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TURN OFF ASSISTED BASERUNNING!

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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    wrote on last edited by
    #7

    The one that happens the most to me is selecting the guy running from second, I see his dot being highlighted and press X to send him home; nope I have to press 4-5 times and it registers only once he has stopped at 3rd. Now it’s a race to get him back to 3rd to avoid an easy out or a rundown. Happens only 2nd to home; not out of the box to 2nd or 1st to 3rd. With all my controllers who work just fine. Annoying. And the single L1 press online where the guy goes 1st to home for whatever reason.

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  • FallenJedi9614_XBLF Offline
    FallenJedi9614_XBLF Offline
    FallenJedi9614_XBL
    replied to Guest on last edited by
    #8

    @savagesteve74 said in TURN OFF ASSISTED BASERUNNING!:

    @sizzla718_psn said in TURN OFF ASSISTED BASERUNNING!:

    Dude you could override it easily by holding down L1 after ball is hit But when it comes to over running bases then getting caught out there tryin to go back I’ve been on the wrong end of that plenty of times

    No, you can’t, you can smash L1 till the buttons broken and the runner will ignore it and go back to second and wait till the ball lands. You can’t override it with selecting the runner either. It’s a broken mechanic and I’m sure was a good thought in initial planning, but it’s infuriating when in a close game and you can see it’s a gapper and the runner refuses to leave second.

    Thank you so much! I hate when people make me feel insane for saying this. I know its not only me that goes through this. Its MADDENING!!!

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  • FallenJedi9614_XBLF Offline
    FallenJedi9614_XBLF Offline
    FallenJedi9614_XBL
    wrote on last edited by
    #9

    Whats even crazier is not the resistance or the nonresponse, they will literally RUN BACK to their bases lol. But like I said on the flip side, you can have a runner on 3rd and tap the ball to the mound and WITHOUT sending the runner on 3rd he goes himself and gets easily thrown out at home lol.

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  • ChuckCLC_PSNC Offline
    ChuckCLC_PSNC Offline
    ChuckCLC_PSN
    wrote on last edited by
    #10

    They will not give us manual control of anything. That is one thing missed from MVP baseball. You could do manual baserunning, and fielding. Here it is either assist or auto

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  • Jacky Chan1_XBLJ Offline
    Jacky Chan1_XBLJ Offline
    Jacky Chan1_XBL
    wrote on last edited by
    #11

    Hold down the LB button.

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  • stryder_28_PSNS Offline
    stryder_28_PSNS Offline
    stryder_28_PSN
    wrote on last edited by
    #12

    Yup, lost a game in BR today because of this... was going to be win number 9, but ended up losing in the bottom of the inning. (I was on the mike trout path as well)..

    Probably wasn’t going to get to 12, but should’ve had 9.

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  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    wrote on last edited by
    #13

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    SavageSteve74_PSNS halfbutt_PSNH 2 Replies Last reply
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  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by
    #14

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    Umm, you couldn’t be more wrong, but thanks for participating:

    https://m.youtube.com/watch?v=xkOOyf73QKk

    Note: notice the L1 highlighted yellow and this is a ground ball up the middle with Ortiz on second.

    GrizzBear55_PSNG Red_Ted_is_back_PSNR 2 Replies Last reply
    4
  • BirdmanMorin_PSNB Offline
    BirdmanMorin_PSNB Offline
    BirdmanMorin_PSN
    wrote on last edited by
    #15

    Runners going back to the previous base instead of advancing has been a problem for the past 2 years and I have complained about it numerous times and they do nothing about it........

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  • FoxFire1545_PSNF Offline
    FoxFire1545_PSNF Offline
    FoxFire1545_PSN
    wrote on last edited by FoxFire1545_PSN
    #16

    You should watch the replays on runners stopping at third most of the time they're sliding at the base when they shouldn't. It's been going on for years. SDS doesn't give adam about the issue or it would be fixed. P!sses me off to no end when i hit a slow roller up the middle and i tell the runner to go home and he slides at third for no gd reason or they dive back to second. The programming is broken and these a$$hats won't fix it.

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  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    replied to Guest on last edited by
    #17

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    The obligatory get good comment. Sigh.

    GrizzBear55_PSNG 1 Reply Last reply
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  • Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSN
    wrote on last edited by
    #18

    Make the switch to classic baserunning. Do this and as long as you avoid using L1 to move runners (ie use only buttons and d-pad), they will do exactly what you want them to every single play.

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  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by GrizzBear55_PSN
    #19

    @halfbutt_psn said in TURN OFF ASSISTED BASERUNNING!:

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    The obligatory get good comment. Sigh.

    On the contrare, just pointing out the possibility that people might not understand the baserunning to the fullest. I was merely pointing out i use it the way it's intended and it works. If i was gonna use the "get gud" comment that's what i wouldv'e wrote.

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  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by
    #20

    @savagesteve74 said in TURN OFF ASSISTED BASERUNNING!:

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    Umm, you couldn’t be more wrong, but thanks for participating:

    https://m.youtube.com/watch?v=xkOOyf73QKk

    Note: notice the L1 highlighted yellow and this is a ground ball up the middle with Ortiz on second.

    I don't need to watch a video when i know how to use it and it works. Poor attempt at trying to get views on what is probabally an edited video or lacks information that gives whole story.

    But thanks for participating! 🙄

    SavageSteve74_PSNS FallenJedi9614_XBLF 2 Replies Last reply
    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by
    #21
    This post is deleted!
    GrizzBear55_PSNG 1 Reply Last reply
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  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by GrizzBear55_PSN
    #22

    @savagesteve74 said in TURN OFF ASSISTED BASERUNNING!:

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    @savagesteve74 said in TURN OFF ASSISTED BASERUNNING!:

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    Umm, you couldn’t be more wrong, but thanks for participating:

    https://m.youtube.com/watch?v=xkOOyf73QKk

    Note: notice the L1 highlighted yellow and this is a ground ball up the middle with Ortiz on second.

    I don't need to watch a video when i know how to use it and it works. Poor attempt at trying to get views on what is probabally an edited video or lacks information that gives whole story.

    But thanks for participating! 🙄

    You’re an idiot. Even though there’s hundreds of people complaining about it, you just assume they’re all wrong and you can’t possibly be incorrect. I could care less about views, not even sure why that’s re

    Your'e cool! 🙄 Why when someone makes a post to add to discussion they get called names? I would love to tell you where to go and the quickest way to get there but i guess i'm a real man and not a punk kid hiding behind a screen?

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  • Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSN
    replied to Guest on last edited by Red_Ted_is_back_PSN
    #23

    @savagesteve74 said in TURN OFF ASSISTED BASERUNNING!:

    @grizzbear55_psn said in TURN OFF ASSISTED BASERUNNING!:

    Sounds like user error to me. Baserunning is 100% in my control, only on the lazy flys and bloopers are they hesitant due to tagging up purposes, but other than that it's works perfect for me.

    Umm, you couldn’t be more wrong, but thanks for participating:

    https://m.youtube.com/watch?v=xkOOyf73QKk

    Note: notice the L1 highlighted yellow and this is a ground ball up the middle with Ortiz on second.

    That’s interesting, it clearly indicates you have directed the runner to 3rd long before he actually starts moving. I can’t think of any reason that should happen except the dive back slowing him down.

    I noticed a very similar thing in custom practice even using buttons and d-pad (classic). Except in custom practice they hadn’t dived, they were just standing. I’ve never seen it in-game (I even tested in a game after I saw it in practice and am fairly confident it didn’t happen) so I figured it was limited to custom practice only.

    Try using classic without using L1 to advance runners (ie advance runners individually using buttons and d-pad). I know I sound like a broken record when I say that but it really is the superior baserunning interface.

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  • FRUITYPEBBLETS_XBLF Offline
    FRUITYPEBBLETS_XBLF Offline
    FRUITYPEBBLETS_XBL
    wrote on last edited by
    #24

    I've been having an issue alot lately will my runner will just freeze in between the base paths. not sure if i'm pressing a button accidently or what causes this but its infuriating.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSNR Online
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #25

    @fruitypebblets_xbl said in TURN OFF ASSISTED BASERUNNING!:

    I've been having an issue alot lately will my runner will just freeze in between the base paths. not sure if i'm pressing a button accidently or what causes this but its infuriating.

    Could be pressing R2; that’s the button for it. See if it happens again when you’re keeping well away from it.

    1 Reply Last reply
    0
  • KingsCountyOG718K Offline
    KingsCountyOG718K Offline
    KingsCountyOG718
    wrote on last edited by
    #26

    Switch to classic baserunning. You can have control of each runner and still advance em all with L1 and return with R1..runner on first will be 🔵 🔺️and 3rd 🟨. That's PS controller so if Xbox those corresponding buttons.

    Red_Ted_is_back_PSNR 1 Reply Last reply
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