The game is ruined by the new strike zone
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The problems is that those pitches that have been balls should have been strikes, they have changed it to match the strike zone change in mlb this year, the same changes that are bothering you bothered mlb players too, but they had games that don't count in ST to get used to it.
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The new strike zone is not a change at all - it’s the same pitches same locations
Best thing to do is always turn strike zone off and just feel it. Then you don’t have to blame a box.
Feel the strike zone, and bat 0.200 like me. It at least makes the game visually pleasing. I’ve had strike zone off for years - found it distracting
I actually have found it way way easier to hit and much prettier of a game if you turn off all of HUD stuff
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I love the new strike zone! Best thing that’s happened to the show in years. 🫤
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Yeah I am also liking it.
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Hated it at first, but it actually has helped me to lock in more.
Still rips my guts out to get called out on strikes, but it has made me an even better pitcher now. Oh, happy day. 20K starts are back! 🤪 -
I still they should not make it just like real life cuz some of these pitches that barely clip the zone will not be hits. They will not give you hits on anything that barely clips the zone high inside
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@ApolloZ_99_MLBTS not sure what you mean that they "will not be hits" - you can get hits there, it's just harder. you can get hits on pitches well outside of the zone - in fact, I feel like a bunch of people lately have been lining super low pitches for singles and doubles.
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I love the new strike zone. That said it’s not something they should implement mid cycle. There were way more important things to fix. This just seems like a move for you to forget they lied to us about PCI shrinkage and quadrupled down on it. The 2 seem fast ball and check swing issues are far more important issues
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@LIONED-33_XBL check swings have been so generous for a while - you used to get bailed out a lot. Not sure that's realistic wrist strength, lol
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Hated it at first once u get used to it it’s so much better. Pitching matters now and is on par with hitting as before hitting was much more op. I’m more of a pitch first guy on this game anyway aslong as my offence can do enough I’ll have a fighting chance.
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@AppleLemon560_MLBTS I didn’t say ever pitch outside the zone just the high inside ones. Low pitches and pitches right outside of the zone going opposite sure. But a high inside sinker that highest the side of the top corner will not be a hit yet to see one.
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Played two event games and barely noticed it.
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Man, if you barely noticed, you must not be playing much. Its a pretty different experience right now. Back foot slider city out there, cause you just gotta clip that inside corner
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Well that probably explains it cause backfoot sliders are the bane of my existence regardless of how the strikezone looks lol.
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This all gives the pinpoint pitchers a 100% edge in every game because they can kiss the back end of any direction of the strike zone with any pitcher regardless of control numbers. Game is now worthless.
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@ThaGhettoBlasta_PSN I’m a pinpoint pitcher and this is just not true. We may have a advantage but definitely not some super control.
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Do you throw perfect releases every single pitch
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This is an overreaction. SDS actually did something positive here. GIven their overall performance, it is hard for me to write that, but I have to be honest about things. They reformed their strike zone to conform with the rules that have been in the MLB rulebook for over 100 years.
They did this by shrinking the dimensions of their depicted zone slightly, so that any ball that nips any portion of the zone is a strike. The same pitch that was a borderline strike before the change remains a borderline strike now. It's a minor change and certainly not capable of "ruining the game."
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@ThaGhettoBlasta_PSN pretty much but I’m also on hof/legend I can throw a perfect fastball with miz and his par still takes up a quarter of the strikezone.
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I really like the change, the only thing that could be better is if they add the actual ABS challenge system from rtts and make the umps imperfect like they used to be. Then the skill gap is slightly added but the satisfaction of it playing as is for the real MLB is also there.
It did force me to adjust where I aim my PCI and pitch because I used to use the line but now need to extend it further so it’s slightly more challenging that way but overall just a lot more fun to hit a sliver than 51% of the ball and get the call. This made a huge difference against the CPU. Just being half a ball inside from where I normal pitch had them hitting a lot more often.
An option to choose between this and how it was doesn’t seem overly complicated if it truly is “how it was”