Pitching in a nutshell
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There has been a lot said about the pitching in the game this year and for good reason.
I know none of you need more complaints about it but I think the most basic thing that needs to change is that a pitcher should not have to struggle to throw his primary pitch for a strike, regardless of input method.
It is fine if it gets a bit more challenging to throw dots on the corners, but the average strike percentage among MLB pitchers is about 62%.
This seems really obvious, but the way the game plays right now, I don’t think this is the case. Now I realize many of us are trying to dot the corners or throw out of the zone, and that is fine, but if a player is behind 2-0 and wants to come into the zone, it should be fairly easy to do so.
I don’t want to fight with the interface to throw a 2-0 pitch in the zone.
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You have to throw pitches down the middle so the opponent can hit them to the moon and even then if you dont hit perfect on the meter it may not get in the zone, or the umpire will call a ball completely in the zone a ball to give you a 3-0 count. Most often when i give up a run its due to a hanging curveball that was put 6 inches below the zone or a high fastball above the zone that magically locates as a homerun meatball down the middle and in the wheelhouse. When i am hitting i dont seem to get the same results but it changes from one game to the next where every ball is squared up and is a fly ball or grounder. The next game i can hit balls out of the zone for oppo no doubt bombs.
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@halfbutt said in Pitching in a nutshell:
There has been a lot said about the pitching in the game this year and for good reason.
I know none of you need more complaints about it but I think the most basic thing that needs to change is that a pitcher should not have to struggle to throw his primary pitch for a strike, regardless of input method.
It is fine if it gets a bit more challenging to throw dots on the corners, but the average strike percentage among MLB pitchers is about 62%.
This seems really obvious, but the way the game plays right now, I don’t think this is the case. Now I realize many of us are trying to dot the corners or throw out of the zone, and that is fine, but if a player is behind 2-0 and wants to come into the zone, it should be fairly easy to do so.
I don’t want to fight with the interface to throw a 2-0 pitch in the zone.
I agree with you completely. Anyone with control under 70 is a crapshoot. I hit perfect meter back to back with Ryan. Both times, it was 4-5 inches away from the target, which was down the middle. I just don't understand with the technology and the only game SDS makes, this is all they can come up with.
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I think at this point it must be by design. There really isn’t a better explanation.
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@halfbutt said in Pitching in a nutshell:
There has been a lot said about the pitching in the game this year and for good reason.
I know none of you need more complaints about it but I think the most basic thing that needs to change is that a pitcher should not have to struggle to throw his primary pitch for a strike, regardless of input method.
It is fine if it gets a bit more challenging to throw dots on the corners, but the average strike percentage among MLB pitchers is about 62%.
This seems really obvious, but the way the game plays right now, I don’t think this is the case. Now I realize many of us are trying to dot the corners or throw out of the zone, and that is fine, but if a player is behind 2-0 and wants to come into the zone, it should be fairly easy to do so.
I don’t want to fight with the interface to throw a 2-0 pitch in the zone.
U lost me at regardless of the input. What if my intention it to throw that pitch outside for a ball to try to get him to chase. But by your way it would be a strike that could get killed. I waste pitches all the tim on bad players that chase.
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I may have misunderstood. I do agree pitching is but I domt think the primary pitch should always be a strike if I want
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I don’t want to fight with the interface to throw a 2-0 pitch in the zone.
U lost me at regardless of the input. What if my intention it to throw that pitch outside for a ball to try to get him to chase. But by your way it would be a strike that could get killed. I waste pitches all the tim on bad players that chase.
I simply meant regardless of whether the user is pitching with analog, pulse or meter. I’m not suggesting pitches turn into strikes by themselves, I’m saying we should be able to throw strikes if we want to (or balls if we want to).
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@halfbutt said in Pitching in a nutshell:
I think at this point it must be by design. There really isn’t a better explanation.
Couple theories I've seen say its to help directional hitters get more hittable balls. Kinda makes sense.
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@K_Rich57 said in Pitching in a nutshell:
I may have misunderstood. I do agree pitching is but I domt think the primary pitch should always be a strike if I want
I understand what he is saying. There are times im behind in the count and literally can't throw a fb down the middle lol
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@j9milz said in Pitching in a nutshell:
@halfbutt said in Pitching in a nutshell:
I think at this point it must be by design. There really isn’t a better explanation.
Couple theories I've seen say its to help directional hitters get more hittable balls. Kinda makes sense.
See this is the problem if true. Nobody else's game should be dumbed down to help less skilled players. Sds should just come up with better match making to not have good players playing bad players.
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@halfbutt said in Pitching in a nutshell:
I don’t want to fight with the interface to throw a 2-0 pitch in the zone.
U lost me at regardless of the input. What if my intention it to throw that pitch outside for a ball to try to get him to chase. But by your way it would be a strike that could get killed. I waste pitches all the tim on bad players that chase.
I simply meant regardless of whether the user is pitching with analog, pulse or meter. I’m not suggesting pitches turn into strikes by themselves, I’m saying we should be able to throw strikes if we want to (or balls if we want to).
That's why I pointed out I may have misunderstood. I agree with u 100
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@j9milz said in Pitching in a nutshell:
@K_Rich57 said in Pitching in a nutshell:
I may have misunderstood. I do agree pitching is but I domt think the primary pitch should always be a strike if I want
I understand what he is saying. There are times im behind in the count and literally can't throw a fb down the middle lol
Throwing balls down the middle is the easiest thing in the world for me. I throw 50 balls down the middle every game with at least 8 getting hit for HR's. It feels like my controller is auto programmed to throw down the middle. When I try to hit an edge it is almost always a foot out or right down the middle.
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It's a very small strike zone when pitching in a nutshell
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@bjannan said in Pitching in a nutshell:
It's a very small strike zone when pitching in a nutshell
In the all-rodent league, it seems about the right size though.
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@K_Rich57 said in Pitching in a nutshell:
@j9milz said in Pitching in a nutshell:
@halfbutt said in Pitching in a nutshell:
I think at this point it must be by design. There really isn’t a better explanation.
Couple theories I've seen say its to help directional hitters get more hittable balls. Kinda makes sense.
See this is the problem if true. Nobody else's game should be dumbed down to help less skilled players. Sds should just come up with better match making to not have good players playing bad players.
Yeah, I wish that theory didn’t sound plausible. No matter my opponent, there is bound to be an at bat where I just can’t throw a strike for the life of me. I wish the game didn’t try to create chances for the losing team.
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