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User Input Doesn’t Matter

Scheduled Pinned Locked Moved Diamond Dynasty
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  • VortexNukezz_PSNV Offline
    VortexNukezz_PSNV Offline
    VortexNukezz_PSN
    wrote last edited by VortexNukezz_PSN
    #1

    Ever have those games where you know you’re squaring up the ball more than your opponent yet still get crushed?

    Batter analysis after the game is very telling.

    Lost a game in the 900’s 14-9.

    Opponent was 6-7 on exit velos over 100, 5 of them were HRs, sure.
    Then he also proceeds to hit .600 (9-15) on exit velos between 80 and 99. What a joke.

    Compared to myself, who was 10-13 on exit velos over 100, 5 of those being HRs. Nearly doubled the amount of balls hit over 100 yet have the same amount of HRs, whatever. Hit .357 (5-14) on batted balls between 80-99. Just a slight .243 point difference in BABIP.

    Not to mention the perfect-perfect contact hits, which were 7-2 in favour of myself.

    So to recap!!

    I had nearly twice as many batted balls over 100, batted .243 points lower on balls hit between 80-99, had more than three times as many perfect perfect swings yet had 6 HRs to my opponents 9 and lost by 5.

    This is brutal SDS.

    And to those who are gonna reply “that’s baseball” what else do you expect me to do? The games hitting engine is basically randomized for how swing timing and pci placement impact exit velo. You’d rather me swing just late a touch under the ball for a HR than perfect perfect for a single? User input should matter. Can we have a complete sim/arcade mode where the winner of the game is entirely based on user input and not just random calibration of the hitting engine? thanks. Would love to stop losing games to opponents getting bailed by the engine.

    SaveFarris_PSNS YOSHI24_XBLY 2 Replies Last reply
    0
  • x-814-x-MAFIA-x_PSNX Offline
    x-814-x-MAFIA-x_PSNX Offline
    x-814-x-MAFIA-x_PSN
    wrote last edited by
    #2

    How come nobody ever makes a post saying that the game screwed over their opponent?

    Sarge1387_PSNS Barfy Bad Gas_XBLB 2 Replies Last reply
    8
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    wrote last edited by The_Joneser_PSN
    #3

    So… you both had very good offensive games but he hit 3 more home runs and won by 5. And this means the hitting engine is “randomized.”

    I’m not going to look, but I wonder how many of the other guy’s batted balls “between 80-99” were actually well over 90… my guess would be more than the poster, since the other guy hit 9 HRs in total, but only 5 came off of exit velocities higher than 100. And why choose 80-99, when the types of hits at either end of that spectrum are very, very different?

    It’s interesting the things a human mind can convince itself of when the alternative is that someone else did better than you did when it mattered… Statistics can be reported in ways that support a version of the narrative the reporter likes best, and just because you don’t know or understand how other factors aside from placement and timing affected the result doesn’t mean it must therefore be a “random calibration of the hitting engine.”

    VortexNukezz_PSNV 1 Reply Last reply
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  • ref479ode_PSNR Offline
    ref479ode_PSNR Offline
    ref479ode_PSN
    wrote last edited by
    #4

    I do feel this is a bigger issue than in previous games and your outcome is quite common this year

    1 Reply Last reply
    0
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    replied to Guest last edited by
    #5

    @VortexNukezz_PSN said in User Input Doesn’t Matter:

    The games hitting engine is basically randomized for how swing timing and pci placement impact exit velo.

    If that's true, I'd have a much better record.

    1 Reply Last reply
    1
  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    replied to Guest last edited by
    #6

    @x-814-x-MAFIA-x_PSN

    We've 100% won coop games we've had no business winning, and I feel for them because we've been on the other end as well.

    We take the W, but sometimes it cheapens it a bit when we know why we won

    1 Reply Last reply
    0
  • Barfy Bad Gas_XBLB Offline
    Barfy Bad Gas_XBLB Offline
    Barfy Bad Gas_XBL
    replied to Guest last edited by
    #7

    @x-814-x-MAFIA-x_PSN I have before... i think it was on reddit... I was told "never apologize for beating someone" lmao.

    1 Reply Last reply
    1
  • VortexNukezz_PSNV Offline
    VortexNukezz_PSNV Offline
    VortexNukezz_PSN
    replied to Guest last edited by
    #8

    @The_Joneser_PSN

    80-99 is one of the 3 available options for filtering based on exit velo, not some random range I pulled out of nowhere to manipulate data.

    Spare me with the “you both had good offensive games” when it’s clearly lopsided in favour one way, and not in the way of the player with objectively better user input.

    1 Reply Last reply
    0
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote last edited by
    #9

    13 BIP at 100+ EV , 7 perfect hits in 1 game. That's a 3-5 game total for a lot of ppl vs the CPU, against all these outlier max break pitchers H2H....that could be 10 games give or take.
    So don't be offended when ppl don't accept that you're getting screwed when hitting 5-10 times better than they do

    1 Reply Last reply
    1
  • YOSHI24_XBLY Offline
    YOSHI24_XBLY Offline
    YOSHI24_XBL
    replied to Guest last edited by
    #10

    @VortexNukezz_PSN the title does not reflect the OP imo … To me it looks like you guys had a good offensive game. The opponent was somewhat luckier and won the game … in other words: it could have gone the other way. But baseball is not the summation of who had more hits over a specific EV …
    To get back to my initial sentence. Your input mattered … a lot … otherwise you would not have had these many HR on EV over 100 mph …

    1 Reply Last reply
    0

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