Online Hitting
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@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol
It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.
Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.
Nerfing good contact in the name of realism is never a good idea in a video game.
When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed".
I very very very rarely ever see combined of up to 30 runs in a game, I probably count the number on my hand of those occurrences in the last 100 or so games I've played, I have an ERA just above 3.50ish in ranked this year, so I can tell you I'm definitely not giving up that many (or scoring that many for that matter)
So that means in the average game, my opponent scores just above 3.5 runs, nowhere near what you are claiming here. There is no "constant" of scoring up to 30 runs.
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I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
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@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
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@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol
It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.
Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.
Nerfing good contact in the name of realism is never a good idea in a video game.
When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed".
I very very very rarely ever see combined of up to 30 runs in a game, I probably count the number on my hand of those occurrences in the last 100 or so games I've played, I have an ERA just above 3.50ish in ranked this year, so I can tell you I'm definitely not giving up that many (or scoring that many for that matter)
So that means in the average game, my opponent scores just above 3.5 runs, nowhere near what you are claiming here. There is no "constant" of scoring up to 30 runs.
Congratulations. That is YOUR skill level with YOUR personal experience. Every stream, video, etc I see is constant homers and scoreboards lighting up with high scoring games.
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@eatyum said in Online Hitting:
@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
I enjoy that you completely lost the plot with my post. My whole schtick was to get the different hitting types different matchmaking systems, but instead you've turned it into a "OP wants the PCI nerfed" thread.
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@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
I wouldn't care if they separated it, but i can't get past your "Pci is cheese" thing, it's far from cheesy to use zone lol
It takes skill to use for sure. By cheese I meant that good pitching isn't rewarded since someone can take pitches at the head or shin level and rock them 450+ feet with the PCI.
Good pitching isn't rewarded because there are too many hanging pitches, but that is a separate issue. If the person can get to the pitch, good hitting should almost always beat good pitching. That's not cheese, just how it should be.
Nerfing good contact in the name of realism is never a good idea in a video game.
When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed".
I very very very rarely ever see combined of up to 30 runs in a game, I probably count the number on my hand of those occurrences in the last 100 or so games I've played, I have an ERA just above 3.50ish in ranked this year, so I can tell you I'm definitely not giving up that many (or scoring that many for that matter)
So that means in the average game, my opponent scores just above 3.5 runs, nowhere near what you are claiming here. There is no "constant" of scoring up to 30 runs.
Congratulations. That is YOUR skill level with YOUR personal experience. Every stream, video, etc I see is constant homers and scoreboards lighting up with high scoring games.
You are probably watching streamers of elite hitters, elite hitters are going to score a lot of runs because they are good at the game. That is not shocking in the slightest bit, that is normal.
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@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
I enjoy that you completely lost the plot with my post. My whole schtick was to get the different hitting types different matchmaking systems, but instead you've turned it into a "OP wants the PCI nerfed" thread.
So you didn't say this? "When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed"."
You quite literally said, and I quote "good contact needs nerfed"
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@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
I enjoy that you completely lost the plot with my post. My whole schtick was to get the different hitting types different matchmaking systems, but instead you've turned it into a "OP wants the PCI nerfed" thread.
[censored] bro... I think he’s been trying to be helpful to you.
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It censored the word “d a m n”, nothing more lol
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@eatyum said in Online Hitting:
@TurtleYOTE said in Online Hitting:
@eatyum said in Online Hitting:
@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
I enjoy that you completely lost the plot with my post. My whole schtick was to get the different hitting types different matchmaking systems, but instead you've turned it into a "OP wants the PCI nerfed" thread.
So you didn't say this? "When games are constantly ending with scores combining up to 30 runs a game then yes, good contact needs "nerfed"."
You quite literally said, and I quote "good contact needs nerfed"
In the context of what you brought up, yes it makes sense for me to say it. Outside of that context, it should have never been even though of for this thread.
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@eatyum said in Online Hitting:
@JoeTheGamePlayer said in Online Hitting:
I know there are some who can play online and have success without one, but I've come to the conclusion that I will never be a competitive player using zone hitting as long as I play on a TV instead of a monitor. It is definitely frustrating playing against guys who can hit high heaters above the strike zone out of the park with ease, the same kind of pitches I would have no chance catching up to.
I'd agree, that would definitely frustrate me to. But nerfing them so they can't just because you can't, as the OP wants isn't the answer unfortunately. I don't have a perfect answer that make both sides happy, but SDS nerfing good contact in the name of leveling the playing field would ultimately just make a lot of people mad.
I just want strikes called on the black, or pitches off the edges called for strikes if it is going to be random strike zones. Most players can not hit the pitches out of the zone for HR but there are to many hits given up or foul balls that are very low or over the head of the hitters. To many Check swings not called strikes.
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