• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

22 feature

Scheduled Pinned Locked Moved Diamond Dynasty
45 Posts 15 Posters 1.9k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #23

    @mjfc_363_psn said in 22 feature:

    Personally I would like to see pre game handedness make a return. I’d also like for them to make some lower rated cards usable again (platoon cards). Prime example would be the Shin Soo Choo card from his days with the Reds. I used that card all the time. It destroyed right handed pitching. I would love to be able to use those type of cards again.

    Reminds me of the ultimate platoon catcher. Jared Saltalamacchia

    mjfc_363_PSNM 1 Reply Last reply
    0
  • mjfc_363_PSNM Offline
    mjfc_363_PSNM Offline
    mjfc_363_PSN
    replied to Guest on last edited by
    #24

    @ikasnu_psn said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    Personally I would like to see pre game handedness make a return. I’d also like for them to make some lower rated cards usable again (platoon cards). Prime example would be the Shin Soo Choo card from his days with the Reds. I used that card all the time. It destroyed right handed pitching. I would love to be able to use those type of cards again.

    Reminds me of the ultimate platoon catcher. Jared Saltalamacchia

    Yup he’s another one! Even Trevor Plouffe had a silver card one year that had over 90 power. It was usable. I enjoyed those cards.

    1 Reply Last reply
    0
  • SuntLacrimae50_PSNS Offline
    SuntLacrimae50_PSNS Offline
    SuntLacrimae50_PSN
    wrote on last edited by
    #25

    Agree. Platoons/splits are a big thing in BR. Jesse Winker might be this year's version of That Platoon Guy.

    Reverse splits are also cool. I found it harder late in the year to hit righties with lefties -- the slider/cutter-to-the-gut was really hard for me to lay off.

    1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #26

    @aaronjw76_mlbts said in 22 feature:

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    Keep everything madden related out of this game including any type of boosts related to TTs.

    have you ever actually spent time playing MUT? Madden and EA get a terrible rep, but the team building in madden thousand times better than mlb, its just more grinding

    aaronjw76_MLBTSA 1 Reply Last reply
    0
  • CodyWolfgang_XBLC Offline
    CodyWolfgang_XBLC Offline
    CodyWolfgang_XBL
    replied to Guest on last edited by
    #27

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    guccigangchuckG 2 Replies Last reply
    1
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #28

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    CodyWolfgang_XBLC mjfc_363_PSNM 2 Replies Last reply
    1
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #29

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    but yeah it is pretty simple, mlb just gets really bland, it'd be fun if you had sort of system that boosts the players in game, say you're 4 for 4 with a guy in a game it'd be sweet to see him activate which would reward you and you'd get bigger pci or a + in attributes for that at bat, like having players be able to enter a zone where they get abilities makes having a card worth it. The old stale system just gets super boring to play. They win us over every year with the "its free" argument and the game play never backs it up

    1 Reply Last reply
    1
  • CodyWolfgang_XBLC Offline
    CodyWolfgang_XBLC Offline
    CodyWolfgang_XBL
    replied to Guest on last edited by
    #30

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I do agree…they somehow took it too far in the other direction from other sports games.

    guccigangchuckG 1 Reply Last reply
    0
  • aaronjw76_MLBTSA Offline
    aaronjw76_MLBTSA Offline
    aaronjw76_MLBTS
    replied to Guest on last edited by
    #31

    @guccigangchuck said in 22 feature:

    @aaronjw76_mlbts said in 22 feature:

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    Keep everything madden related out of this game including any type of boosts related to TTs.

    have you ever actually spent time playing MUT? Madden and EA get a terrible rep, but the team building in madden thousand times better than mlb, its just more grinding

    Lmao yup. Wanna buy some coins? The 10M I got will easily last me til MLB comes out so I can spare some.

    TT boosts are a joke. All it does is create a player base that use the exact same TT's simply for the boosts. MLB already has a lineup diversity issue, we don't need to exasperate it with TT boosts.

    guccigangchuckG 1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #32

    @aaronjw76_mlbts said in 22 feature:

    @guccigangchuck said in 22 feature:

    @aaronjw76_mlbts said in 22 feature:

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    Keep everything madden related out of this game including any type of boosts related to TTs.

    have you ever actually spent time playing MUT? Madden and EA get a terrible rep, but the team building in madden thousand times better than mlb, its just more grinding

    Lmao yup. Wanna buy some coins? The 10M I got will easily last me til MLB comes out so I can spare some.

    TT boosts are a joke. All it does is create a player base that use the exact same TT's simply for the boosts. MLB already has a lineup diversity issue, we don't need to exasperate it with TT boosts.

    generally thats how every game works, people use the best cards to win online.

    1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #33

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I do agree…they somehow took it too far in the other direction from other sports games.

    like you said in a post the other day, the best part of this game was earning stubs to buy cards, now you can just play 100 games win 30 out of those 100 and earn a million

    1 Reply Last reply
    0
  • mjfc_363_PSNM Offline
    mjfc_363_PSNM Offline
    mjfc_363_PSN
    replied to Guest on last edited by
    #34

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    guccigangchuckG 1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #35

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.

    OreoRockstar_PSNO mjfc_363_PSNM 2 Replies Last reply
    1
  • OreoRockstar_PSNO Offline
    OreoRockstar_PSNO Offline
    OreoRockstar_PSN
    replied to Guest on last edited by OreoRockstar_PSN
    #36

    @guccigangchuck said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.

    👏👏👏👏👏

    I don’t think the clapping emoji comes thru here, but I am giving you a standing ovation. Well said.

    1 Reply Last reply
    1
  • mjfc_363_PSNM Offline
    mjfc_363_PSNM Offline
    mjfc_363_PSN
    replied to Guest on last edited by
    #37

    @guccigangchuck said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.

    I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.

    guccigangchuckG 1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #38

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.

    I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.

    then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?

    mjfc_363_PSNM 1 Reply Last reply
    0
  • lil_ramram12_PSNL Offline
    lil_ramram12_PSNL Offline
    lil_ramram12_PSN
    replied to Guest on last edited by
    #39

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    I agree. And it’d be sick to have Superstar X-Factors

    mubby_33_PSNM 1 Reply Last reply
    1
  • mubby_33_PSNM Offline
    mubby_33_PSNM Offline
    mubby_33_PSN
    replied to Guest on last edited by
    #40

    @lil_ramram12_psn said in 22 feature:

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    I agree. And it’d be sick to have Superstar X-Factors

    Maybe not superstar X factors. Everyone would just run outlier on pitchers and there would be some OP xfactor for hitters. But maybe the boost only occurs for guys under a certain threshold. Maybe below 85 ovr guys when the game is released and inches up in intervals over the season so 95 ovr cards get boosted in January. It just be nice to run say a Cubs squad and have guy who dont get 99s relevant. So you could be competitive with golds and 85/ 86 diamonds.

    guccigangchuckG 1 Reply Last reply
    0
  • guccigangchuckG Offline
    guccigangchuckG Offline
    guccigangchuck
    replied to Guest on last edited by
    #41

    @mubby_33_psn said in 22 feature:

    @lil_ramram12_psn said in 22 feature:

    @mubby_33_psn said in 22 feature:

    Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.

    I agree. And it’d be sick to have Superstar X-Factors

    Maybe not superstar X factors. Everyone would just run outlier on pitchers and there would be some OP xfactor for hitters. But maybe the boost only occurs for guys under a certain threshold. Maybe below 85 ovr guys when the game is released and inches up in intervals over the season so 95 ovr cards get boosted in January. It just be nice to run say a Cubs squad and have guy who dont get 99s relevant. So you could be competitive with golds and 85/ 86 diamonds.

    if they could conter act outlier with a negative attribute in control and make an abilty be better for control

    1 Reply Last reply
    0
  • mjfc_363_PSNM Offline
    mjfc_363_PSNM Offline
    mjfc_363_PSN
    replied to Guest on last edited by
    #42

    @guccigangchuck said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @mjfc_363_psn said in 22 feature:

    @guccigangchuck said in 22 feature:

    @codywolfgang_xbl said in 22 feature:

    @guccigangchuck said in 22 feature:

    the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.

    Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.

    It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.

    Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.

    thats the problem tho, its to easy to get good cards in the first place

    I don’t see that as a problem.

    of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.

    I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.

    then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?

    I really don’t care bro. I honestly don’t see the problem with the way it is now. I mean….. in my mind what separates WS players from the wannabes is the WS name tag that you unlock when you get to 900. Only one way to get it.

    guccigangchuckG 1 Reply Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.