TA packs/locked in players
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Its BS, but it's pretty clear its intentional, so I doubt they'll change it. I doubt they thought everyone would do collections first.
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@Dolenz said in TA packs/locked in players:
If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.
True...but is it fair to people who already locked in teams, when it isn't made clear you can't at least exchange them?
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Maybe not, but I can't get overly worked up over two silver and two bronzes.
What is a big deal on these packs, in my opinion, is that you can pull duplicates. That defeats the purpose of the pack, which is to give you players that you can use to accumulate innings with.
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@Dolenz said in TA packs/locked in players:
If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.
Those packs are literally giving out doubles in them, the only 2 I’ve gotten I’ve gotten the same silver in them both times
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@skepple15 said in TA packs/locked in players:
@Dolenz said in TA packs/locked in players:
If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.
Those packs are literally giving out doubles in them, the only 2 I’ve gotten I’ve gotten the same silver in them both times
That is why I said in the post just above yours that I considered getting duplicates a bigger issue because it defeats the purpose of the pack, which is to get cards you can put into your lineup to earn innings. Getting a duplicate in the same pack hurts that goal.
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I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???
That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....
What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE
I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.
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@iSTELLARi said in TA packs/locked in players:
I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???
That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....
What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE
I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.
Anything from packs in the reward path are sellable. Packs from TA are not
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@foge011 said in TA packs/locked in players:
@iSTELLARi said in TA packs/locked in players:
I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???
That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....
What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE
I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.
Anything from packs in the reward path are sellable. Packs from TA are not
Are you sure about that? Cause I locked in these 7 pre order guys and based on what I am seeing so far. If you collected a card, you cannot sell or exchange them.
I'm not talking about that TA pack... I'm talking about in general. Any card that I have collected, between bronze and diamond, I cannot use them for any purpose at all.
For example, I collected most of the Yankees so far and I cannot use any Yankees in the exchange sets or Quick sell them at all
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@iSTELLARi said in TA packs/locked in players:
@foge011 said in TA packs/locked in players:
@iSTELLARi said in TA packs/locked in players:
I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???
That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....
What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE
I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.
Anything from packs in the reward path are sellable. Packs from TA are not
Are you sure about that? Cause I locked in these 7 pre order guys and based on what I am seeing so far. If you collected a card, you cannot sell or exchange them.
I'm not talking about that TA pack... I'm talking about in general. Any card that I have collected, between bronze and diamond, I cannot use them for any purpose at all.
For example, I collected most of the Yankees so far and I cannot use any Yankees in the exchange sets or Quick sell them at all
I'm positive, when you make it to the legends pack on the XP path you will be able to sell it.
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As far as I can tell, you can’t QS any duplicates of a card you’ve got locked in — no matter how you acquire the duplicates. So this means there’s no point in stocking up on 83s and 84s hoping they’ll go diamond if I’ve already locked in one gold? They’re essentially forcing us to choose between investing and collecting... I really really hope this is either a bug or something they rethink.
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@SchnauzerFace said in TA packs/locked in players:
As far as I can tell, you can’t QS any duplicates of a card you’ve got locked in — no matter how you acquire the duplicates. So this means there’s no point in stocking up on 83s and 84s hoping they’ll go diamond if I’ve already locked in one gold? They’re essentially forcing us to choose between investing and collecting... I really really hope this is either a bug or something they rethink.
I've sold several dupes of cards I had locked in. The only cards I can't sell are the cards I got from the TA packs
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@foge011 said in TA packs/locked in players:
@SchnauzerFace said in TA packs/locked in players:
As far as I can tell, you can’t QS any duplicates of a card you’ve got locked in — no matter how you acquire the duplicates. So this means there’s no point in stocking up on 83s and 84s hoping they’ll go diamond if I’ve already locked in one gold? They’re essentially forcing us to choose between investing and collecting... I really really hope this is either a bug or something they rethink.
I've sold several dupes of cards I had locked in. The only cards I can't sell are the cards I got from the TA packs
Ok, I must be confusing where/how I got some of these cards because that wasn’t my experience. I’ll try again when I get home. Thanks brah.
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Another angle to this is I cannot exchange Gurriel, who was one of my first pack rewards. What if I don’t want to have Astros in my inventory? It would be great to just exchange towards Mariner affinity.
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It looks like the level 40 & 70 packs will be sellable. They do not "No Sell" on them like the 10 and the cards do
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Yes the team specific packs at 10 cannot sell, the others can
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@SchnauzerFace said in TA packs/locked in players:
As far as I can tell, you can’t QS any duplicates of a card you’ve got locked in — no matter how you acquire the duplicates. So this means there’s no point in stocking up on 83s and 84s hoping they’ll go diamond if I’ve already locked in one gold? They’re essentially forcing us to choose between investing and collecting... I really really hope this is either a bug or something they rethink.
Okay, IDK if this is a glitch within a glitch, or if this is intentional but:
Every few hours or so I can post duplicates I got to the Market. I can only do 4 cards or so, then it goes back to giving me the error message.
Again, not sure if I'm missing something, but I got an extra orioles player and decided to try and sell him and it worked. Then I did 3 more and then it woouldn't let me. A few hours later it worked for a few players again.
Maybe this is too lessen the amount of stubs early access ppl can get? Like if they allowed us to sell all dupes then we'd have too many stubs compared to the regular release ppl?
Can someone else try this?
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