Submariners caps, why?
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Cause I can get easy peasy cheesy outs in the 9th instead of watching the comeback formula in motion against Rollie.
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@Ikasnu said in Submariners caps, why?:
Cause I can get easy peasy cheesy outs in the 9th instead of watching the comeback formula in motion against Rollie.
Not if I bunt cheese with Chipper Jones and every other master prestige bunter with 35 bunt rating. Heh
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I used one earlier in the games cycle before bullpens had a bunch of good options. I think CAPs are pretty cheesy so I only really used it vs toxic opponents and people using caps that had wrecked me.
That being said my 6'10" left handed submarine flame thrower going from 100 to 69 is pretty insane. I went with the build that gave him the cutter and its nasty. Maybe I'll put him back in my pen now that you mention it.
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I use the andrew miller delivery. With a 4 seam, change, and wipe out slider he is basically a better version of the 91 Andrew Miller. I have my cap as a 3rd lefty after Britton and 97 Chapman. Tbh, I very rarely use my cap tho
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I've never made a CAP but if I ever do he'll be a LH bullpen arm.
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Because if you remove it the one guy who was a self-described submariner legend at his high school with a 70 mph fastball would be devastated.
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Because that’s the one position that no SDS released card is gonna be better than.
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@doomtrain69 said in Submariners caps, why?:
Because if you remove it the one guy who was a self-described submariner legend at his high school with a 70 mph fastball would be devastated.
All CAPS are unrealistic. I'm sure most here are unathletic but yet they create these amazing baseball players.
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@NBerry5 said in Submariners caps, why?:
Like cmon why do these have to be a thing like caps are fun but people who use caps like these ruin it. What they do is impossible to do in real life and just seems unfair. I do use a reliever cap but I actually use a normal motion because I feel like the submariner motion is just cheap. Can we take the motion away as a option for caps or at least make a person who wants a cap like this only throw 90 mph like they do in real life.
I have a lefty submarine CAP reliever that throws 100 with a 75 mph changeup. I am sorry that this ruins your game-playing experience. I guess I forgot what's really important here.
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I have a 5 foot 5 inches tall submarine cap that throws 100. People can't touch him because the ball is 2 inches off the ground.
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@NBerry5 said in Submariners caps, why?:
Like cmon why do these have to be a thing like caps are fun but people who use caps like these ruin it. What they do is impossible to do in real life and just seems unfair. I do use a reliever cap but I actually use a normal motion because I feel like the submariner motion is just cheap. Can we take the motion away as a option for caps or at least make a person who wants a cap like this only throw 90 mph like they do in real life.
It’s part of the game if u don’t like good pitching then u don’t have to use it
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@SpudXpert27 said in Submariners caps, why?:
I have a 5 foot 5 inches tall submarine cap that throws 100. People can't touch him because the ball is 2 inches off the ground.
That is filthy.
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Makes sense considering how hard it is to get good relievers, let alone afford the top tier ones that are 100k plus stub wise. With good equipment, you can actually have a good reliever - a position which time investment wise will probably be the most justified out of any CAP position.
I dont see SDS putting out even 5 more top quality bullpen guys whose stuff will be good enough to maybe allow one homer on Shippett instead of multiple ones when you bring in your reliever.
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Haven't faced 1 for months any pitching cap but I use 1 when others are gassed that said they're pretty garb sub or not.
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Easy solution, no cap. Its diamond dynasty not be a pro!
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Oh the good old Donnie Hart motion.
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I’ve never used a CAP. If I wanted to then I’d play RTTS. That isn’t for me though
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DD used to be nothing but CAPS.
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