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1.04 Patch - Positive Thinking

Scheduled Pinned Locked Moved Diamond Dynasty
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  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #8

    Yeah, I agree, I mean the problem with hitting is not the hitting but the pitching.

    1 Reply Last reply
    4
  • ItsFroggyBabyI Offline
    ItsFroggyBabyI Offline
    ItsFroggyBaby
    wrote on last edited by
    #9

    I can’t wait to line a perfect perfect to centerfield...

    1 Reply Last reply
    3
  • dart_wuffy_PSND Offline
    dart_wuffy_PSND Offline
    dart_wuffy_PSN
    wrote on last edited by
    #10

    They don't know how to do anything the right way. They think tinkering with something that is working is the way to do it instead of fixing what needs attention.....LIKE THE DEFENSE

    1 Reply Last reply
    4
  • sandule_PSNS Offline
    sandule_PSNS Offline
    sandule_PSN
    wrote on last edited by sandule_PSN
    #11

    The only thing in hitting that needs to be fixed is the "Early" timing window. I don't know how many HR's I have missed because the feedback said I was early and then I look at the instant replay and it looks like I should have hit the ball to center field! Here is one example:

    https://www.youtube.com/watch?v=ymtqIhj47NY

    I do agree though that the major fixes need to be with pitching and defense!

    1 Reply Last reply
    0
  • drunk_wizard509D Offline
    drunk_wizard509D Offline
    drunk_wizard509
    wrote on last edited by drunk_wizard509
    #12

    Early swings are way too over powered. An early swing on an outside pitch should be a rolled over grounder, not a pulled flyball homerun by Aaron Judge. That alone is a deal breaker for this game. Fix that, and increase pitch speeds, and it would be much better. Also, make locating pitches a lot easier. I think 50% of fixing hitting is fixing pitching and pitch speeds.

    1 Reply Last reply
    1
  • J Offline
    J Offline
    JustASeal0
    wrote on last edited by
    #13

    I think I'm being realistic in just asking for nerfed bad contact, just limiting the okays so they aren't going for hits as often, that shouldn't affect the best player's run totals, just make the skill gap wider

    1 Reply Last reply
    1
  • WashedND_PSNW Offline
    WashedND_PSNW Offline
    WashedND_PSN
    wrote on last edited by
    #14

    I can’t make a judgment on this until I get specifics or hear specific feedback of what actually changed. It could be great or terrible...to be determined

    GradektheBard_PSNG 1 Reply Last reply
    0
  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    replied to Guest on last edited by
    #15

    @NDStew_32 said in 1.04 Patch - Positive Thinking:

    I can’t make a judgment on this until I get specifics or hear specific feedback of what actually changed. It could be great or terrible...to be determined

    Given their track record with patches, I’d lean the latter. The game played great at launch last year too, then they patched hitting and it became the squared out fest we all remember.

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    0
  • H Offline
    H Offline
    Harryhukari33
    wrote on last edited by
    #16

    They probably shrank the timing window of what determines late/good/perfect/early. I’ll check today when I play a few ranked games.

    GradektheBard_PSNG 1 Reply Last reply
    0
  • Voltz_XXIX_PSNV Offline
    Voltz_XXIX_PSNV Offline
    Voltz_XXIX_PSN
    wrote on last edited by
    #17

    I played a rs game on allstar. It feels like timing windows are much smaller especially for perfect perfect resulting in some frustrating well placed pcis for good okay

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    0
  • The57Deluxe_PSNT Offline
    The57Deluxe_PSNT Offline
    The57Deluxe_PSN
    wrote on last edited by
    #18

    Deja vu. Last year the game was fantastic on release, then a few days in they not only changed hitting, but they also nerfed how much XP you were receiving for activities within games. I went from wanting to play the game over and over all the time to not caring if I played it for weeks. I’m sorry guys but I prefer a more arcady game with 20+ hits against the CPU over 3-1 games with under 10 hits. I mostly play offline because of crappy connections with my internet. I wish they could just keep the patches with online separate from offline somehow. If they had just fixed pitch speeds with online games, that’s all that needed to happen. It would’ve been ok to just fix pitch speeds in general and leave the hitting sliders alone. We need some fun right now to offset some of the [censored] we are dealing with. 2-1 games are exciting in real life baseball, but they are not fun in a CPU game. I haven’t played this morning since the patch but we’ll see. We need this outlet for baseball as sports lovers that currently have no sports to watch. Hopefully they haven’t broken it like last year. The developers of this game are fantastic compared to other games, until they start tinkering with the sliders. Keep the game fun.

    1 Reply Last reply
    1
  • The57Deluxe_PSNT Offline
    The57Deluxe_PSNT Offline
    The57Deluxe_PSN
    wrote on last edited by The57Deluxe_PSN
    #19

    And why is cr*p a word that needs to be censored in a post? Lordy.

    1 Reply Last reply
    0
  • Alimathus_PSNA Offline
    Alimathus_PSNA Offline
    Alimathus_PSN
    replied to Guest on last edited by
    #20

    @Xien_Nano said in 1.04 Patch - Positive Thinking:

    • Increase to hitting difficulty in Diamond Dynasty.

    = Harder to contact

    = weak flyball in rookie becomes to swinging strike

    = Easier showdown

    Could be?

    Didnt make showdown easier from my limited play this morning. Maybe im just off so far. We'll see tho

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  • Boneman05_PSNB Offline
    Boneman05_PSNB Offline
    Boneman05_PSN
    wrote on last edited by
    #21

    It wont make showdown easier because you still have to get 2 extra base hits and a home run with some really weak cards. I had 3 different rounds where it was 3 pitchers and one position player. In a mode that is more offense driven you need to atleast have 2 cards.

    And what is they have 2 extra base hits and a home run while facing oswalt with 1 diamond and a bunch of silvers with no power and you have to play the length of a conquest game. How is that quicker then a moment was last year.

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    0
  • M Offline
    M Offline
    mucous052army
    replied to Guest on last edited by
    #22

    @Stickyickie23 said in 1.04 Patch - Positive Thinking:

    This happens every single year. The first week the game plays amazing. Then they start bringing in the patches and the game goes to [censored]. Hope you enjoyed the game for a week, rng lineout bs will ensue for the next 51 weeks enjoy!

    It's called "game balancing". For all the Lil Billy's

    Alimathus_PSNA 1 Reply Last reply
    0
  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    replied to Guest on last edited by
    #23

    @Harryhukari33 said in 1.04 Patch - Positive Thinking:

    They probably shrank the timing window of what determines late/good/perfect/early. I’ll check today when I play a few ranked games.

    I saw a ton less perfect on 2 showdowns this morning, which really is game breaking because good squared up is just as bad as last year and good/good is worthless this year.

    1 Reply Last reply
    0
  • Alimathus_PSNA Offline
    Alimathus_PSNA Offline
    Alimathus_PSN
    replied to Guest on last edited by
    #24

    @mucous052army said in 1.04 Patch - Positive Thinking:

    @Stickyickie23 said in 1.04 Patch - Positive Thinking:

    This happens every single year. The first week the game plays amazing. Then they start bringing in the patches and the game goes to [censored]. Hope you enjoyed the game for a week, rng lineout bs will ensue for the next 51 weeks enjoy!

    It's called "game balancing". For all the Lil Billy's

    Youve posted this a few places. Can you eleborate on how making hitting harder is for the little Billys?

    1 Reply Last reply
    1
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