My assessment of the game in its current state
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You explained it so well. This game is playing like a dog fart
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@allmustfall16 said in My assessment of the game in its current state:
I’m legit terrible right now. Haha. Usually I’m decent.
Fastball seems like it’s coming in so fast. Legend offline feels like all star online.
Exactly! What is going on???
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@D_e_m_I_s_E said in My assessment of the game in its current state:
@raesONE said in My assessment of the game in its current state:
I've been keeping my opinion to myself ever since the game launched, because I didn't dive into the online game modes right away. I usually grind some of the offline stuff first to build a somewhat decent team and that's exactly what I did. That meant I couldn't really give an objective opinion on the game since I didn't play online enough yet and for most of us this game centers around the online game modes.
Let me start of by saying that even though I consider myself an upper tier/elite player, this opinion is mine and mine alone. My opinion is not weighing heavier than any offline player or the more casual type of player whatsoever. You do not have to agree with anything I say, but I do ask you to respect my opinion as I will respect yours.
I can describe this game in an online environment in its current state as following:
I can not pitch.
I can not field.
I can not hit.
And yet somehow I can still win.I throw so many meatballs and I can't control a single pitcher. Good releases sometimes lead to hangers down the middle. Horrible releases sometimes result in absolute dots on the black. Every pitch feels like spinning the wheel of fortune, I'm just lost when it comes to pitching, honestly.
When it comes to fielding, the obvious issue of outfielders not locking onto flyballs is a problem. I'm sure that will be fixed at some point. What annoys me way more is when the ball gets down and bounces off the wall, your outfielder is literally lost. There is no urgency to pick it up or throw it away quickly, you actually run past it often. Singles turn into doubles and doubles turn into triples because of this.
And the hitting.. I don't even know where to start. I struggle hitting fastballs, while I've always been a really good fastball hitter. Now I have to gamble and as a result that gets me out in front of almost every offspeed pitch. It only takes 1 inning for my opponent to figure this out. The funny thing is that an inning later I can be out in front on fastballs while I'm pretty certain that my reaction time is the same as before. It just feels off and inconsistent, I don't understand it.
I also tend to get under the ball a whole lot, while I'm not even slamming the PCI down. In my screen I align the ball in the middle of the PCI, yet the feedback says I got under it too much resulting in a good/okay flyout. This happens to me way too often.
The perfect/perfect idea is great. In reality only the perfect/perfect flyballs with power guys do real damage. I've lined out on perfect/perfect liners more often than not and perfect/perfect grounders are usually just groundouts or even double plays. You'd expect the perfect input would make you find the infield hole, which sometimes happens but not nearly enough.All and all I'm just really disappointed more than anything. I was really hoping that we could leave 18 and 19 behind us and start moving in the right direction again, like a tweaked hybrid of 16+17 where the flaws of those games were fixed. But that's clearly not their vision for this franchise moving forward unfortunately.
For now I'll keep playing casually instead of competitively, hoping that future patches will resolve some of the stuff I mentioned, but I'm kinda pessimistic about it. Sorry. I usually quit playing ranked around Christmas, this year that might be a lot sooner.
I'm 11-0 in RS. Doesn't mean the game doesn't play like [censored].
Who is on your team and have you made it out of ALLSTAR level pitching. -
Basically they game us a game where skill mattered at release saw people getting pumpled by good players and said nope that enough time to hand up participation trophies for just being able to load into a game
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It genuinely feels like the timing window between very early and very late is 1-2 frames depending on if it’s all star or HOF+
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@Chuck_Dizzle29 said in My assessment of the game in its current state:
We've reached a cross roads it seems where maximizing player spending on stubs has outweighed competitive gameplay. No lead feels safe and there are so many animation/programming factors that can interfere with the game.
I'm ending up on both sides of the spectrum. It's rare I feel like I just outplayed someone or was outplayed. It's did I get the right bounce or animation to go my way.
Nothing between hitting, fielding, pitching, or base running feels consistent online. We didn't even touch on the strike zone for balls and strikes. Nothing is called a strike that isn't more than 50% in the zone. It's too easy to shrink the zone and just wait for your service of RNG meatballs.
Offline the game is really nice though
Said it perfectly at the beginning. SDS has the keys to the car. Players have absolutely no reason to upgrade a team if they’re hitting tanks with silvers. But, you mess with the hitting a bit, the average user feels they need to upgrade their team to “be better” then, little billy spends $50-$60 on stubs on top of X dollars they spent on the game.
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@raesONE said in My assessment of the game in its current state:
I've been keeping my opinion to myself ever since the game launched, because I didn't dive into the online game modes right away. I usually grind some of the offline stuff first to build a somewhat decent team and that's exactly what I did. That meant I couldn't really give an objective opinion on the game since I didn't play online enough yet and for most of us this game centers around the online game modes.
Let me start of by saying that even though I consider myself an upper tier/elite player, this opinion is mine and mine alone. My opinion is not weighing heavier than any offline player or the more casual type of player whatsoever. You do not have to agree with anything I say, but I do ask you to respect my opinion as I will respect yours.
I can describe this game in an online environment in its current state as following:
I can not pitch.
I can not field.
I can not hit.
And yet somehow I can still win.I throw so many meatballs and I can't control a single pitcher. Good releases sometimes lead to hangers down the middle. Horrible releases sometimes result in absolute dots on the black. Every pitch feels like spinning the wheel of fortune, I'm just lost when it comes to pitching, honestly.
When it comes to fielding, the obvious issue of outfielders not locking onto flyballs is a problem. I'm sure that will be fixed at some point. What annoys me way more is when the ball gets down and bounces off the wall, your outfielder is literally lost. There is no urgency to pick it up or throw it away quickly, you actually run past it often. Singles turn into doubles and doubles turn into triples because of this.
And the hitting.. I don't even know where to start. I struggle hitting fastballs, while I've always been a really good fastball hitter. Now I have to gamble and as a result that gets me out in front of almost every offspeed pitch. It only takes 1 inning for my opponent to figure this out. The funny thing is that an inning later I can be out in front on fastballs while I'm pretty certain that my reaction time is the same as before. It just feels off and inconsistent, I don't understand it.
I also tend to get under the ball a whole lot, while I'm not even slamming the PCI down. In my screen I align the ball in the middle of the PCI, yet the feedback says I got under it too much resulting in a good/okay flyout. This happens to me way too often.
The perfect/perfect idea is great. In reality only the perfect/perfect flyballs with power guys do real damage. I've lined out on perfect/perfect liners more often than not and perfect/perfect grounders are usually just groundouts or even double plays. You'd expect the perfect input would make you find the infield hole, which sometimes happens but not nearly enough.All and all I'm just really disappointed more than anything. I was really hoping that we could leave 18 and 19 behind us and start moving in the right direction again, like a tweaked hybrid of 16+17 where the flaws of those games were fixed. But that's clearly not their vision for this franchise moving forward unfortunately.
For now I'll keep playing casually instead of competitively, hoping that future patches will resolve some of the stuff I mentioned, but I'm kinda pessimistic about it. Sorry. I usually quit playing ranked around Christmas, this year that might be a lot sooner.
What I find amazing is that you feel you cannot pitch and everything is hit by your opponent, yet when he is pitching you cannot hit because his ability to pitch is too good. You realize that you are both using the same program to pitch and hit? What is easy or hard for you is also easy or hard for your opponent?
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@raesONE said in My assessment of the game in its current state:
I've been keeping my opinion to myself ever since the game launched, because I didn't dive into the online game modes right away. I usually grind some of the offline stuff first to build a somewhat decent team and that's exactly what I did. That meant I couldn't really give an objective opinion on the game since I didn't play online enough yet and for most of us this game centers around the online game modes.
Let me start of by saying that even though I consider myself an upper tier/elite player, this opinion is mine and mine alone. My opinion is not weighing heavier than any offline player or the more casual type of player whatsoever. You do not have to agree with anything I say, but I do ask you to respect my opinion as I will respect yours.
I can describe this game in an online environment in its current state as following:
I can not pitch.
I can not field.
I can not hit.
And yet somehow I can still win.I throw so many meatballs and I can't control a single pitcher. Good releases sometimes lead to hangers down the middle. Horrible releases sometimes result in absolute dots on the black. Every pitch feels like spinning the wheel of fortune, I'm just lost when it comes to pitching, honestly.
When it comes to fielding, the obvious issue of outfielders not locking onto flyballs is a problem. I'm sure that will be fixed at some point. What annoys me way more is when the ball gets down and bounces off the wall, your outfielder is literally lost. There is no urgency to pick it up or throw it away quickly, you actually run past it often. Singles turn into doubles and doubles turn into triples because of this.
And the hitting.. I don't even know where to start. I struggle hitting fastballs, while I've always been a really good fastball hitter. Now I have to gamble and as a result that gets me out in front of almost every offspeed pitch. It only takes 1 inning for my opponent to figure this out. The funny thing is that an inning later I can be out in front on fastballs while I'm pretty certain that my reaction time is the same as before. It just feels off and inconsistent, I don't understand it.
I also tend to get under the ball a whole lot, while I'm not even slamming the PCI down. In my screen I align the ball in the middle of the PCI, yet the feedback says I got under it too much resulting in a good/okay flyout. This happens to me way too often.
The perfect/perfect idea is great. In reality only the perfect/perfect flyballs with power guys do real damage. I've lined out on perfect/perfect liners more often than not and perfect/perfect grounders are usually just groundouts or even double plays. You'd expect the perfect input would make you find the infield hole, which sometimes happens but not nearly enough.All and all I'm just really disappointed more than anything. I was really hoping that we could leave 18 and 19 behind us and start moving in the right direction again, like a tweaked hybrid of 16+17 where the flaws of those games were fixed. But that's clearly not their vision for this franchise moving forward unfortunately.
For now I'll keep playing casually instead of competitively, hoping that future patches will resolve some of the stuff I mentioned, but I'm kinda pessimistic about it. Sorry. I usually quit playing ranked around Christmas, this year that might be a lot sooner.
I cannot hit either, the 1st inning is your opponent seeing if you’re a swing at everything guy. 2nd-3rd is the “well maybe he can’t catch up to FB” then it’s an exploit. I know the challenge is to “beat your opponent” but beat then with skill, mixing up pitches, outsmarting them. Not throwing them 98-99 up where you KNOW it’s unhittable. I want to love this game, but I go into ranked games now praying for a win.
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Great post guy! I hate saying this bc of all the lineouts but I actually had more fun in 19 to this point. The year is very young yet so we shall see where it goes from here. 19 had its flaws but [censored], just seeing the ball out of the hand and timing pitches was a lot better. Literally now we’re all in rocking chairs at the plate
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I played 17 like a mad man, I stopped for a while because the grind burnt me out. Came back, and I was really enjoying it the first weekend. I'm still having fun, but mechanics suck, the grind is unenjoyable, and the content is repetitive.
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@Vipersneak said in My assessment of the game in its current state:
@raesONE said in My assessment of the game in its current state:
I've been keeping my opinion to myself ever since the game launched, because I didn't dive into the online game modes right away. I usually grind some of the offline stuff first to build a somewhat decent team and that's exactly what I did. That meant I couldn't really give an objective opinion on the game since I didn't play online enough yet and for most of us this game centers around the online game modes.
Let me start of by saying that even though I consider myself an upper tier/elite player, this opinion is mine and mine alone. My opinion is not weighing heavier than any offline player or the more casual type of player whatsoever. You do not have to agree with anything I say, but I do ask you to respect my opinion as I will respect yours.
I can describe this game in an online environment in its current state as following:
I can not pitch.
I can not field.
I can not hit.
And yet somehow I can still win.I throw so many meatballs and I can't control a single pitcher. Good releases sometimes lead to hangers down the middle. Horrible releases sometimes result in absolute dots on the black. Every pitch feels like spinning the wheel of fortune, I'm just lost when it comes to pitching, honestly.
When it comes to fielding, the obvious issue of outfielders not locking onto flyballs is a problem. I'm sure that will be fixed at some point. What annoys me way more is when the ball gets down and bounces off the wall, your outfielder is literally lost. There is no urgency to pick it up or throw it away quickly, you actually run past it often. Singles turn into doubles and doubles turn into triples because of this.
And the hitting.. I don't even know where to start. I struggle hitting fastballs, while I've always been a really good fastball hitter. Now I have to gamble and as a result that gets me out in front of almost every offspeed pitch. It only takes 1 inning for my opponent to figure this out. The funny thing is that an inning later I can be out in front on fastballs while I'm pretty certain that my reaction time is the same as before. It just feels off and inconsistent, I don't understand it.
I also tend to get under the ball a whole lot, while I'm not even slamming the PCI down. In my screen I align the ball in the middle of the PCI, yet the feedback says I got under it too much resulting in a good/okay flyout. This happens to me way too often.
The perfect/perfect idea is great. In reality only the perfect/perfect flyballs with power guys do real damage. I've lined out on perfect/perfect liners more often than not and perfect/perfect grounders are usually just groundouts or even double plays. You'd expect the perfect input would make you find the infield hole, which sometimes happens but not nearly enough.All and all I'm just really disappointed more than anything. I was really hoping that we could leave 18 and 19 behind us and start moving in the right direction again, like a tweaked hybrid of 16+17 where the flaws of those games were fixed. But that's clearly not their vision for this franchise moving forward unfortunately.
For now I'll keep playing casually instead of competitively, hoping that future patches will resolve some of the stuff I mentioned, but I'm kinda pessimistic about it. Sorry. I usually quit playing ranked around Christmas, this year that might be a lot sooner.
What I find amazing is that you feel you cannot pitch and everything is hit by your opponent, yet when he is pitching you cannot hit because his ability to pitch is too good. You realize that you are both using the same program to pitch and hit? What is easy or hard for you is also easy or hard for your opponent?
Yeah I thought about this on many occasions as well and I find this very interesting. The weird part is that sometimes it feels like there's nothing I can do right and I'm losing to basically anyone and everyone and then the next game I score 10 runs in the first 2 innings against a guy who's rocking the WS banner.
I just don't get. It's also not like a slump. I've slumped before like everyone else. I know what it's like to go through a slump and I definitely know WHEN this is happening. This is not that.
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@thespoobmonster said in My assessment of the game in its current state:
I played 17 like a mad man, I stopped for a while because the grind burnt me out. Came back, and I was really enjoying it the first weekend. I'm still having fun, but mechanics suck, the grind is unenjoyable, and the content is repetitive.
Even though 17 had some serious issues, that's really the last game I truly enjoyed. It went downhill from there imo.
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So I finish up a game a few minutes ago guys throwing sale, my cap goes deep on first pitch. I’m good timing on everything the rest of the inning. Dominate him with sale on my side, go into second inning with mvp posey up. Hit a perfect/perfect flyball, fly out to warning track. Posey is supposed to mash lefty’s, the moment that didn’t go out I knew I was screwed. Followed up with a lot of good/okays with good pci placement, out play the guy the whole game, got no rewards. He ends up getting three decent swings the whole game, all three homers. I get walked off in the tenth lose 4-3. I’ve never made World Series and I’m the closest I’ve ever been, but I keep getting right on the brink and then have a game like this. Feel like I’ve increased my play enough to make it, but it’s like the game is keeping me from making it until I spend money to get the top players.
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The last 5 MLBTS games in order of quality.
- ‘17
- ‘19
- ‘16
- ‘20
- ‘18
So basically, this is the worst game since ‘18 and they’ve managed to regress below what they were churning out 5 years ago. Way to go.
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@ComebackLogic said in My assessment of the game in its current state:
The last 5 MLBTS games in order of quality.
- ‘17
- ‘19
- ‘16
- ‘20
- ‘18
So basically, this is the worst game since ‘18 and they’ve managed to regress below what they were churning out 5 years ago. Way to go.
I'd switch 16 and 19 but other than that I agree wholeheartedly.
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Oh and let’s just point out the fact that they patched the hell out of showdowns, took away the show pack that you could earn from the first inning showdown and made them stupidly hard to complete after a week or so. Now everyone has a team full of FOTF cards that were basically handed out for free, while the rest of us get screwed with diving catches and good/okay squared up outs. I won’t be paying to play your showdowns any more and I’m not wasting my time on the rigged moments either since the patch. Keep that 93 Eckersley and I’m not looking at any more of these shitty evolution cards. Since the patch I’ve tried to complete a no hitter with Eck many times and every single time, the cpu has magically made it on base with 2 out in the 9th. It’s not even subtle.
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Man, the thing that bugs me is that we are all providing evidence of bugs and defects throughout the game and 2 weeks, 2 patches later, it's still the same problems.
BUT, any stub or XP "boosting" methods are nerfed and gone within 24 hours. Feels slimy.
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@CCCStunna30 said in My assessment of the game in its current state:
So I finish up a game a few minutes ago guys throwing sale, my cap goes deep on first pitch. I’m good timing on everything the rest of the inning. Dominate him with sale on my side, go into second inning with mvp posey up. Hit a perfect/perfect flyball, fly out to warning track. Posey is supposed to mash lefty’s, the moment that didn’t go out I knew I was screwed. Followed up with a lot of good/okays with good pci placement, out play the guy the whole game, got no rewards. He ends up getting three decent swings the whole game, all three homers. I get walked off in the tenth lose 4-3. I’ve never made World Series and I’m the closest I’ve ever been, but I keep getting right on the brink and then have a game like this. Feel like I’ve increased my play enough to make it, but it’s like the game is keeping me from making it until I spend money to get the top players.
You know, I was hitting way better with zero diamonds and a couple golds in my lineup. LS Chad Pinder stayed in my starting nine for almost a week.
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@Vipersneak said in My assessment of the game in its current state:
@raesONE said in My assessment of the game in its current state:
I've been keeping my opinion to myself ever since the game launched, because I didn't dive into the online game modes right away. I usually grind some of the offline stuff first to build a somewhat decent team and that's exactly what I did. That meant I couldn't really give an objective opinion on the game since I didn't play online enough yet and for most of us this game centers around the online game modes.
Let me start of by saying that even though I consider myself an upper tier/elite player, this opinion is mine and mine alone. My opinion is not weighing heavier than any offline player or the more casual type of player whatsoever. You do not have to agree with anything I say, but I do ask you to respect my opinion as I will respect yours.
I can describe this game in an online environment in its current state as following:
I can not pitch.
I can not field.
I can not hit.
And yet somehow I can still win.I throw so many meatballs and I can't control a single pitcher. Good releases sometimes lead to hangers down the middle. Horrible releases sometimes result in absolute dots on the black. Every pitch feels like spinning the wheel of fortune, I'm just lost when it comes to pitching, honestly.
When it comes to fielding, the obvious issue of outfielders not locking onto flyballs is a problem. I'm sure that will be fixed at some point. What annoys me way more is when the ball gets down and bounces off the wall, your outfielder is literally lost. There is no urgency to pick it up or throw it away quickly, you actually run past it often. Singles turn into doubles and doubles turn into triples because of this.
And the hitting.. I don't even know where to start. I struggle hitting fastballs, while I've always been a really good fastball hitter. Now I have to gamble and as a result that gets me out in front of almost every offspeed pitch. It only takes 1 inning for my opponent to figure this out. The funny thing is that an inning later I can be out in front on fastballs while I'm pretty certain that my reaction time is the same as before. It just feels off and inconsistent, I don't understand it.
I also tend to get under the ball a whole lot, while I'm not even slamming the PCI down. In my screen I align the ball in the middle of the PCI, yet the feedback says I got under it too much resulting in a good/okay flyout. This happens to me way too often.
The perfect/perfect idea is great. In reality only the perfect/perfect flyballs with power guys do real damage. I've lined out on perfect/perfect liners more often than not and perfect/perfect grounders are usually just groundouts or even double plays. You'd expect the perfect input would make you find the infield hole, which sometimes happens but not nearly enough.All and all I'm just really disappointed more than anything. I was really hoping that we could leave 18 and 19 behind us and start moving in the right direction again, like a tweaked hybrid of 16+17 where the flaws of those games were fixed. But that's clearly not their vision for this franchise moving forward unfortunately.
For now I'll keep playing casually instead of competitively, hoping that future patches will resolve some of the stuff I mentioned, but I'm kinda pessimistic about it. Sorry. I usually quit playing ranked around Christmas, this year that might be a lot sooner.
What I find amazing is that you feel you cannot pitch and everything is hit by your opponent, yet when he is pitching you cannot hit because his ability to pitch is too good. You realize that you are both using the same program to pitch and hit? What is easy or hard for you is also easy or hard for your opponent?
I really don't think he said his opponent could pitch well, it's the fact that when you do centre up a ball you end up with good/okay way too often.
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@ComebackLogic said in My assessment of the game in its current state:
Keep that 93 Eckersley and I’m not looking at any more of these shitty evolution cards. Since the patch I’ve tried to complete a no hitter with Eck many times and every single time, the cpu has magically made it on base with 2 out in the 9th. It’s not even subtle.
This....Now I don't feel like a moron anymore. I struggled like you cannot believe with this on moment.
I cannot tell you how many times the CPU will hit an opposite field blooper or Framil Reyes in RF would let a ball fall right infront of him.One time, I generated close to 13k in XP from repeated tries and coming so close to finishing it.
I finally got it, but man I hated this moment.