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Issues with MOMENTS

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  • Punk-Rocker19958_PSNP Offline
    Punk-Rocker19958_PSNP Offline
    Punk-Rocker19958_PSN
    wrote on last edited by Punk-Rocker19958_PSN
    #1

    Dear SDS,

    Moments are meant to be quick and efficient. I shouldn’t be playing one moment for no longer than a few “moments”. Quick and easy. Especially if the moment requires the player to get two home runs or eight total bases. That means the CPU needs to throw the ball in the zone a bit more efficiently instead of spamming the outside zone.

    Furthermore, SDS, the game is due for a huge maintenance overhaul. For example, the yordan moment in the Moments of Glory program is bugged. As well as many other moments in the program. There has been plenty of times where I have squared up a ball in the green perfectly and result ended in a pop out or a ground out when it should have been a HR or XBH. There is definitely a delay with ball to bat contact with the PCI. Where you really notice the bat the ball issue. Is when a player plays the CPU in a nine inning game.

    Again, remember, moments need to be quick. The moments shouldn’t be programmed to replicate a showdown or an extreme moment. My time is valuable, and I don’t have all day to play one moment over and over again.

    Dolenz_PSND jake98833_PSNJ 2 Replies Last reply
    0
  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest on last edited by
    #2

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    Moments are meant to be quick and efficient.

    Where have moments been defined as "Quick and Efficient"?

    Some are some are not. It has always been that way.

    Punk-Rocker19958_PSNP YOSHI24_MLBTSY 2 Replies Last reply
    3
  • Punk-Rocker19958_PSNP Offline
    Punk-Rocker19958_PSNP Offline
    Punk-Rocker19958_PSN
    replied to Guest on last edited by Punk-Rocker19958_PSN
    #3

    @Dolenz_PSN clearly you’re better at this game than me. Maybe you should become a content creator and teach players that struggle how to complete each moment “quickly and efficiently”. I’m open to suggestions.

    Dolenz64_XBLD Easy_Duhz_It__PSNE 2 Replies Last reply
    0
  • Dolenz64_XBLD Offline
    Dolenz64_XBLD Offline
    Dolenz64_XBL
    replied to Guest on last edited by
    #4

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    @Dolenz_PSN clearly you’re better at this game than me. Maybe you should become a content creator and teach players that struggle how to complete each moment “quickly and efficiently”. I’m open to suggestions.

    I'm not claiming to be great I am merely asking where you got the idea that Moments are supposed to be "quick and efficient". Those are your words not mine.

    I'm simply saying that I have never heard any official word that their purpose was to be quick or efficient. I struggle with some moments as much as the next person.

    Easy_Duhz_It__PSNE 1 Reply Last reply
    0
  • YOSHI24_MLBTSY Offline
    YOSHI24_MLBTSY Offline
    YOSHI24_MLBTS
    replied to Guest on last edited by
    #5

    @Dolenz_PSN said in Issues with MOMENTS:

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    Moments are meant to be quick and efficient.

    Where have moments been defined as "Quick and Efficient"?

    Some are some are not. It has always been that way.

    and it is awesome that some of them are more challenging than others … you gotta have to earn them (and yes, the McCovey-Moment took quite some time for me, yet the moments program was super fun)

    1 Reply Last reply
    0
  • Crimson_Monk_PSNC Offline
    Crimson_Monk_PSNC Offline
    Crimson_Monk_PSN
    wrote on last edited by
    #6

    the mccovey moment took me the longest, the rest took one or a few tries. No problems with any of them. And the "glitched Jordan moment", I finished it in 3 at bats with 2 bombs don't see any issue there

    1 Reply Last reply
    0
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #7

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    @Dolenz_PSN clearly you’re better at this game than me. Maybe you should become a content creator and teach players that struggle how to complete each moment “quickly and efficiently”. I’m open to suggestions.

    Rule number 1. Don't suck.

    Rule number 2. Dont swing at everything.

    Rule number 3. See rule number 1 and rule number 2 to remind yourself not to suck and not to swing at everything.

    1 Reply Last reply
    1
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #8

    @Dolenz64_XBL said in Issues with MOMENTS:

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    @Dolenz_PSN clearly you’re better at this game than me. Maybe you should become a content creator and teach players that struggle how to complete each moment “quickly and efficiently”. I’m open to suggestions.

    I'm not claiming to be great I am merely asking where you got the idea that Moments are supposed to be "quick and efficient". Those are your words not mine.

    I'm simply saying that I have never heard any official word that their purpose was to be quick or efficient. I struggle with some moments as much as the next person.

    I'm guessing he's using the "logic" that they're called moments so they shouldn't take longer than a moment.

    YOSHI24_MLBTSY 1 Reply Last reply
    0
  • jaychvz_XBLJ Offline
    jaychvz_XBLJ Offline
    jaychvz_XBL
    wrote on last edited by
    #9

    I kinda agree with the OP . Throw more strikes .

    1 Reply Last reply
    0
  • YOSHI24_MLBTSY Offline
    YOSHI24_MLBTSY Offline
    YOSHI24_MLBTS
    replied to Guest on last edited by
    #10

    @Easy_Duhz_It__PSN true … and also: If they throw out content (which lots of people are asking for) then we have nothing to play for. They are doing an awesome job with programs in the 2nd half imo

    1 Reply Last reply
    0
  • jake98833_PSNJ Offline
    jake98833_PSNJ Offline
    jake98833_PSN
    replied to Guest on last edited by
    #11

    @Punk-Rocker19958_PSN said in Issues with MOMENTS:

    Dear SDS,

    Moments are meant to be quick and efficient. I shouldn’t be playing one moment for no longer than a few “moments”. Quick and easy. Especially if the moment requires the player to get two home runs or eight total bases. That means the CPU needs to throw the ball in the zone a bit more efficiently instead of spamming the outside zone.

    Furthermore, SDS, the game is due for a huge maintenance overhaul. For example, the yordan moment in the Moments of Glory program is bugged. As well as many other moments in the program. There has been plenty of times where I have squared up a ball in the green perfectly and result ended in a pop out or a ground out when it should have been a HR or XBH. There is definitely a delay with ball to bat contact with the PCI. Where you really notice the bat the ball issue. Is when a player plays the CPU in a nine inning game.

    Again, remember, moments need to be quick. The moments shouldn’t be programmed to replicate a showdown or an extreme moment. My time is valuable, and I don’t have all day to play one moment over and over again.

    Quick and efficient... 2019 was non-stop trolling from the devs when Storylines was first introduced

    1 Reply Last reply
    0
  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    wrote on last edited by
    #12

    I'm suggesting one of two things: If we have one AB to accomplish something...have the pitcher throw more strikes. Not meatballs, just more strikes.

    OR

    If we get plunked or walked...we get another AB in the game. Tired of failing a moment because the pitcher thinks the strike zone it 36 x 48

    1 Reply Last reply
    1

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