last year and the only "realism" he cares about are numbers such as average and total runs scored. He doesn't care that these numbers are achieved by artificially decreasing that amount of runs by not rewarding good contact

    1 Reply Last reply
    0
  • C Offline
    C Offline
    challengerjs_PSN
    wrote on last edited by
    #22

    I’m enjoying the game overall, and I appreciate what they are doing to support it during these weird times. Nice work SDS, we appreciate u.

    What I don’t understand is how hitting STILL makes no sense. You hit HRs on bad timing swings that the PCI is barely touching the ball, and other times you square up balls perfectly and get like 87mph exit velocity.

    I really was hoping this wouldn’t be a thing again this year after all the talk about “perfect, perfect” etc. I would take this fix over any other new addition or tweak... if there was no Showdown, no upgrades to RTTS, no new legends, but the hitting made sense, I would be a happy camper.

    REDSMAN09_PSNR 1 Reply Last reply
    1
  • TEXAS10PT_PSNT Offline
    TEXAS10PT_PSNT Offline
    TEXAS10PT_PSN
    replied to Guest on last edited by
    #23

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    Yeah it’s so realistic that every time a relief pitcher comes in he drops his glove on the mound

    S 1 Reply Last reply
    4
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #24

    @TEXAS10PT said in I don’t see anyone defending this game.:

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    Yeah it’s so realistic that every time a relief pitcher comes in he drops his glove on the mound

    Lol. That is funny, but I think you know what I mean. It’s not perfect, but it gets better every year. People are always going to complain, but I don’t think you can reasonably argue that the game hasn’t gotten better over the years.

    TEXAS10PT_PSNT X 2 Replies Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #25

    @A_PerfectGame said in I don’t see anyone defending this game.:

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    This game isn’t realistic. When Freddie Freeman works a 3-2 count with the bases loaded lefty on righty and gets a meatball he times perfectly with perfect bat barrel location. It’s not an out. When mike trout gets a routine fly ball it doesn’t hit him in the face. When arenado gets a grounder he might whiff one here and there. Not 3 times in one game. Accept there needs to be user skill in h2h play you want a baseball sim play offline.

    Hey it’s not perfect, but they are trying to make an authentic baseball game. Are there bugs in the game, of course there are, but I think most of them will be fixed in a patch. The main issue I believe you have with the game is that they are trying to make it realistic. From what I gather from you, it sounds like you want an arcade game. That’s fine, but this isn’t that type of game.

    1 Reply Last reply
    0
  • TEXAS10PT_PSNT Offline
    TEXAS10PT_PSNT Offline
    TEXAS10PT_PSN
    replied to Guest on last edited by
    #26

    @sean_87_ said in I don’t see anyone defending this game.:

    @TEXAS10PT said in I don’t see anyone defending this game.:

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    Yeah it’s so realistic that every time a relief pitcher comes in he drops his glove on the mound

    Lol. That is funny, but I think you know what I mean. It’s not perfect, but it gets better every year. People are always going to complain, but I don’t think you can reasonably argue that the game hasn’t gotten better over the years.

    Graphics are better, content is better that I will agree on. Fielding this year is on par with 16 where fly balls hit the outfielders and are not caught. Pitching was way more accurate in 16 and hitting in my opinion was better in 16 as well. As soon as ball physics were introduced in 17, hitting has been a [censored] shoot ever since then. I was loving the game this year in the early release but since the patch the game is more frustrating to me than fun now. I wasn’t even going to buy the game this year but my son gave me $100 in Sony gift cards for my birthday and I sure wasn’t going to spend it on 19 so here I am again LOL

    1 Reply Last reply
    1
  • X Offline
    X Offline
    xXChopChop21Xx
    replied to Guest on last edited by
    #27

    @sean_87_ said in I don’t see anyone defending this game.:

    @TEXAS10PT said in I don’t see anyone defending this game.:

    @sean_87_ said in I don’t see anyone defending this game.:

    @A_PerfectGame said in I don’t see anyone defending this game.:

    That gives the game a lot of hope. The general consensus is this patch made this the worst version of mlb the show to date which is unfortunate because just a week ago we were playing possibly the BEST version of mlb the show ever made. (Minus a few bugs and a few misc fixes)

    Why they chose to scale the game back to a broken random dumpster fire is really beyond my understanding. I can’t even imagine the casual players would have any sort of fun playing this game in its current state.

    That being said that makes me think positive about the eventual outcome.

    1. They need people that are actually good in this game testing it. We’ve watched the dev streams let’s be honest...none of you are very good at your own game which in turn makes you think other people can possibly be good at the game. To be honest all of you would be about 500-600 range or less in the grand scheme of things. So maybe get some very high skilled players down there to test the game?

    2. Accept that ppl want to have fun. Forget micro managing telemetry and data. If the scores are 10-8 they are 10-8. It got harder as you moved up...and it’s a lot more fun then 1-1 or 2-1 with 15 lineouts on great inputs by both teams.

    3. Respect the community and stay true to your word. You sold this game on SKILL WOULD MATTER. And INPUTS WOULD MATTER. They don’t. Period. Inputs mean literally nothing.

    I like the game. It’s not perfect, but they are trying to make a realistic baseball game and every year it has gotten more realistic.

    Yeah it’s so realistic that every time a relief pitcher comes in he drops his glove on the mound

    Lol. That is funny, but I think you know what I mean. It’s not perfect, but it gets better every year. People are always going to complain, but I don’t think you can reasonably argue that the game hasn’t gotten better over the years.

    True I'll give you that it has gotten better over the yrs because if it didn't we wouldn't be playing a baseball game this yr right?!!The fielding is still sketchy.You have 53 arm strength guys throwing ropes from RF and or LF from the wall to keep you to a single CPU fielders still make way to many All-Star plays and catches but that's realistic right?!! The hitting tanked after the 1st patch hasn't been the same since..But you are sure they're working on it which they may be..Base running is horrid and fielders standing beside balls in the outfield while runners run the bases..Yes that's realism and so realistic..Until those things are fixed and half the community is happy this is not real

    1 Reply Last reply
    0
  • Trevor-Story-T Offline
    Trevor-Story-T Offline
    Trevor-Story-
    replied to Guest on last edited by
    #28

    @Mereel13 said in I don’t see anyone defending this game.:

    As someone who's played MLB the show for 8+ years, I'd hardly call this the worst version ever. SDS has continually made improvements to the franchise over the past few years. I'd agree the game could use some tweaking and a patch, but you're blowing this way out of proportion and being overly dramatic. It's not that bad

    18 was the worst version ever

    1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #29

    @mucous052army said in I don’t see anyone defending this game.:

    Programming the game to have both users hit and pitch to real life MLB averages is ignorant. Especially online.

    No and yes. Offline in modes such as Franchise MTO and RTTS this is important. Who wants to win games 99-0 like we did in the 90s?

    But 100% agree with you about online. Keep the sim aspect well away.

    1 Reply Last reply
    0
  • REDSMAN09_PSNR Offline
    REDSMAN09_PSNR Offline
    REDSMAN09_PSN
    replied to Guest on last edited by
    #30

    @challengerjs said in I don’t see anyone defending this game.:

    I’m enjoying the game overall, and I appreciate what they are doing to support it during these weird times. Nice work SDS, we appreciate u.

    What I don’t understand is how hitting STILL makes no sense. You hit HRs on bad timing swings that the PCI is barely touching the ball, and other times you square up balls perfectly and get like 87mph exit velocity.

    I really was hoping this wouldn’t be a thing again this year after all the talk about “perfect, perfect” etc. I would take this fix over any other new addition or tweak... if there was no Showdown, no upgrades to RTTS, no new legends, but the hitting made sense, I would be a happy camper.

    The input was much better before the latest patch. I’m getting a lot of good/ok feedback on balls that I’m all over, they should be at the least good squared up.

    Then there’s balls that leave the yard with early/ok contact. Or you go deep on a ball where your pci hardly touches the ball and you get good/good feedback, like what?

    1 Reply Last reply
    1
  • B Offline
    B Offline
    BLAZE__556
    wrote on last edited by
    #31

    You guys must not venture into the fb groups much. You can’t make a constructive criticism post there without a bunch of nerdy kids that just got the game for the first time that play franchise on rookie telling you that you suck

    1 Reply Last reply
    1
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by
    #32

    @TheHungryHole said in I don’t see anyone defending this game.:

    @mucous052army said in I don’t see anyone defending this game.:

    @HustlinOwl said in I don’t see anyone defending this game.:

    they did fly top players out for their "winter meetings" played well before final release

    I think the point is why do all that along with the beta, all the data and all the player feedback just to change hitting two days after release

    this is what ive been saying since the latest patch - why are we in constant beta mode? and why is there constantly so much extreme changes in gameplay? it makes no sense

    I didn’t even think of this. So true. What happened to all the testing and feedback

    1 Reply Last reply
    1
  • dart_wuffy_PSND Offline
    dart_wuffy_PSND Offline
    dart_wuffy_PSN
    wrote on last edited by
    #33

    This just reinforces what I've said all along. They listen too much to top players and not enough to the community as they claimed they would.

    Stop listeing to your partners and fix things that you broke to make your community happy. Failing to do so will ultimately result in you losing your overall player base slowly and the eventual death of this game.

    1 Reply Last reply
    0
  • beanball0571_PSNB Offline
    beanball0571_PSNB Offline
    beanball0571_PSN
    wrote on last edited by
    #34

    If I center pci a ball and it’s good okay 75 percent of my swings it’s broken. During early release hitting was amazing and SDS said pitching was harder during the dev tournament. But now I’m seeing perfect perfects that shouldn’t be. If you told me I’m bouncing a curveball and you perfect perfect it that is unrealistic

    1 Reply Last reply
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