It's Time to Reign in Flipping
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@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@gradekthebard said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
Yeah killing flipping would be a PR nightmare and would signal to alot of people that SDS intends to move towards more aggressive monetization
I totally disagree. Very few customers flip (we know this because arbitrage wouldn't exist if lots of people did it). It also wouldn't mean more monetization, it would just mean that market prices wouldn't be influenced by flippers and that the stubs you earn in game would be more "valuable".
Here is the thing, all those things "could" be true in a decision by SDS to curb it in, but I didn't write that SDS would be moving to more aggressive monetization, I said people would perceive it as such. It's the internet, people draw conclusions all the time and as I wrote, it would be a PR nightmare
Not if they rolled it out with "market manipulation" data (which I guarantee they have). How many flippers are sitting on multiple copies of highly sought after (expensive) legends and flashbacks? How much are flippers (and their unlimited stubs) driving up prices for everyone else? SDS knows and could easily sell this to the vast majority of the customers under the (correct) guise of limiting market manipulation.
Nope, still wouldn't help. Remember when SDS gave numbers I think in 2020 about averages on perfects etc? People were like "Lol no way anyone is hitting that with perfects"
Again, the difference is everyone hits perfects, but very few people flip (even if they are over represented here). For probably 97%+ of their customers, a message of "we are limiting the market manipulation that has driven up prices with these measures" would be a resounding win.
You underestimate the reach of streamers and content creators. Even if someone has never even flipped, if they hear their content creator crying about how SDS is trying to crack down in "nms" players, they will complain to even if it doesn't actually effect them.
It won't affect sales at all. SDS needs to do what is best for the game and reigning in flipping is in the games' best interest, especially as we add more players/platforms. Far more people are going to complain when the million stub wait lists start by mid May this year than would ever complain from some show streamer who gets like 150 viewers.
They solved the wait list issue, it only popped up at the end of this year when people didn't want to play events. Flipping is always harder in the beginning and is only easy now because who's flipping at this point? No one needs stubs.
Also you can downplay what I've said all you want. (As evidenced by "than would ever complain from some show streamer who gets like 150 viewers."), you know full well there are streamers who get thousands of current viewers on a stream and guys like Koogs has almost 200k subscribers, but go ahead and say "Lol 150 viewer streams"
But you are assuming that all the streamers would complain. I would guess far less than you think would, especially if SDS PR was competent and reached out to some creators prior to rolling this out. Again, reigning in flipping is good for the game and needs to be done even in the face of short term criticism from the flippers.
You can continue to believe that, but I don't agree with your conclusions and you are basing it purely on speculation, (To be fair everyone is since we don't actually know what the outcome would be, but your conclusions aren't facts, mine aren't either).
Actually, I am basing it on relatively basic economics, but sure I don't have the exact numbers of flippers, stubs made flipping, or stored inventories.
No you really aren't, trust me, I love economics and did a fair bit of classes in college, so I will say again, I don't agree with your conclusions, and they aren't based on facts.
I don't "trust you" since I was a graduate economic policy guy with undergrad econ. If you are an econ guy as you say than you would absolutely agree that the " market" is incredibly inefficient and that a functioning market wouldn't have perpetual arbitrage right?
I don't know what perpetual arbitrage is, I didn't say I was an Econ major, but I took some electives on it.
And as far as your proposition on the market, I would say your ideas, such as restricting the purchase of more then one card, makes it far more inefficient, because while it would absolutely make some cards drop in price, it would also drastically drop the buying rate of those cards, so good luck if you want to sell it.
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I haven’t flipped at all this year and I have every card I want. Other people flipping hasn’t had any impact on me getting what I want.
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@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
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@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
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@raylewissb47_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
Thank you. But were there really any LTO cards this year? I assume the poster meant early Event Rewards.
Of course they were limited once that event ended; but once they released the Rewind Packs, you could obtain them again.
Also, one could say Inning Bosses we're LTO, but once this current Inning dropped; you could earn them again.
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@gradekthebard said in It's Time to Reign in Flipping:
Me:
What inflates prices are the LTO card offerings combined with collection requirements.
You:
Not true. It isn't done on Gehrigs and Turners.
Say, aren’t the Gehrig and Turner cards LTO?
Thanks for proving my point!!
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@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@raylewissb47_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
Thank you. But were there really any LTO cards this year? I assume the poster meant early Event Rewards.
Of course they were limited once that event ended; but once they released the Rewind Packs, you could obtain them again.
Also, one could say Inning Bosses we're LTO, but once this current Inning dropped; you could earn them again.
Having them out of rotation for so long built up a backlog of buy orders that are only now starting to get filled.
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@savefarris_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@raylewissb47_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
Thank you. But were there really any LTO cards this year? I assume the poster meant early Event Rewards.
Of course they were limited once that event ended; but once they released the Rewind Packs, you could obtain them again.
Also, one could say Inning Bosses we're LTO, but once this current Inning dropped; you could earn them again.
Having them out of rotation for so long built up a backlog of buy orders that are only now starting to get filled.
A good example was the gold breakout Duke Snider it was capped at the max price for months with a long waitlist.
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Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
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@raylewissb47_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@raylewissb47_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
Thank you. But were there really any LTO cards this year? I assume the poster meant early Event Rewards.
Of course they were limited once that event ended; but once they released the Rewind Packs, you could obtain them again.
Also, one could say Inning Bosses we're LTO, but once this current Inning dropped; you could earn them again.
Having them out of rotation for so long built up a backlog of buy orders that are only now starting to get filled.
A good example was the gold breakout Duke Snider it was capped at the max price for months with a long waitlist.
One could argue it was only backlogged because of the limit on which you could sell Snider for
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@eatyum_psn said in It's Time to Reign in Flipping:
@raylewissb47_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@raylewissb47_psn said in It's Time to Reign in Flipping:
@x8114xmafiax_psn said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
Why does flipping need to be reigned in now? Because the flippers drastically inflate prices on desired cards
Not true in the slightest. Flippers actually decrease prices because they’re constantly undercutting each other.
What inflates prices are the LTO card offerings combined with collection requirements.
LTO?
Limited time only
Thank you. But were there really any LTO cards this year? I assume the poster meant early Event Rewards.
Of course they were limited once that event ended; but once they released the Rewind Packs, you could obtain them again.
Also, one could say Inning Bosses we're LTO, but once this current Inning dropped; you could earn them again.
Having them out of rotation for so long built up a backlog of buy orders that are only now starting to get filled.
A good example was the gold breakout Duke Snider it was capped at the max price for months with a long waitlist.
One could argue it was only backlogged because of the limit on which you could sell Snider for
That was another factor that caused problems.
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@danh35_xbl said in It's Time to Reign in Flipping:
If people want to waste their time flipping, who cares? You can get more than enough stubs just by playing. I never spent any time flipping on the market and I’m sitting at around 11 million stubs right now.
Agreed here….1 good diamond investment for me (Albies), then simply selling bosses high, buying back low….investments for programs ahead of time and loaded up.
I actually went through and bought all jerseys, equipment, sponsorships, etc just to complete collections and burn stubs.
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@ikasnu_psn said in It's Time to Reign in Flipping:
Flipping is fun af. Its too time consuming anymore for me so I prefer investing.
I flip to complete collections and build a base for which I can invest from.
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@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
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@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell them in the market. I play MLBTS to play baseball, not to sell cards.
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@blind_bleeder said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell in them market. I play MLBTS to play baseball, not to sell cards.
His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one.
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@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell in them market. I play MLBTS to play baseball, not to sell cards.
His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one.
If you grind for a card and you get it, then you move on to grind for the next card. If you get a duplicate (like from a pack) you can certainly exchange it for another card, or use the stubs from that card towards a better card at a higher tier.
You will still need to grind to get cards unless you use stubs to just buy them outright in the market. How are you going to get the stubs? Either grind for them or buy them from SDS.
If a players focus is on playing the game, they will not stop or quit playing.
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@blind_bleeder said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell in them market. I play MLBTS to play baseball, not to sell cards.
His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one.
If you grind for a card and you get it, then you move on to grind for the next card. If you get a duplicate (like from a pack) you can certainly exchange it for another card, or use the stubs from that card towards a better card at a higher tier.
You will still need to grind to get cards unless you use stubs to just buy them outright in the market. How are you going to get the stubs? Either grind for them or buy them from SDS.
If a players focus is on playing the game, they will not stop or quit playing.
Why would I move on to grind for the next card? If every card in a tier sells and buys for the same I don't need to. Great I got 99 Don Mattingly!, Oh look 99 Lou Gehrig came out, I don't need to grind for him though, I'll sell Mattingly and get Gehrig and skip the grind. And I can continue to do that for the entire game since every card in that tier sells for the same amount.
I can constantly go back and forth exchanging cards with no consequences, so once I have one 99 at a position, I can use them all whenever I want to
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@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell in them market. I play MLBTS to play baseball, not to sell cards.
His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one.
If you grind for a card and you get it, then you move on to grind for the next card. If you get a duplicate (like from a pack) you can certainly exchange it for another card, or use the stubs from that card towards a better card at a higher tier.
You will still need to grind to get cards unless you use stubs to just buy them outright in the market. How are you going to get the stubs? Either grind for them or buy them from SDS.
If a players focus is on playing the game, they will not stop or quit playing.
Why would I move on to grind for the next card? If every card in a tier sells and buys for the same I don't need to. Great I got 99 Don Mattingly!, Oh look 99 Lou Gehrig came out, I don't need to grind for him though, I'll sell Mattingly and get Gehrig and skip the grind. And I can continue to do that for the entire game since every card in that tier sells for the same amount.
But you have to get that 99 Mattingly from somewhere...
The same goes for any card you would sell in the market. You have to get it from somewhere.
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@blind_bleeder said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@eatyum_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
@savefarris_psn said in It's Time to Reign in Flipping:
@blind_bleeder said in It's Time to Reign in Flipping:
Better yet. Make it a flat rate tiered market. Each card in a tier can be purchased and sold for the same amount with no tax by SDS. This way, the cards don't inflate in price, you can still get some stubs for extra cards, and, I believe, SDS will actually sell more stubs for the hungry players that don't want to take the time to earn the cards.
Enact that plan and the number of people playing online drops to almost zero because there’s no longer any incentive to grind for cards.
I don't agree. The main reason I grind for cards is to use them in my lineup, not to sell in them market. I play MLBTS to play baseball, not to sell cards.
His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one.
If you grind for a card and you get it, then you move on to grind for the next card. If you get a duplicate (like from a pack) you can certainly exchange it for another card, or use the stubs from that card towards a better card at a higher tier.
You will still need to grind to get cards unless you use stubs to just buy them outright in the market. How are you going to get the stubs? Either grind for them or buy them from SDS.
If a players focus is on playing the game, they will not stop or quit playing.
Why would I move on to grind for the next card? If every card in a tier sells and buys for the same I don't need to. Great I got 99 Don Mattingly!, Oh look 99 Lou Gehrig came out, I don't need to grind for him though, I'll sell Mattingly and get Gehrig and skip the grind. And I can continue to do that for the entire game since every card in that tier sells for the same amount.
But you have to get that 99 Mattingly from somewhere...
Yes, correct, which leads me back to my original comment.
"His point was that if you grind for one card, and all the cards in that tier cost the same, you wouldn't need to grind for more at that position because all you have to do is exchange that card for a different one."