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The game is ruined by the new strike zone

Scheduled Pinned Locked Moved Diamond Dynasty
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  • a761506_MLBTSA Offline
    a761506_MLBTSA Offline
    a761506_MLBTS
    wrote last edited by
    #1

    It makes being a patient hitter much more difficult. It's far too easy for nearly every pitch to dot. And the frustration level is through the roof when the laces of the ball touch the zone and it's called a strike, every single time, without fail. And, there is no option in '26 (at least, I couldn't find it) like there was in '25 to remove the strike zone box. I'd rather not see how a perfectly literal interpretation of the strike zone has turned a pitch that has been a ball for decades into a strike. SDS, can you please add that option back into the game?

    GoozeFn_PSNG 1 Reply Last reply
    2
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest last edited by
    #2

    @a761506_MLBTS I love the new strike zone.

    1 Reply Last reply
    9
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote last edited by
    #3

    The problems is that those pitches that have been balls should have been strikes, they have changed it to match the strike zone change in mlb this year, the same changes that are bothering you bothered mlb players too, but they had games that don't count in ST to get used to it.

    1 Reply Last reply
    0
  • JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSN
    wrote last edited by JenkinMeyer_PSN
    #4

    The new strike zone is not a change at all - it’s the same pitches same locations

    Best thing to do is always turn strike zone off and just feel it. Then you don’t have to blame a box.

    Feel the strike zone, and bat 0.200 like me. It at least makes the game visually pleasing. I’ve had strike zone off for years - found it distracting

    I actually have found it way way easier to hit and much prettier of a game if you turn off all of HUD stuff

    1 Reply Last reply
    2
  • GoonJackson_PSNG Offline
    GoonJackson_PSNG Offline
    GoonJackson_PSN
    wrote last edited by
    #5

    I love the new strike zone! Best thing that’s happened to the show in years. 🫤

    1 Reply Last reply
    1
  • Dodgers_1890_PSND Offline
    Dodgers_1890_PSND Offline
    Dodgers_1890_PSN
    wrote last edited by
    #6

    Yeah I am also liking it.

    1 Reply Last reply
    1
  • TheGoaler_PSNT Online
    TheGoaler_PSNT Online
    TheGoaler_PSN
    wrote last edited by TheGoaler_PSN
    #7

    Hated it at first, but it actually has helped me to lock in more.
    Still rips my guts out to get called out on strikes, but it has made me an even better pitcher now. Oh, happy day. 20K starts are back! 🤪

    1 Reply Last reply
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  • ApolloZ_99_MLBTSA Online
    ApolloZ_99_MLBTSA Online
    ApolloZ_99_MLBTS
    wrote last edited by ApolloZ_99_MLBTS
    #8

    I still they should not make it just like real life cuz some of these pitches that barely clip the zone will not be hits. They will not give you hits on anything that barely clips the zone high inside

    AppleLemon560_MLBTSA 1 Reply Last reply
    1
  • AppleLemon560_MLBTSA Offline
    AppleLemon560_MLBTSA Offline
    AppleLemon560_MLBTS
    replied to Guest last edited by
    #9

    @ApolloZ_99_MLBTS not sure what you mean that they "will not be hits" - you can get hits there, it's just harder. you can get hits on pitches well outside of the zone - in fact, I feel like a bunch of people lately have been lining super low pitches for singles and doubles.

    ApolloZ_99_MLBTSA 1 Reply Last reply
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  • LIONED 33_XBLL Offline
    LIONED 33_XBLL Offline
    LIONED 33_XBL
    wrote last edited by
    #10

    I love the new strike zone. That said it’s not something they should implement mid cycle. There were way more important things to fix. This just seems like a move for you to forget they lied to us about PCI shrinkage and quadrupled down on it. The 2 seem fast ball and check swing issues are far more important issues

    AppleLemon560_MLBTSA 1 Reply Last reply
    0
  • AppleLemon560_MLBTSA Offline
    AppleLemon560_MLBTSA Offline
    AppleLemon560_MLBTS
    replied to Guest last edited by
    #11

    @LIONED-33_XBL check swings have been so generous for a while - you used to get bailed out a lot. Not sure that's realistic wrist strength, lol

    1 Reply Last reply
    0
  • Onix_Savage22_PSNO Offline
    Onix_Savage22_PSNO Offline
    Onix_Savage22_PSN
    wrote last edited by
    #12

    Hated it at first once u get used to it it’s so much better. Pitching matters now and is on par with hitting as before hitting was much more op. I’m more of a pitch first guy on this game anyway aslong as my offence can do enough I’ll have a fighting chance.

    1 Reply Last reply
    1
  • ApolloZ_99_MLBTSA Online
    ApolloZ_99_MLBTSA Online
    ApolloZ_99_MLBTS
    replied to Guest last edited by
    #13

    @AppleLemon560_MLBTS I didn’t say ever pitch outside the zone just the high inside ones. Low pitches and pitches right outside of the zone going opposite sure. But a high inside sinker that highest the side of the top corner will not be a hit yet to see one.

    1 Reply Last reply
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  • xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSN
    wrote last edited by
    #14

    Played two event games and barely noticed it.

    1 Reply Last reply
    0
  • rubicante23_PSNR Online
    rubicante23_PSNR Online
    rubicante23_PSN
    wrote last edited by
    #15

    Man, if you barely noticed, you must not be playing much. Its a pretty different experience right now. Back foot slider city out there, cause you just gotta clip that inside corner

    1 Reply Last reply
    1
  • xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSN
    wrote last edited by
    #16

    Well that probably explains it cause backfoot sliders are the bane of my existence regardless of how the strikezone looks lol.

    1 Reply Last reply
    0
  • ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSN
    wrote last edited by
    #17

    This all gives the pinpoint pitchers a 100% edge in every game because they can kiss the back end of any direction of the strike zone with any pitcher regardless of control numbers. Game is now worthless.

    Onix_Savage22_PSNO 1 Reply Last reply
    0
  • Onix_Savage22_PSNO Offline
    Onix_Savage22_PSNO Offline
    Onix_Savage22_PSN
    replied to Guest last edited by
    #18

    @ThaGhettoBlasta_PSN I’m a pinpoint pitcher and this is just not true. We may have a advantage but definitely not some super control.

    1 Reply Last reply
    0
  • ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSN
    wrote last edited by
    #19

    Do you throw perfect releases every single pitch

    Onix_Savage22_PSNO 1 Reply Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote last edited by PriorFir4383355_XBL
    #20

    This is an overreaction. SDS actually did something positive here. GIven their overall performance, it is hard for me to write that, but I have to be honest about things. They reformed their strike zone to conform with the rules that have been in the MLB rulebook for over 100 years.

    They did this by shrinking the dimensions of their depicted zone slightly, so that any ball that nips any portion of the zone is a strike. The same pitch that was a borderline strike before the change remains a borderline strike now. It's a minor change and certainly not capable of "ruining the game."

    Gamerskilledboy_PSNG 1 Reply Last reply
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