Full Swing…He Held
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Just rage quit a game where Mookie Betts made a FULL swing was appealed and said he didn’t go. Next batter the guy smashes a homerun with two outs…
How can something be this bad?
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I call bs , he may have fully checked swing but not full swing . There are check swings that were the batter barely moves and there are check swings were the batter almost takes an actual swing where you see the whole bat but it doesn't cross the plate . I believe the rng on those is based on discipline but not sure.
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@Dookie-Possum
That was 3/4 swing, but yeah, he definitely went. Terrible call. -
My apologies, that was a terrible call .
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I have said this when people complain about blown tags and runner being called out at first.
I would bet almost any amount of money that the game determines the outcome first and then tries to match up a proper animation rather than the game making a call based on the animation.
To me the call is always correct and it is the animation that was bad. Now, should SDS work to get these two things to match up better than they currently do? Yes.
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@Dookie-Possum hell yeah smack the proof in here. That sucks.
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@Dolenz64 did you not watch the replay of the swing? It was absolutely a full swing. I can't agree with what you said about calls always being right and it's the animation because an umpire will call strikes balls many times even when the ball clearly went across the plate and in the zone. Ranked it's supposed to have perfect umpires but strikes that perfectly dot the zone are called balls many times. There's not much of an animation glitch that can happen there as the ball is always registers somewhere in the zone.
In OPs check swing replay you can clearly see a full swing in both game and replay.
Can't say the call was right and the animation wrong. -
@AdeptOfMemory said in Full Swing…He Held:
@Dolenz64 did you not watch the replay of the swing? It was absolutely a full swing.
I did and in real life it would be an egregiously awful call.
You don't have to buy into my theory. That is fine. I already said that SDS needs to improve the consistency between calls and animations.
As I have said, I have seen these posts many times over the years that I have been playing, although usually it is a close play at first or a tag play. The only reasonable explanation is that the call is computed and then they try and use the proper animation. Sometimes it obviously misses the mark.
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Ppl now days expect absolute perfection in a imperfect world. It's a video game they have glitches and when playing online the amount of data being sent back and forth there is going to be issues. It looked like it lagged or glitched at the end it's not perfect and ppl making a huge deal over something as dumb as this like it's the end of the world is just pathetic. It's a video game get over it
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@RussianMW3 Imagine if we took this position for other things in life like our cars, homes, grills, baseball equipment, school equipment, literally anything and we just went shrug "so what if it sucks and doesn't work the way it's supposed to?? You just need to pay the money and if it doesn't work well then too bad!" What horrible logic. What a horrible way to feed into letting companies get away with building [censored] product as you just settle and get beaten down with mediocre [censored]. You are a part of the reason SDS see ZERO reasons to improve. You give them money, they make a [censored] product, others criticize them, and you're here to be like "look guys it's just money and there's nothing you can do!" Something tells me you live with your parents and don't have bills because you clearly don't have this happen to you anywhere else in life.
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@Dolenz64
The amount of times I’ve been thrown out stealing second because for some reason my animation is to ever so slightly pull my base-reaching hand back away from the bag JUST ENOUGH to allow the SS to tag me…it’s a stupid animation and I’ve no idea why you do the opposite of what any headfirst slider would be doing but meh
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I’m fully convinced this game is RNG this year worse than it’s ever been. I’ve been in countless games in key situation especially in the later innings where my defense just bobbles a ball or lets a simple grounder go out of the gloved. Or someone steals and my catcher drops the ball when trying to pick off. It always happens in key situations and ur best bet is to not have a slight lead going into the 9th. I’ve found way more success and better outcomes on hits and all kinds of [censored] if I’m down going into the 9th. It’s ridiculous
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