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My thoughts on the hitting engine as a consistent World Series player

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  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #9

    @codywolfgang_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    For all of the plebs whose one excuse is the same tired one we've heard for years...if it is the "Plate Coverage Indicator" why...can you not even touch the ball with the PCI and still foul it off? It's not covering the area of the plate indicated so using your logic why would you actually make contact with the ball? It's terrible and lazy game design and because the majority of people CANNOT think for themselves, they just go along with it and the poor excuse given.

    Because the Plate Coverage Indicator is controlling the area where the hitter is looking. So the PCI may not be directly on the ball, but depending on the timing of the swing the bat can still make contact with the ball. The feedback shows you where the PCI and ball was when contact was made.

    Here is a common complaint I see for example. I buried that curveball but he still fouled it off with early timing and the PCI wasn't on it. That's because with early timing the barrel gets out to the ball before it gets to where you aimed it. That top down view gives you a sense of where contact was made with the ball in terms of Infront of, over, or behind the plate. It also shows if contact was towards the hands, sweet spot, or near the end. The only thing we don't see and sometimes is the problem is where the bat hits on the ball in terms of below, middle, or on top. Depending on what difficulty you're playing on, the PCI size is different. But generally if the PCI is in the neighborhood contact can be made depending on timing and pitch location.

    In that example the hitter is getting PCI down enough to have the hitter's eyes in the right area. The early timing of a swing means the bat catches the ball out in front of the plate before it's gets all the way down where it was aimed.

    This isn't making excuses, it's explaining the game and how it works. You either lack the ability to understand this, or just want to bury your head in the sand and get mad at people over it.

    It is not a perfect system and there are issues at times. Some of that is less PCI issues than it is early timing being OP for exit velocity. Based on some Custom BP practice I've noticed the PCI shrinking as it goes out of the zone has limited contact. This was on HOF. I would wager it was better on Legend and worse on AS. Given the PCI size discrepancy it would make sense anyways. I still hate AS difficulty with a passion.

    Bro you just spent that much time explaining just how convoluted, unnecessary and broken the system is and you still haven't made anymore sense why the PCI (which is now supposedly where the batter is looking, but that doesn't make a lick of sense either because if you don't have eyes on the ball you won't hit it, but I digress) doesn't even have to be close to the ball to make contact. It doesn't matter how it works, just the fact that it doesn't for the players of this game. It's not actual physics, rather a series of predetermined outcomes you just happen to have a slight amount of control over, but even then the game dictates when you can and when you cannot get a hit based on real life stats input into an algorithm to determine where the ball goes before you even swing the bat due to what count you have. Other than bunting and stealing which is the one thing people are able to exploit consistently because of poor game design. It's a poorly designed system desperately in need of an overhaul, just like the rest of the game, but they won't. Instead they will just charge hand over fist for a game that hasn't made any significant gameplay advancements in about 15 years.

    There is no point in wasting time arguing with apologists. It is evident something is not right with the system. It is a fact and for someone to argue otherwise is just trying to troll you/frustrate you.

    You're right. I'm just a frustrated baseball fan who wants the game to be great for everyone, that's all.

    CodyWolfgang_XBLC eatyum_PSNE 2 Replies Last reply
    2
  • T00MuchHam_XBLT Offline
    T00MuchHam_XBLT Offline
    T00MuchHam_XBL
    replied to Guest on last edited by
    #10

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    BigDadT92_PSNB 1 Reply Last reply
    2
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by BigDadT92_PSN
    #11

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    T00MuchHam_XBLT 1 Reply Last reply
    0
  • CodyWolfgang_XBLC Offline
    CodyWolfgang_XBLC Offline
    CodyWolfgang_XBL
    replied to Guest on last edited by
    #12

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @codywolfgang_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    For all of the plebs whose one excuse is the same tired one we've heard for years...if it is the "Plate Coverage Indicator" why...can you not even touch the ball with the PCI and still foul it off? It's not covering the area of the plate indicated so using your logic why would you actually make contact with the ball? It's terrible and lazy game design and because the majority of people CANNOT think for themselves, they just go along with it and the poor excuse given.

    Because the Plate Coverage Indicator is controlling the area where the hitter is looking. So the PCI may not be directly on the ball, but depending on the timing of the swing the bat can still make contact with the ball. The feedback shows you where the PCI and ball was when contact was made.

    Here is a common complaint I see for example. I buried that curveball but he still fouled it off with early timing and the PCI wasn't on it. That's because with early timing the barrel gets out to the ball before it gets to where you aimed it. That top down view gives you a sense of where contact was made with the ball in terms of Infront of, over, or behind the plate. It also shows if contact was towards the hands, sweet spot, or near the end. The only thing we don't see and sometimes is the problem is where the bat hits on the ball in terms of below, middle, or on top. Depending on what difficulty you're playing on, the PCI size is different. But generally if the PCI is in the neighborhood contact can be made depending on timing and pitch location.

    In that example the hitter is getting PCI down enough to have the hitter's eyes in the right area. The early timing of a swing means the bat catches the ball out in front of the plate before it's gets all the way down where it was aimed.

    This isn't making excuses, it's explaining the game and how it works. You either lack the ability to understand this, or just want to bury your head in the sand and get mad at people over it.

    It is not a perfect system and there are issues at times. Some of that is less PCI issues than it is early timing being OP for exit velocity. Based on some Custom BP practice I've noticed the PCI shrinking as it goes out of the zone has limited contact. This was on HOF. I would wager it was better on Legend and worse on AS. Given the PCI size discrepancy it would make sense anyways. I still hate AS difficulty with a passion.

    Bro you just spent that much time explaining just how convoluted, unnecessary and broken the system is and you still haven't made anymore sense why the PCI (which is now supposedly where the batter is looking, but that doesn't make a lick of sense either because if you don't have eyes on the ball you won't hit it, but I digress) doesn't even have to be close to the ball to make contact. It doesn't matter how it works, just the fact that it doesn't for the players of this game. It's not actual physics, rather a series of predetermined outcomes you just happen to have a slight amount of control over, but even then the game dictates when you can and when you cannot get a hit based on real life stats input into an algorithm to determine where the ball goes before you even swing the bat due to what count you have. Other than bunting and stealing which is the one thing people are able to exploit consistently because of poor game design. It's a poorly designed system desperately in need of an overhaul, just like the rest of the game, but they won't. Instead they will just charge hand over fist for a game that hasn't made any significant gameplay advancements in about 15 years.

    There is no point in wasting time arguing with apologists. It is evident something is not right with the system. It is a fact and for someone to argue otherwise is just trying to troll you/frustrate you.

    You're right. I'm just a frustrated baseball fan who wants the game to be great for everyone, that's all.

    I feel your pain.

    1 Reply Last reply
    2
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #13

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @codywolfgang_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    For all of the plebs whose one excuse is the same tired one we've heard for years...if it is the "Plate Coverage Indicator" why...can you not even touch the ball with the PCI and still foul it off? It's not covering the area of the plate indicated so using your logic why would you actually make contact with the ball? It's terrible and lazy game design and because the majority of people CANNOT think for themselves, they just go along with it and the poor excuse given.

    Because the Plate Coverage Indicator is controlling the area where the hitter is looking. So the PCI may not be directly on the ball, but depending on the timing of the swing the bat can still make contact with the ball. The feedback shows you where the PCI and ball was when contact was made.

    Here is a common complaint I see for example. I buried that curveball but he still fouled it off with early timing and the PCI wasn't on it. That's because with early timing the barrel gets out to the ball before it gets to where you aimed it. That top down view gives you a sense of where contact was made with the ball in terms of Infront of, over, or behind the plate. It also shows if contact was towards the hands, sweet spot, or near the end. The only thing we don't see and sometimes is the problem is where the bat hits on the ball in terms of below, middle, or on top. Depending on what difficulty you're playing on, the PCI size is different. But generally if the PCI is in the neighborhood contact can be made depending on timing and pitch location.

    In that example the hitter is getting PCI down enough to have the hitter's eyes in the right area. The early timing of a swing means the bat catches the ball out in front of the plate before it's gets all the way down where it was aimed.

    This isn't making excuses, it's explaining the game and how it works. You either lack the ability to understand this, or just want to bury your head in the sand and get mad at people over it.

    It is not a perfect system and there are issues at times. Some of that is less PCI issues than it is early timing being OP for exit velocity. Based on some Custom BP practice I've noticed the PCI shrinking as it goes out of the zone has limited contact. This was on HOF. I would wager it was better on Legend and worse on AS. Given the PCI size discrepancy it would make sense anyways. I still hate AS difficulty with a passion.

    Bro you just spent that much time explaining just how convoluted, unnecessary and broken the system is and you still haven't made anymore sense why the PCI (which is now supposedly where the batter is looking, but that doesn't make a lick of sense either because if you don't have eyes on the ball you won't hit it, but I digress) doesn't even have to be close to the ball to make contact. It doesn't matter how it works, just the fact that it doesn't for the players of this game. It's not actual physics, rather a series of predetermined outcomes you just happen to have a slight amount of control over, but even then the game dictates when you can and when you cannot get a hit based on real life stats input into an algorithm to determine where the ball goes before you even swing the bat due to what count you have. Other than bunting and stealing which is the one thing people are able to exploit consistently because of poor game design. It's a poorly designed system desperately in need of an overhaul, just like the rest of the game, but they won't. Instead they will just charge hand over fist for a game that hasn't made any significant gameplay advancements in about 15 years.

    There is no point in wasting time arguing with apologists. It is evident something is not right with the system. It is a fact and for someone to argue otherwise is just trying to troll you/frustrate you.

    You're right. I'm just a frustrated baseball fan who wants the game to be great for everyone, that's all.

    That's impossible, because not everyone agrees on how to make the game great.

    Side not, not that I disagree with your original points, but how come every time someone someone "complains" , that person tries to paint themselves as some knight in shining armor? Lets be honest here, you aren't trying to make the game great for everyone, because some directional users would love for that type of hitting to be more competitive in ranked, and I'm sure you (and I), would not want to see that because it lessens the skill gap.

    BigDadT92_PSNB 1 Reply Last reply
    1
  • thepapadell_XBLT Offline
    thepapadell_XBLT Offline
    thepapadell_XBL
    wrote on last edited by
    #14

    I agree that going to the opposite field feels better. I find inside pitches to be a bit of a mystery timing wise so far. Pitches that I typically smoke in 21 are being blown by me. When I speed up to try and pull that inside pitch, I'm yanking them foul if I'm making contact. This is probably due to some rust as I haven't played 21 lately but the timing window definitely feels tighter as well. Overall I feel timing windows are tighter and that's probably a good thing overall.

    BigDadT92_PSNB 1 Reply Last reply
    1
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #15

    @eatyum_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @codywolfgang_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    For all of the plebs whose one excuse is the same tired one we've heard for years...if it is the "Plate Coverage Indicator" why...can you not even touch the ball with the PCI and still foul it off? It's not covering the area of the plate indicated so using your logic why would you actually make contact with the ball? It's terrible and lazy game design and because the majority of people CANNOT think for themselves, they just go along with it and the poor excuse given.

    Because the Plate Coverage Indicator is controlling the area where the hitter is looking. So the PCI may not be directly on the ball, but depending on the timing of the swing the bat can still make contact with the ball. The feedback shows you where the PCI and ball was when contact was made.

    Here is a common complaint I see for example. I buried that curveball but he still fouled it off with early timing and the PCI wasn't on it. That's because with early timing the barrel gets out to the ball before it gets to where you aimed it. That top down view gives you a sense of where contact was made with the ball in terms of Infront of, over, or behind the plate. It also shows if contact was towards the hands, sweet spot, or near the end. The only thing we don't see and sometimes is the problem is where the bat hits on the ball in terms of below, middle, or on top. Depending on what difficulty you're playing on, the PCI size is different. But generally if the PCI is in the neighborhood contact can be made depending on timing and pitch location.

    In that example the hitter is getting PCI down enough to have the hitter's eyes in the right area. The early timing of a swing means the bat catches the ball out in front of the plate before it's gets all the way down where it was aimed.

    This isn't making excuses, it's explaining the game and how it works. You either lack the ability to understand this, or just want to bury your head in the sand and get mad at people over it.

    It is not a perfect system and there are issues at times. Some of that is less PCI issues than it is early timing being OP for exit velocity. Based on some Custom BP practice I've noticed the PCI shrinking as it goes out of the zone has limited contact. This was on HOF. I would wager it was better on Legend and worse on AS. Given the PCI size discrepancy it would make sense anyways. I still hate AS difficulty with a passion.

    Bro you just spent that much time explaining just how convoluted, unnecessary and broken the system is and you still haven't made anymore sense why the PCI (which is now supposedly where the batter is looking, but that doesn't make a lick of sense either because if you don't have eyes on the ball you won't hit it, but I digress) doesn't even have to be close to the ball to make contact. It doesn't matter how it works, just the fact that it doesn't for the players of this game. It's not actual physics, rather a series of predetermined outcomes you just happen to have a slight amount of control over, but even then the game dictates when you can and when you cannot get a hit based on real life stats input into an algorithm to determine where the ball goes before you even swing the bat due to what count you have. Other than bunting and stealing which is the one thing people are able to exploit consistently because of poor game design. It's a poorly designed system desperately in need of an overhaul, just like the rest of the game, but they won't. Instead they will just charge hand over fist for a game that hasn't made any significant gameplay advancements in about 15 years.

    There is no point in wasting time arguing with apologists. It is evident something is not right with the system. It is a fact and for someone to argue otherwise is just trying to troll you/frustrate you.

    You're right. I'm just a frustrated baseball fan who wants the game to be great for everyone, that's all.

    That's impossible, because not everyone agrees on how to make the game great.

    Side not, not that I disagree with your original points, but how come every time someone someone "complains" , that person tries to paint themselves as some knight in shining armor? Lets be honest here, you aren't trying to make the game great for everyone, because some directional users would love for that type of hitting to be more competitive in ranked, and I'm sure you (and I), would not want to see that because it lessens the skill gap.

    I want the game to be great for the people who put in the work to be good at it. Not my fault people want the easiest path to success instead of playing and getting better year by year like a like of the veteran players. I want anyone who absolutely smokes a pitch in a clutch situation be able to be rewarded for it and anyone who misses the ball completely to not be bailed out because they are new and complain about striking out too much. Directional hitting takes the least amount of skill to use so it should be harder to be rewarded for it. This is a skill game. Not a participation game, you should be rewarded for skill and not punished because your opponent doesn't want to put in the practice before hopping online to face someone who has put in the time.

    1 Reply Last reply
    1
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #16

    @thepapadell_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    I agree that going to the opposite field feels better. I find inside pitches to be a bit of a mystery timing wise so far. Pitches that I typically smoke in 21 are being blown by me. When I speed up to try and pull that inside pitch, I'm yanking them foul if I'm making contact. This is probably due to some rust as I haven't played 21 lately but the timing window definitely feels tighter as well. Overall I feel timing windows are tighter and that's probably a good thing overall.

    There needs to be a way to consistently keep inside sinkers and fastballs fair ESPECIALLY on perfect and good timing swings. It's ridiculous how you can be dominated by one pitch and the few times you turn on it it just goes foul.

    1 Reply Last reply
    0
  • T00MuchHam_XBLT Offline
    T00MuchHam_XBLT Offline
    T00MuchHam_XBL
    replied to Guest on last edited by
    #17

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    BigDadT92_PSNB 2 Replies Last reply
    0
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by BigDadT92_PSN
    #18

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    No it is absolute. Too many people just follow whatever someone with power tells them, instead of asking questions and not just being thankful for piles and piles of [censored] to be fed to you. "Please sir, may I have some more?". I am confident in the fact that you should not be able to swing a bat, be nowhere close to the ball, and still make contact. I am also confident in the fact if you barrel up the ball it should go fast. That is absolute, because IT IS BASED OFF OF PHYSICS, NOT ALGORITHMS! The only people who don't think that way are the ones that get bailed out by bad gameplay design.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    0
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #19

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    I'll go outside with my baseball bat, tee and balls and when I swing and I miss...I won't hit a home run. In fact, I won't hit the ball at all!!!! Crazy concept huh? And get this...when I hit the ball with the barrel....IT'S GOING TO BE HIT HARD!!! Egads! What a concept. Idiot.

    1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #20

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    No it is absolute. Too many people just follow whatever someone with power tells them, instead of asking questions and not just being thankful for piles and piles of [censored] to be fed to you. "Please sir, may I have some more?". I am confident in the fact that you should not be able to swing a bat, be nowhere close to the ball, and still make contact. I am also confident in the fact if you barrel up the ball it should go fast. That is absolute, because IT IS BASED OFF OF PHYSICS, NOT ALGORITHMS! The only people who don't think that way are the ones that get bailed out by bad gameplay design.

    Being pedantic here, but our laws of physics are basically a bunch of algorithms so technically speaking…

    BigDadT92_PSNB arvcpa_PSNA 2 Replies Last reply
    0
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #21

    @red_ted_is_back said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    No it is absolute. Too many people just follow whatever someone with power tells them, instead of asking questions and not just being thankful for piles and piles of [censored] to be fed to you. "Please sir, may I have some more?". I am confident in the fact that you should not be able to swing a bat, be nowhere close to the ball, and still make contact. I am also confident in the fact if you barrel up the ball it should go fast. That is absolute, because IT IS BASED OFF OF PHYSICS, NOT ALGORITHMS! The only people who don't think that way are the ones that get bailed out by bad gameplay design.

    Being pedantic here, but our laws of physics are basically a bunch of algorithms so technically speaking…

    Yes, but at least they make sense. Gravity just all of a sudden doesn't reverse direction on Earth for no reason. There are rules and physics that the world abides by at any given time. In this game NOTHING makes sense. I just want consistent, physics based results rather than the algorithms of the game basing the results of a swing on whatever count it is and the real life stats that come with that. You can crush a ball that should leave or be a base hit on an 0-2 count, but because the expected batting average on an 0-2 count is like .138 or something like that the ball will go DIRECTLY to someone to keep that same .138 batting average. What happens when people LIKE hitting in 0-2 counts in real life? Say that they have like a .298 average on 0-2 counts in real life, but they don't benefit from that because the game says that they can't. It's way too restrictive in the way that it plays and that's where the terrible game design comes in play.

    BigDadT92_PSNB 1 Reply Last reply
    0
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #22

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @red_ted_is_back said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @t00muchham_xbl said in My thoughts on the hitting engine as a consistent World Series player:

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @chuck_dizzle29 said in My thoughts on the hitting engine as a consistent World Series player:

    Plate Coverage Indicator, the name is self explanatory. If you don't want to hear it, I wouldn't ask the question then. It won't change the entire guts of the game is built around it.

    The wrong place at the right time (PCI is off but timing is right) will happen and cause hard hits and good results sometimes.

    Yeah. Let me go outside and use my Plate Coverage Indicator to go hit some baseballs...stop with the dumb excuses. I've heard it all before. It doesn't make any sense.

    So in one breath ITS A VIDEO GAME and the next it's absurd for the hitting mechanics to be as they are because they're not realistic in your view. Solid arguement

    My argument is simple, for the idiots who don't understand, SWING BAT-BAT HITS BALL WITH BARREL-BALL GO ZOOOOOOOOOM. SWING BAT-BAT NO WHERE CLOSE TO BALL-BAT MISSES BALL. If you really can't understand that then I have no sympathy.

    You have a perspective and it is not absolute -- at best, its an opinion. Your best bet is to tame the ego. Maybe go outside and play with your PCI.

    No it is absolute. Too many people just follow whatever someone with power tells them, instead of asking questions and not just being thankful for piles and piles of [censored] to be fed to you. "Please sir, may I have some more?". I am confident in the fact that you should not be able to swing a bat, be nowhere close to the ball, and still make contact. I am also confident in the fact if you barrel up the ball it should go fast. That is absolute, because IT IS BASED OFF OF PHYSICS, NOT ALGORITHMS! The only people who don't think that way are the ones that get bailed out by bad gameplay design.

    Being pedantic here, but our laws of physics are basically a bunch of algorithms so technically speaking…

    Yes, but at least they make sense. Gravity just all of a sudden doesn't reverse direction on Earth for no reason. There are rules and physics that the world abides by at any given time. In this game NOTHING makes sense. I just want consistent, physics based results rather than the algorithms of the game basing the results of a swing on whatever count it is and the real life stats that come with that. You can crush a ball that should leave or be a base hit on an 0-2 count, but because the expected batting average on an 0-2 count is like .138 or something like that the game will force the ball will go DIRECTLY to someone to keep that same .138 batting average. What happens when people LIKE hitting in 0-2 counts in real life? Say that they have like a .298 average on 0-2 counts in real life, but they don't benefit from that because the game says that they can't. It's way too restrictive in the way that it plays and that's where the terrible game design comes in play.

    1 Reply Last reply
    0
  • DaGooseLoose_PSND Offline
    DaGooseLoose_PSND Offline
    DaGooseLoose_PSN
    wrote on last edited by
    #23

    OP’s post is spot on. Quality of contact should absolutely scale with how centered up the ball was in the PCI. Exit velo should probably also scale with how close to the center of the PCI the ball is.

    I’m down to get rid of outer PCI. Make vision/contact create total PCI size. If you miss, you should miss.

    BigDadT92_PSNB 1 Reply Last reply
    1
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #24

    @dagooseloose_psn said in My thoughts on the hitting engine as a consistent World Series player:

    OP’s post is spot on. Quality of contact should absolutely scale with how centered up the ball was in the PCI. Exit velo should probably also scale with how close to the center of the PCI the ball is.

    I’m down to get rid of outer PCI. Make vision/contact create total PCI size. If you miss, you should miss.

    This guy gets it! Thank you good sir or madame!

    1 Reply Last reply
    0
  • jake2140_PSNJ Offline
    jake2140_PSNJ Offline
    jake2140_PSN
    wrote on last edited by
    #25

    I'm really hoping the angry hard core gamers that are not enjoying the tech test move on. So please, pretty please with sugar on top don't waste your money on the game. Let the TRASH players or what i like to call recreational players like myself enjoy the game. So take that $60 and buy a book I'd start with "What's Next after High School" by Juliet Murphy

    BigDadT92_PSNB 2 Replies Last reply
    1
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #26

    @jake2140_psn said in My thoughts on the hitting engine as a consistent World Series player:

    I'm really hoping the angry hard core gamers that are not enjoying the tech test move on. So please, pretty please with sugar on top don't waste your money on the game. Let the TRASH players or what i like to call recreational players like myself enjoy the game. So take that $60 and buy a book I'd start with "What's Next after High School" by Juliet Murphy

    I mean....be my guest! I will go live my life like I already have been. Then you idiots can ACTUALLY see what the "angry, hard core gamers" are talking about. Then the vicious cycle will start all over again. So, go ahead with your "edgy" comment and think you know everything about anything. They all learn in the end.

    1 Reply Last reply
    0
  • BigDadT92_PSNB Offline
    BigDadT92_PSNB Offline
    BigDadT92_PSN
    replied to Guest on last edited by
    #27

    @jake2140_psn said in My thoughts on the hitting engine as a consistent World Series player:

    I'm really hoping the angry hard core gamers that are not enjoying the tech test move on. So please, pretty please with sugar on top don't waste your money on the game. Let the TRASH players or what i like to call recreational players like myself enjoy the game. So take that $60 and buy a book I'd start with "What's Next after High School" by Juliet Murphy

    This kid right here is what I like to call "a fanboy for billionaires and people who couldn't care less about you". People like him will defend the people who view their consumers as dollar signs instead of actual human beings. It's pathetic. Let me guess...you're a COD fan boy as well? Okay with paying for mediocre, unfinished games that are just made to take your money. I come from a time that when you booted up and played a game, that was it. No updates, nothing. It had to be complete when it shipped and when it wasn't, people just didn't play it. Developers make the games with the "oh I'll finish it later" mentality, but never actually do and move on to the next annual release because they know idiots like you will still buy it.

    eatyum_PSNE HustlinOwl_PSNH 2 Replies Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #28

    @bigdadt92_psn said in My thoughts on the hitting engine as a consistent World Series player:

    @jake2140_psn said in My thoughts on the hitting engine as a consistent World Series player:

    I'm really hoping the angry hard core gamers that are not enjoying the tech test move on. So please, pretty please with sugar on top don't waste your money on the game. Let the TRASH players or what i like to call recreational players like myself enjoy the game. So take that $60 and buy a book I'd start with "What's Next after High School" by Juliet Murphy

    This kid right here is what I like to call "a fanboy for billionaires and people who couldn't care less about you". People like him will defend the people who view their consumers as dollar signs instead of actual human beings. It's pathetic. Let me guess...you're a COD fan boy as well? Okay with paying for mediocre, unfinished games that are just made to take your money. I come from a time that when you booted up and played a game, that was it. No updates, nothing. It had to be complete when it shipped and when it wasn't, people just didn't play it. Developers make the games with the "oh I'll finish it later" mentality, but never actually do and move on to the next annual release because they know idiots like you will still buy it.

    Um........ you have been buying them to up to this point.

    BigDadT92_PSNB 2 Replies Last reply
    1

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