Patch notes 1.03 no fix for locked cards
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We need to make them fix this..first patch and no fix
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Bc it's a clear money grab, takes the enjoyment out of exchanging and collecting better cards
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Cards! Card! You're concerned about Cards!. Who gives a [censored] flippin [censored] about Cards, fix the gameplay like increase the pitch speed and fix the throwing errors. Cards!! he said card!. This is a Baseball game not Pokemon.
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I agree on the cards... and on the pitch speed.
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What about players not having the correct amount of options, or the hilariously terrible stat overlay bugs, or having 30+ trades in April because the players positions are completely messed up or the pitch speeds...
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Screw the freaking cards for now.
There are broken evolution missions out there and they are not in the patch notes either.
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@Dolenz said in Patch notes 1.04 no fix for locked cards:
Screw the freaking cards for now.
There are broken evolution missions out there and they are not in the patch notes either.
My thoughts exactly, thank you.
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Its all about Sds making more money cause they know people will have to buy more stubs if they want to complete there collections. Cause as we all know people normally dont buy stubs. They will not fix this what so ever. All I know is im not going to buy stubs none what so ever. Just like the early access that was extra money in ramone and sds pockets thats extra for them thats why they do early access nothing more then lineing there pockets.
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It wasnt a bug, it was a deliberate decision this year to do it, so don't hold your breath that they will change this with a patch.
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I think everyone is talking about the cards you get in the TA packs that you cant sell or exchange. You have duplicates of cards and I don't think that is working as intended.
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@joshjays44 said in Patch notes 1.03 no fix for locked cards:
Cards! Card! You're concerned about Cards!. Who gives a [censored] flippin [censored] about Cards, fix the gameplay like increase the pitch speed and fix the throwing errors. Cards!! he said card!. This is a Baseball game not Pokemon.
OP is not a he. OP is hot. Leave OP alone.
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If it was set to where you can’t exchange one of the cards ok we can deal with that. But the fact that we are getting duplicate unsellable or can’t be exchanged cards is beyond stupid. There has to be a compromise somewhere.
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@STI1489 said in Patch notes 1.03 no fix for locked cards:
If it was set to where you can’t exchange one of the cards ok we can deal with that. But the fact that we are getting duplicate unsellable or can’t be exchanged cards is beyond stupid. There has to be a compromise somewhere.
Not getting duplicates.the 10star TA is a pack of 4 unsellable players from that team, collecting the team awards you 10TA stars. for those that didn't check TA first the game didn't warn them they'd be getting unsellable players from the team they just completed.
They need to fix this for those that had this happen.
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Ok first of all the throwing errors are due to the faster meter. Fix for that is slow down, this isn’t 19 and they said the meter will be faster. Secondly the card issue has been addressed by multiple Sony partners. Hopefully they do fix that. Lastly it isn’t a cash grab, I have multiple diamonds and I haven’t spent a dime in the game. I’ll complete the collections eventually.
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@beanball0571 said in Patch notes 1.03 no fix for locked cards:
Ok first of all the throwing errors are due to the faster meter. Fix for that is slow down, this isn’t 19 and they said the meter will be faster. Secondly the card issue has been addressed by multiple Sony partners. Hopefully they do fix that. Lastly it isn’t a cash grab, I have multiple diamonds and I haven’t spent a dime in the game. I’ll complete the collections eventually.
Yes, it is a cash grab. It takes up more time if you don't want to spend cash and that's just as valuable. It wasn't something that was necessary to change.
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My question is once I get to the YA pack, if I havent locked anyone in yet, and I get a dup; I assume I'll have to go in and post the sellable card for millions of stubs; so when I do lack in the player, it always locks in the non sellable one.
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No reason to buy Stubs if you can not sell duplicates. No point in locking in cards until you have all team collections finished. I get it, if they want the card to be locked but the duplicates have no value. Why would I spend more money to open packs and can not sell duplicates if I lock them in. Anything we lock in, cannot sell at all. You can not even exchange the duplicates in the player exchanges to complete missions.
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@joshjays44 said in Patch notes 1.03 no fix for locked cards:
Cards! Card! You're concerned about Cards!. Who gives a [censored] flippin [censored] about Cards, fix the gameplay like increase the pitch speed and fix the throwing errors. Cards!! he said card!. This is a Baseball game not Pokemon.
Switch to button accuracy and you’ll have no more random throwing errors unless you f*ck up.
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@dbarmonstar said in Patch notes 1.03 no fix for locked cards:
No reason to buy Stubs if you can not sell duplicates. No point in locking in cards until you have all team collections finished. I get it, if they want the card to be locked but the duplicates have no value. Why would I spend more money to open packs and can not sell duplicates if I lock them in. Anything we lock in, cannot sell at all. You can not even exchange the duplicates in the player exchanges to complete missions.
Exactly. I'm not completing ANY of the collections until I get the TA packs.
And is it true that if I lock in say Mike Trout and I pull him later in the game; as it stands now, I CANT sell that duplicate Trout?
If so, they NEED to rectify this or they're going to lose a lot of the player base.
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@x-Crimson_Dawn-x-0 said in Patch notes 1.03 no fix for locked cards:
@dbarmonstar said in Patch notes 1.03 no fix for locked cards:
No reason to buy Stubs if you can not sell duplicates. No point in locking in cards until you have all team collections finished. I get it, if they want the card to be locked but the duplicates have no value. Why would I spend more money to open packs and can not sell duplicates if I lock them in. Anything we lock in, cannot sell at all. You can not even exchange the duplicates in the player exchanges to complete missions.
Exactly. I'm not completing ANY of the collections until I get the TA packs.
And is it true that if I lock in say Mike Trout and I pull him later in the game; as it stands now, I CANT sell that duplicate Trout?
If so, they NEED to rectify this or they're going to lose a lot of the player base.
Yes this is true, you can not exchange them either. I have two Jansen Gold cards and I locked it in so the duplicate is useless. this is a big problem. I sent a feedback report to SDS from this site using the Report a bug tab.