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Update 1.13 Discussion

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  • A Offline
    A Offline
    AftershockFx-
    wrote on last edited by
    #28

    I'm cautiously optimistic but, I am glad to see SDS attempting to fix this game.

    1 Reply Last reply
    0
  • R Offline
    R Offline
    Ricky_Bobby11806
    wrote on last edited by
    #29

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Jeviduty_PSNJ 1 Reply Last reply
    5
  • Jeviduty_PSNJ Offline
    Jeviduty_PSNJ Offline
    Jeviduty_PSN
    replied to Guest on last edited by
    #30

    @Ricky_Bobby11806 said in Update 1.13 Discussion:

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Lmao. Patch notes kinda reads like "here's a second screen to show you why you should STFU and accept the good/okay good sir" hey I'm down for all the transparency in the world so I applaud them for this 😂

    A 1 Reply Last reply
    6
  • bk2025_PSNB Offline
    bk2025_PSNB Offline
    bk2025_PSN
    wrote on last edited by
    #31

    In 4 years plus this was the only update that actually sounds good. Every patch was some nonsense menu fix or a stadium ad being corrected etc. This actually seems to address hitting feedback. I guess in 4 more years we will have pitching updated as well. All pitching methods should have similar results. Good timing should the same for pitching as does hitting.

    1 Reply Last reply
    0
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #32

    @JChilds213 said in Update 1.13 Discussion:

    From what I read it looks like you guys are really listings I was waiting for lunch angle to be added in the feed back

    Lunch angle?lol

    B aaronjw76_PSNA 2 Replies Last reply
    4
  • shawnzinator13S Offline
    shawnzinator13S Offline
    shawnzinator13
    wrote on last edited by shawnzinator13
    #33

    This patch appears to fix nothing in the hitting engine, just shows you why you got the result you did....problem is good/okay contact on balls right down the middle with good timing with the ball in the center of the pci is going to make the hitting engine look like even more of an rng joke when getting good Okay’d lmao!

    Vipersneak_PSNV 1 Reply Last reply
    11
  • B Offline
    B Offline
    bonion
    replied to Guest on last edited by bonion
    #34

    @squishiesgirl said in Update 1.13 Discussion:

    @JChilds213 said in Update 1.13 Discussion:

    From what I read it looks like you guys are really listings I was waiting for lunch angle to be added in the feed back

    Lunch angle?lol

    Squishie why you pickin on these men’s spelling? You went back and changed the “p” in ”forgpt” to an “o” now making it “forgot” P for an O I’d say your PO’d

    squishiesgirl_PSNS 1 Reply Last reply
    0
  • T Offline
    T Offline
    TlmEleSs_Jsaac
    wrote on last edited by
    #35

    This does absolutely nothing for horrible gameplay lmaooooooo more detail for me good/okay and my pitches still go down the middle

    1 Reply Last reply
    2
  • A Offline
    A Offline
    AftershockFx-
    replied to Guest on last edited by
    #36

    @Jeviduty said in Update 1.13 Discussion:

    @Ricky_Bobby11806 said in Update 1.13 Discussion:

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Lmao. Patch notes kinda reads like "here's a second screen to show you why you should STFU and accept the good/okay good sir" hey I'm down for all the transparency in the world so I applaud them for this 😂

    I totally support more feedback. It's hard to improve when the feedback leads to both good and awful outcomes lol.

    1 Reply Last reply
    0
  • kevvvm27_PSNK Offline
    kevvvm27_PSNK Offline
    kevvvm27_PSN
    wrote on last edited by
    #37

    Can’t wait to see how it goes 🔥

    1 Reply Last reply
    0
  • J Offline
    J Offline
    j9milz
    wrote on last edited by
    #38

    I really hope this update is more than adding more info to swing analysis. A You know the old "Lipstick on a pig". Also not sure how i feel about adding wind online to an already inconsistent hitting system. Just feels like another excuse as to why my p/p flyball with 100+ power batter is only warning track worthy. Again"Lipstick on a pig". With all that said I'll hold judgment until a significant amount of playing time and will definitely applaud you guys for making such a drastic update/change when you could of easily mailed it in.

    J Red_Ted_is_back_PSNR 2 Replies Last reply
    3
  • joshjays44_PSNJ Offline
    joshjays44_PSNJ Offline
    joshjays44_PSN
    wrote on last edited by
    #39

    I hope this patch makes online casuals happy.

    1 Reply Last reply
    0
  • J Offline
    J Offline
    j9milz
    replied to Guest on last edited by
    #40

    @j9milz said in Update 1.13 Discussion:

    I really hope this update is more than adding more info to swing analysis. You know the old "Lipstick on a pig". Also not sure how i feel about adding wind online to an already inconsistent hitting system. Just feels like another excuse as to why my p/p flyball with 100+ power batter is only warning track worthy. Again"Lipstick on a pig". With all that said I'll hold judgment until a significant amount of playing time and will definitely applaud you guys for making such a drastic update/change when you could of easily mailed it in.

    1 Reply Last reply
    0
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #41

    Time will tell but aside from the starting pitcher stamina, it sounds mostly like spin doctoring.

    1 Reply Last reply
    0
  • poop69_lol__PSNP Offline
    poop69_lol__PSNP Offline
    poop69_lol__PSN
    wrote on last edited by
    #42

    Yep a lot of this tracks with what I suspected. Very nice to finally have this info.

    There's way too much nuance in batted balls that can be perfectly summarized with a couple adjectives, which I think is what was causing a lot of the frustration. For instance, I saw a big time streamer the other day hit an inside fastball to the opposite field for a flyout, but because he got his PCI over the center of it, it was a "good/good." And so he threw a gigantic hissy fit about how the game was out to get him. But how often do you see a player inside-out a pitch for a home run?

    I think a lot of the indignation this year is the result of genuine good/goods being lumped into the same category as inferior good/goods because of a lack of descriptors.

    It's like if your friend tells you a restaurant is good. Do you just head straight there without learning anything else about it? You'd want to know what kind of food they serve and if it matches up with your particular tastes. You'd want to know your friend's tastes and what they consider good. You'd want to know what to order. If you had to choose to go to every restaurant based on if it's good or okay, you'd be disappointed a lot.

    1 Reply Last reply
    3
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #43

    Now we’re differentiating between good/goods ?

    What’s next? A perfect good/good and an ok good/good?

    1 Reply Last reply
    2
  • D Offline
    D Offline
    DangeRuss08
    replied to Guest on last edited by
    #44

    @Victor_SDS said in Update 1.13 Discussion:

    Discussion focused on the 1.13 update.
    Notes can be found here.

    I ask that you please keep feedback - positive or negative - constructive and respectful. Thank you.

    Looks good, wish they would have included hot/cold zones on input window. It would limit the people complaining that they didn’t hit the ball 600 ft on a perfect perfect swing.

    1 Reply Last reply
    1
  • chad415707_PSNC Offline
    chad415707_PSNC Offline
    chad415707_PSN
    wrote on last edited by chad415707_PSN
    #45

    Still need to fix some more commentary corrections and get rid of some of those when your playing in one place and they will say your playing in another. Also batters running with the bat after tossing it and running to first base. Hope some fielding near the wall works well and helps to grab some catchable balls. Looks like a solid update and hope it translates over well.

    1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #46

    @j9milz said in Update 1.13 Discussion:

    I really hope this update is more than adding more info to swing analysis. A You know the old "Lipstick on a pig". Also not sure how i feel about adding wind online to an already inconsistent hitting system. Just feels like another excuse as to why my p/p flyball with 100+ power batter is only warning track worthy. Again"Lipstick on a pig". With all that said I'll hold judgment until a significant amount of playing time and will definitely applaud you guys for making such a drastic update/change when you could of easily mailed it in.

    I don’t know... a double ‘lipstick on a pig’ doesn’t sound to me like somebody holding off their judgment 🙂

    1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    wrote on last edited by
    #47

    Pras reads ‘too many HRs not enough doubles’ from those gameplay stats.

    StarsWillAlignS 1 Reply Last reply
    0

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