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Update 1.13 Discussion

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  • Jeviduty_PSNJ Offline
    Jeviduty_PSNJ Offline
    Jeviduty_PSN
    wrote on last edited by
    #20

    I've never loved a patch's notes more than this. Let's see how it plays out when we actually play...

    1 Reply Last reply
    0
  • B Offline
    B Offline
    bempfis
    replied to Guest on last edited by
    #21

    @bhall09 said in Update 1.13 Discussion:

    @Victor_SDS can you just clarify one thing: does this affect the way we hit or is it just a change in the feedback we see?

    Clarification isn't needed, re-read the patch notes. Nowhere is it stated that changes have been made to hitting.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #22

    @bempfis said in Update 1.13 Discussion:

    @bhall09 said in Update 1.13 Discussion:

    @Victor_SDS can you just clarify one thing: does this affect the way we hit or is it just a change in the feedback we see?

    Clarification isn't needed, re-read the patch notes. Nowhere is it stated that changes have been made to hitting.

    I'm not sure, the wording is a bit confusing, like this
    "The new system accounts for these nuances in a more reliable way. Better hitters should now generate more 'Good' hits, and 'Good' hits are more consistently valuable than they were in the previous system"

    I think we do need clarification.

    B 1 Reply Last reply
    2
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #23

    I could be missing something but there still doesn’t seem to be an explanation for what distinguishes β€œperfect” placement from β€œgood” placement and β€œok” placement.

    The timing seems pretty clear. What determines the launch angle?

    1 Reply Last reply
    2
  • PotatoOG-27_PSNP Offline
    PotatoOG-27_PSNP Offline
    PotatoOG-27_PSN
    wrote on last edited by
    #24

    Great response to the community's feedback. Thanks for the needed update.

    1 Reply Last reply
    0
  • B Offline
    B Offline
    bempfis
    replied to Guest on last edited by
    #25

    @eatyum said in Update 1.13 Discussion:

    @bempfis said in Update 1.13 Discussion:

    @bhall09 said in Update 1.13 Discussion:

    @Victor_SDS can you just clarify one thing: does this affect the way we hit or is it just a change in the feedback we see?

    Clarification isn't needed, re-read the patch notes. Nowhere is it stated that changes have been made to hitting.

    I'm not sure, the wording is a bit confusing, like this
    "The new system accounts for these nuances in a more reliable way. Better hitters should now generate more 'Good' hits, and 'Good' hits are more consistently valuable than they were in the previous system"

    I think we do need clarification.

    Right, which falls under their "improvements" to the contact result. So it's basically another feedback change.

    1 Reply Last reply
    2
  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    wrote on last edited by
    #26

    Love the pitching changes from what I read. But as far as the hitting goes, I don’t think this does much. Will have to see if it just makes the feedback actually respond to the input. I will laugh if people are still hitting home runs on swings where the ball is barely even touching the pci.

    1 Reply Last reply
    0
  • R Offline
    R Offline
    Ricky_Bobby11806
    wrote on last edited by
    #27

    All in favor of releasing the patch now?? Lol

    πŸ–

    1 Reply Last reply
    0
  • A Offline
    A Offline
    AftershockFx-
    wrote on last edited by
    #28

    I'm cautiously optimistic but, I am glad to see SDS attempting to fix this game.

    1 Reply Last reply
    0
  • R Offline
    R Offline
    Ricky_Bobby11806
    wrote on last edited by
    #29

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Jeviduty_PSNJ 1 Reply Last reply
    5
  • Jeviduty_PSNJ Offline
    Jeviduty_PSNJ Offline
    Jeviduty_PSN
    replied to Guest on last edited by
    #30

    @Ricky_Bobby11806 said in Update 1.13 Discussion:

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Lmao. Patch notes kinda reads like "here's a second screen to show you why you should STFU and accept the good/okay good sir" hey I'm down for all the transparency in the world so I applaud them for this πŸ˜‚

    A 1 Reply Last reply
    6
  • bk2025_PSNB Offline
    bk2025_PSNB Offline
    bk2025_PSN
    wrote on last edited by
    #31

    In 4 years plus this was the only update that actually sounds good. Every patch was some nonsense menu fix or a stadium ad being corrected etc. This actually seems to address hitting feedback. I guess in 4 more years we will have pitching updated as well. All pitching methods should have similar results. Good timing should the same for pitching as does hitting.

    1 Reply Last reply
    0
  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #32

    @JChilds213 said in Update 1.13 Discussion:

    From what I read it looks like you guys are really listings I was waiting for lunch angle to be added in the feed back

    Lunch angle?lol

    B aaronjw76_PSNA 2 Replies Last reply
    4
  • shawnzinator13S Offline
    shawnzinator13S Offline
    shawnzinator13
    wrote on last edited by shawnzinator13
    #33

    This patch appears to fix nothing in the hitting engine, just shows you why you got the result you did....problem is good/okay contact on balls right down the middle with good timing with the ball in the center of the pci is going to make the hitting engine look like even more of an rng joke when getting good Okay’d lmao!

    Vipersneak_PSNV 1 Reply Last reply
    11
  • B Offline
    B Offline
    bonion
    replied to Guest on last edited by bonion
    #34

    @squishiesgirl said in Update 1.13 Discussion:

    @JChilds213 said in Update 1.13 Discussion:

    From what I read it looks like you guys are really listings I was waiting for lunch angle to be added in the feed back

    Lunch angle?lol

    Squishie why you pickin on these men’s spelling? You went back and changed the β€œp” in ”forgpt” to an β€œo” now making it β€œforgot” P for an O I’d say your PO’d

    squishiesgirl_PSNS 1 Reply Last reply
    0
  • T Offline
    T Offline
    TlmEleSs_Jsaac
    wrote on last edited by
    #35

    This does absolutely nothing for horrible gameplay lmaooooooo more detail for me good/okay and my pitches still go down the middle

    1 Reply Last reply
    2
  • A Offline
    A Offline
    AftershockFx-
    replied to Guest on last edited by
    #36

    @Jeviduty said in Update 1.13 Discussion:

    @Ricky_Bobby11806 said in Update 1.13 Discussion:

    I think hitting engine was not touched, feedback windows show more information so we can understand the physics in why we suck lol

    Lmao. Patch notes kinda reads like "here's a second screen to show you why you should STFU and accept the good/okay good sir" hey I'm down for all the transparency in the world so I applaud them for this πŸ˜‚

    I totally support more feedback. It's hard to improve when the feedback leads to both good and awful outcomes lol.

    1 Reply Last reply
    0
  • kevvvm27_PSNK Offline
    kevvvm27_PSNK Offline
    kevvvm27_PSN
    wrote on last edited by
    #37

    Can’t wait to see how it goes πŸ”₯

    1 Reply Last reply
    0
  • J Offline
    J Offline
    j9milz
    wrote on last edited by
    #38

    I really hope this update is more than adding more info to swing analysis. A You know the old "Lipstick on a pig". Also not sure how i feel about adding wind online to an already inconsistent hitting system. Just feels like another excuse as to why my p/p flyball with 100+ power batter is only warning track worthy. Again"Lipstick on a pig". With all that said I'll hold judgment until a significant amount of playing time and will definitely applaud you guys for making such a drastic update/change when you could of easily mailed it in.

    J Red_Ted_is_back_PSNR 2 Replies Last reply
    3
  • joshjays44_PSNJ Offline
    joshjays44_PSNJ Offline
    joshjays44_PSN
    wrote on last edited by
    #39

    I hope this patch makes online casuals happy.

    1 Reply Last reply
    0

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