Remember when stadium creator got updates?
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Last true upgrade (really an addition of props) was three years ago, and it was the Turn of the Century props, which were pretty nice. Prior to that it was the Future Stadium prop set, which was of very limited value.
In terms of actual upgrades, it was four years ago when lights for night games was added.
Paltry support for the game mode isn't the half of it. But, then again, over five years now there have been zero upgrades to logo editor and uniform creator.
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@PriorFir4383355_XBL that's why they combined the uniform and CAS thread. Stadium creator is done. What's in it now, is what's always going to be in it for this generations of consoles.
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Let's hope that they've stopped updating because it's getting a total overhaul next year.
"Hope is a dangerous thing. It can drive a man insane."

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"Hope is a good thing, maybe the best of things, and no good thing ever dies"
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i think we sds should let us get domes
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"Hope is a good thing, maybe the best of things, and no good thing ever dies"
Are you trying to out-Shawshank me?

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"Hope is a good thing, maybe the best of things, and no good thing ever dies"
Are you trying to out-Shawshank me?

"I have to remind myself that some birds aren't meant to be caged. Their feathers are just too bright."
Applicable to hoping SDS realizes just how creative we builders are. They don't need to restrict the mode, they need to unleash it.
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Look at the choices/options available in MVP '05...this was BEFORE the walls got their polish with the '06 release.
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I truly believe we are on a pathway that very soon the marketing people are going to get told to sit down and shut up! Why?
Because for many years now they have run the roost at corporations round the world, to such an extent that the public is just fed up with being force fed nonsense and empty promises fueled by the marketing over all else craze.
It worked only for as long as it held an element of truth behind it, but as the utter falsehoods emerged, the trust evaporated and was replaced with cynicism. Companies that survive the next decade are going to be the ones that replace marketing with solid achievement and promises kept.
Marketing has its rightful place of course, but only when it advertises elemental truths. When marketing becomes the primary focus, then the situation becomes rancid.
The MLB 2005 game was another winner for EA Sports. It truly delivered. There wasn't the worry that allowing customers to custom tailor their game experience somehow represented a loss of post sale revenue streams. Such considerations were fallacious. Custom customer tailoring was how a game breathed new life into itself, how it earned repeat customers, and how it stayed relevant as a sports game for an entire season or longer, vice become a fleeting fancy that languished because the red got licked off its lollipop soon after purchase.
Nothing, and I mean nothing, breaths lasting value and life into a video game more than giving customers a way to powerfully bring their own creative talents into the game itself. It transitions a video game from a mere fancy into something that the customer embraces. Companies that seize this grab their market share by the nose and leverage it to greater sales volumes. With the internet and social media it becomes a force of nature where customers create content, share it, and buy the games as much to devote creative energies as to play the game itself.
Marketing people hate this because it robs them of control over the title. The title becomes a grassroots effort, almost a cottage industry. Wise leadership realizes the force of nature this represents and leverages it. They tell the marketing people to sit down and shut up! They listen to the customers, and achieve greater sales because of it.
In the past it boiled down to a simple truth, uttered in many corporate staff meetings, "Word of mouth is the greatest advertising there is." That truth hasn't changed. Madison Avenue hates it because it exposes them to their own organic limits.
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Look at the choices/options available in MVP '05...this was BEFORE the walls got their polish with the '06 release.
First, I still have my copy of MVP. I played it right up until people stopped making total overhauls/roster updates a few years back.
Second, all the stadium creator stuff in MVP was just templates. You couldn't actually move/make anything. You just picked which stuff you wanted and they pasted it together for you. If you want MLBTS to be like that, they could put something like that together in a few weeks.
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Make us buy upgrades. All us diehards will spend $.
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Look at the choices/options available in MVP '05...this was BEFORE the walls got their polish with the '06 release.
Should've used 6 instead of 5 in honor of Jayden Daniels.
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Make us buy upgrades. All us diehards will spend $.
I would pay full game price for an independent release of something similar to the dev toolkit.
