Bringing runner to halt during pickle
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First time seeing this. During a pickle after a few back and forths my opponents runner just halted in the same spot (no animation going forward or back)….once i threw it he was off and i didn’t stand a chance getting him. Has anyone seen this before and if so how do you do it? It didn’t seem like a glitch as the timing was too perfect
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It is either R1 or L1.
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R2 stops your runner.
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^^^^ R2 also fun to do during double steal attempts
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To defend this I just run towards the runner. I’m assuming they stop while retreating back to a base they already took. Then throw to the base when they retreat back. Most likely they will slide into an out.
When in a pickle I’ll stop. It throws some people off that aren’t use to seeing it. Sometimes can result in a base or an easy retreat back to previous base
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You tap R2 once
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@quinnymcquinn said in Bringing runner to halt during pickle:
To defend this I just run towards the runner. I’m assuming they stop while retreating back to a base they already took. Then throw to the base when they retreat back. Most likely they will slide into an out.
When in a pickle I’ll stop. It throws some people off that aren’t use to seeing it. Sometimes can result in a base or an easy retreat back to previous base
That’s good fundamental baseball to hold the ball and run towards the runner.
does anyone know how to do the fake throw?
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@mrad2010_xbl said in Bringing runner to halt during pickle:
@quinnymcquinn said in Bringing runner to halt during pickle:
To defend this I just run towards the runner. I’m assuming they stop while retreating back to a base they already took. Then throw to the base when they retreat back. Most likely they will slide into an out.
When in a pickle I’ll stop. It throws some people off that aren’t use to seeing it. Sometimes can result in a base or an easy retreat back to previous base
That’s good fundamental baseman to hold the ball and run towards the runner.
does anyone know how to do the fake throw?
tap the button for the same base again. only works if you have throw cancelling on though
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