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I hope SDS addresses this issue...

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  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    wrote on last edited by
    #13

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    Bleeding-_-MeB 1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    wrote on last edited by
    #14

    Why are my replies being deleted and by whom? So when this guy said that insult to me in my prior post, he doesn’t get deleted?

    1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by
    #15

    @abbyspapa said in I hope SDS addresses this issue...:

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    It there are 2 questions...
    Can’t the play that has started complete if the disconnect happens during the play, then allow the game to cease the game and disconnect?

    And, I’d like to see the opponents disconnections prior to committing my time to play them. Why is that not possible?

    Thanks all!

    abbyspapa_PSNA 1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by
    #16

    @DriveByTrucker17 said in I hope SDS addresses this issue...:

    So, let me get this straight.

    You’re complaining about getting a win?

    And you want people to get punished even more for losing?

    Just had your previous reply to my post deleted too bro

    1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by
    #17

    @DriveByTrucker17 said in I hope SDS addresses this issue...:

    So, let me get this straight.

    You’re complaining about getting a win?

    And you want people to get punished even more for losing?

    Am I complaining about a win bro? For real? I am bringing up the point of out right cheating and that’s it. It’s less about the W/L and more about the cheating and skewing of players stats both for a positive stat and a negative one.
    Is that not your view for some reason? 🤔

    DriveByTrucker17D aaronjw76_PSNA 2 Replies Last reply
    0
  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    replied to Guest on last edited by
    #18

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    It there are 2 questions...
    Can’t the play that has started complete if the disconnect happens during the play, then allow the game to cease the game and disconnect?

    And, I’d like to see the opponents disconnections prior to committing my time to play them. Why is that not possible?

    Thanks all!

    Your second question should be much more possible than the first.

    Allowing the play to complete would be difficult because you would need to determine when it happens once the ball is in play.

    For example, if I'm in the middle of throwing a pitch and I disconnect, does the pitch still get thrown? Do you still get to hit it? If you hit a groundball or a flyball, who fields it?

    Right now, once a disconnect happens the game just stops there.

    Bleeding-_-MeB 1 Reply Last reply
    2
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by
    #19

    @abbyspapa said in I hope SDS addresses this issue...:

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    It there are 2 questions...
    Can’t the play that has started complete if the disconnect happens during the play, then allow the game to cease the game and disconnect?

    And, I’d like to see the opponents disconnections prior to committing my time to play them. Why is that not possible?

    Thanks all!

    Your second question should be much more possible than the first.

    Allowing the play to complete would be difficult because you would need to determine when it happens once the ball is in play.

    For example, if I'm in the middle of throwing a pitch and I disconnect, does the pitch still get thrown? Do you still get to hit it? If you hit a groundball or a flyball, who fields it?

    Right now, once a disconnect happens the game just stops there.

    Agreed. Thank you for continuing the discussion. It is important to me. I HATE CHEATING. I do believe it is cheating.

    So a simple Win-Loss-Disconnections display of record before committing to play that opponent seems reasonable. No?

    yankblan_PSNY 1 Reply Last reply
    0
  • yankblan_PSNY Online
    yankblan_PSNY Online
    yankblan_PSN
    replied to Guest on last edited by
    #20

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    It there are 2 questions...
    Can’t the play that has started complete if the disconnect happens during the play, then allow the game to cease the game and disconnect?

    And, I’d like to see the opponents disconnections prior to committing my time to play them. Why is that not possible?

    Thanks all!

    Your second question should be much more possible than the first.

    Allowing the play to complete would be difficult because you would need to determine when it happens once the ball is in play.

    For example, if I'm in the middle of throwing a pitch and I disconnect, does the pitch still get thrown? Do you still get to hit it? If you hit a groundball or a flyball, who fields it?

    Right now, once a disconnect happens the game just stops there.

    Agreed. Thank you for continuing the discussion. It is important to me. I HATE CHEATING. I do believe it is cheating.

    So a simple Win-Loss-Disconnections display of record before committing to play that opponent seems reasonable. No?

    It is not cheating; you feel cheated out of a HR or whatever, sure, but it is not cheating because the loser gets an L and the winner a W. These are really slim issues compared to match making. It sucks, but these are just stats, plus, if you play Conquest, they are blended together so they're basically useless.

    abbyspapa_PSNA T 2 Replies Last reply
    2
  • foge011_PSNF Offline
    foge011_PSNF Offline
    foge011_PSN
    wrote on last edited by
    #21

    This was a bigger issue in 17 when there were stat based missions. Now not so much.
    It's not even all that annoying to me, I find it funny when someone was so upset they resorted dashboarding.

    yankblan_PSNY 1 Reply Last reply
    4
  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    replied to Guest on last edited by
    #22

    @yankblan said in I hope SDS addresses this issue...:

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @abbyspapa said in I hope SDS addresses this issue...:

    I would agree that it does skew stats when they dashboard before the play finishes, but I just don't see how the game code could account for that.

    Best suggestion would be to calculate how often it happens to you (say 10% of games) and then apply a 10% modifier to your player's stats.

    It there are 2 questions...
    Can’t the play that has started complete if the disconnect happens during the play, then allow the game to cease the game and disconnect?

    And, I’d like to see the opponents disconnections prior to committing my time to play them. Why is that not possible?

    Thanks all!

    Your second question should be much more possible than the first.

    Allowing the play to complete would be difficult because you would need to determine when it happens once the ball is in play.

    For example, if I'm in the middle of throwing a pitch and I disconnect, does the pitch still get thrown? Do you still get to hit it? If you hit a groundball or a flyball, who fields it?

    Right now, once a disconnect happens the game just stops there.

    Agreed. Thank you for continuing the discussion. It is important to me. I HATE CHEATING. I do believe it is cheating.

    So a simple Win-Loss-Disconnections display of record before committing to play that opponent seems reasonable. No?

    It is not cheating; you feel cheated out of a HR or whatever, sure, but it is not cheating because the loser gets an L and the winner a W. These are really slim issues compared to match making. It sucks, but these are just stats, plus, if you play Conquest, they are blended together so they're basically useless.

    I thought I remember seeing that in '20 you will be able to see stats separated by game mode?

    1 Reply Last reply
    0
  • yankblan_PSNY Online
    yankblan_PSNY Online
    yankblan_PSN
    replied to Guest on last edited by
    #23

    @foge011 said in I hope SDS addresses this issue...:

    This was a bigger issue in 17 when there were stat based missions. Now not so much.
    It's not even all that annoying to me, I find it funny when someone was so upset they resorted dashboarding.

    Yeah, I usually go "well, here's a happy fella!" and chuckle imagining him getting mad. Even after doing it a couple times, I felt ridiculous and made fun of myself for the benefit of my wife.

    1 Reply Last reply
    0
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    wrote on last edited by The_Canuckler
    #24

    How is this cheating?

    The only punishment needed is losing, they don't need to be banned further from playing.

    The stats don't even mean that much outside of the win, there aren't any stat based missions, one homerun isn't going to change anything in your stats.

    abbyspapa_PSNA 1 Reply Last reply
    1
  • R Offline
    R Offline
    Ryan_2713_PSN
    replied to Guest on last edited by
    #25

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @Ryan_2713 said in I hope SDS addresses this issue...:

    they are taking their loss........... they have quit so that's a loss. I think bigger issues like holding R2 EVERY pitch stepping off multiple times wasting the time of your opponent. a 3 inning game should not take half hour. what's your take on these offences

    I completely agree with you on the R2 issue, stepping out and pausing garbage. But as annoying as that is, and it is annoying, it doesn’t skew stats.

    if someone was to find themselves guilty of these "garbage" tactics do you feel they should reassess their own game play issues before making a dumb thread complaining about free wins

    1 Reply Last reply
    0
  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    replied to Guest on last edited by
    #26

    @skepple15 said in I hope SDS addresses this issue...:

    How is this cheating?

    The only punishment needed is losing, they don't need to be banned further from playing.

    The stats don't even mean that much outside of the win, there aren't any stat based missions, one homerun isn't going to change anything in your stats.

    Well I think he means it is cheating you out of your stats, which is admittedly not really a big deal.

    Dashboarding on a hr is technically artificially inflating their pitching numbers as well as deflating your batting numbers, but I don't think it's happening that much and the stats don't really matter.

    1 Reply Last reply
    1
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    replied to Guest on last edited by DriveByTrucker17
    #27

    @Psycho-_-Kill-er said in I hope SDS addresses this issue...:

    @DriveByTrucker17 said in I hope SDS addresses this issue...:

    So, let me get this straight.

    You’re complaining about getting a win?

    And you want people to get punished even more for losing?

    Am I complaining about a win bro? For real? I am bringing up the point of out right cheating and that’s it. It’s less about the W/L and more about the cheating and skewing of players stats both for a positive stat and a negative one.
    Is that not your view for some reason? 🤔

    It isn’t cheating though. They aren’t giving themselves an unfair advantage over you. People rage quitting does nothing but benefit you.

    Take your win and quit complaining over pointless stats.

    1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    wrote on last edited by
    #28

    Jeez guys, it is cheating if you do not allow the natural progression of the game to complete. If you intervene in the completion of the game intentionally, that is cheating.
    Fine, some don’t care about the stats, I’m not disputing your opinion on that. I however do care. The win is the totality of your gameplay stats. I take it seriously.
    Why is it so difficult for people to be kind and stick to the merits of my concern? Why attack? Uncalled for and childish really. Then to ague if it’s cheating is ridiculous.

    1 Reply Last reply
    0
  • J Offline
    J Offline
    JustASeal0
    wrote on last edited by
    #29

    Being insecure about stats, couldn't be me

    I'll still have my 1.500 ops with Yelich with or without 1 or 2 homers

    Bleeding-_-MeB 1 Reply Last reply
    0
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by
    #30

    @JustASeal0 said in I hope SDS addresses this issue...:

    Being insecure about stats, couldn't be me

    I'll still have my 1.500 ops with Yelich with or without 1 or 2 homers

    In my original post I stated I have reported it at least 30 times now. It happened many times before that as well. So, that is NOT 1 or 2 HR’s.

    And again, if it is not important or doesn’t matter to you, fine. But it does matter to me.

    X 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    wrote on last edited by
    #31

    Arguing that it's not "cheating" is not the same thing as "attacking" you.

    They don't have an unfair advantage, you still get the win. Does it suck losing stats? Absolutely. But it's not "cheating", a better term would be it's unsportsmanlike.

    Bleeding-_-MeB 1 Reply Last reply
    2
  • Bleeding-_-MeB Offline
    Bleeding-_-MeB Offline
    Bleeding-_-Me
    replied to Guest on last edited by Bleeding-_-Me
    #32

    @eatyum said in I hope SDS addresses this issue...:

    Arguing that it's not "cheating" is not the same thing as "attacking" you.

    They don't have an unfair advantage, you still get the win. Does it suck losing stats? Absolutely. But it's not "cheating", a better term would be it's unsportsmanlike.

    Why not just quit once the play completes then using the quit option in the pause menu? Why go through the process of purposely disconnecting your connection when you have an out if you’d like not to continue? The only answer is to CHEAT! So the stats do not count against you. You’re being ridiculous. Outright cheating AND unsportsmanlike.

    eatyum_PSNE 1 Reply Last reply
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