I was just wondering the reason behind your HR count going from 255 to 0
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@SuHoIcTe_XBL said in I was just wondering the reason behind your HR count going from 255 to 0:
@Easy_Duhz_It_ said in I was just wondering the reason behind your HR count going from 255 to 0:
lol.....lol....w...t....f?
Yeah, im playing on casual which kinda of makes it easy but now some of the stats are messed up which isn't helpful
The thing is that it is the only stat that turned over at 255
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@SuHoIcTe_XBL said in I was just wondering the reason behind your HR count going from 255 to 0:
I was just playing MLB the show, and saw that my hr count went from 255 to 0. Is there a reason behind this, im just pretty frustrated that this happen because I had thought that I broke my game. I became hard to get the triple crown.
It has something to do with programming. It's been that way as far back as I can remember. Better than 64 or 128.
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It's data storage, they use a single byte to retain that particular data and 255 is the most a single byte can store.
1 byte = 8 bits.
Somebody else would have to explain it properly but that's the "English" version.
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@Hellsteeth30_XBL said in I was just wondering the reason behind your HR count going from 255 to 0:
It's data storage, they use a single byte to retain that particular data and 255 is the most a single byte can store.
1 byte = 8 bits.
Somebody else would have to explain it properly but that's the "English" version.
A bit has two states...1 or 0. A byte having 8 bits means it has two to the eighth power, or 256, possible states which means with one byte it can count from 0 to 255 before resetting back to 0. SDS has coded their game to count homeruns in a season into a single byte hence why hitting 256 homeruns in a seasons resets back to 0 homeruns.
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@dap1234567890 said in I was just wondering the reason behind your HR count going from 255 to 0:
@Hellsteeth30_XBL said in I was just wondering the reason behind your HR count going from 255 to 0:
It's data storage, they use a single byte to retain that particular data and 255 is the most a single byte can store.
1 byte = 8 bits.
Somebody else would have to explain it properly but that's the "English" version.
A bit has two states...1 or 0. A byte having 8 bits means it has two to the eighth power, or 256, possible states which means with one byte it can count from 0 to 255 before resetting back to 0. SDS has coded their game to count homeruns in a season into a single byte hence why hitting 256 homeruns in a seasons resets back to 0 homeruns.
What he said.
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To add to the previous explanation, the ‘byte’ data type takes up the least amount of space of all of the possible numeric data types. So I guess it was chosen thinking nobody will hit more than 255 home runs. Or that it’s so unlikely that the 50% saving in storage (next size up is 2 bytes or max 65535 home runs) outweighs the inconvenience to those players that do.
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Diamond Dynasty? huh? the answer is Diamond Dynasty
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@SuHoIcTe_XBL said in I was just wondering the reason behind your HR count going from 255 to 0:
I was just playing MLB the show, and saw that my hr count went from 255 to 0. Is there a reason behind this,
Y2K. Seriously.
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This has been a problem for years, they won't fix it, they don't even look at this forum. This whole forum is literally just a place for people to get their anger out at how lazy the developers are. The developers actually touching a computer to fix their broken game is apparently too much to ask for.
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The value for RBIs works completely fine, they could just change the HR value to be the same, but that would require them to do work, which they will never do.
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