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Meter pitching versus analog

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  • poop69_lol__PSNP Offline
    poop69_lol__PSNP Offline
    poop69_lol__PSN
    wrote on last edited by
    #1

    All the Twitch people seem to say analog is better than meter, and that it helps keep [censored] from floating over the middle of the plate. But they also complain constantly about floating pitches regardless. Is it a confirmation bias thing? Where they switched to analog one game and had unrelated early success, and have since defended it as the superior method? Or is it genuinely a better way to pitch?

    I've tried to use analog and found it more user intensive (clicking the button is a lot easier than moving the stick). That being said, I am willing to make the switch if there are any convincing arguments as to why it's more effective.

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  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    wrote on last edited by LankyRyan_PSN
    #2

    Analog has always been the best way to get your pitch to go where you want it to go, because it's heavily influenced by your input on the analog stick.

    ... Until this year. Even with analog pitching, [censored] will still go nowhere near your intended target, even with good input on the stick.

    TL;DR - analog matters less this year than it has in the past.

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  • O Offline
    O Offline
    oldgamingdad727
    wrote on last edited by
    #3

    I use analog only, it's easily the best way to pitch

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  • wolfwind_PSNW Offline
    wolfwind_PSNW Offline
    wolfwind_PSN
    wrote on last edited by
    #4

    easily the best for you as some one who has nerve pain in my hands and on some days cant hold a controller pressing a button on time in a meter lets me play the game

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    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by raesONE_PSN
    #5

    I've used both extensively and I can comfortably say that Analog pitching is way better than meter pitching. Pitches are gonna hang regardless.

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  • OceanBubbles000O Offline
    OceanBubbles000O Offline
    OceanBubbles000
    wrote on last edited by
    #6

    I think it's harder to hit people who use analog and the delivery seems quicker than using meter. I used analog in 19 because I didn't understand why it was a preferred choice and it took a while to get used to it but had that moment of oh this is why. That said I prefer meter as analog doesn't feel natural and i won't throw a wild pitch by just missing on the bar by a cm.

    raesONE_PSNR 1 Reply Last reply
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  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #7

    @OceanBubbles000 said in Meter pitching versus analog:

    I think it's harder to hit people who use analog and the delivery seems quicker than using meter. I used analog in 19 because I didn't understand why it was a preferred choice and it took a while to get used to it but had that moment of oh this is why. That said I prefer meter as analog doesn't feel natural and i won't throw a wild pitch by just missing on the bar by a cm.

    Lol this is 10000% false information, don't listen to this man it's literally the same regardless of pitching preference.

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  • notoriousHEB_PSNN Offline
    notoriousHEB_PSNN Offline
    notoriousHEB_PSN
    wrote on last edited by
    #8

    As a former meter pitcher until this year, I can 100% confirm from my own experience, plus a group of 5 people I play with -- meter is absolutely unusable this year. Analog is far superior and without question removes more RNG from the pitch outcome.

    From my friends that have used it for years, analog is less forgiving than years past with input, however, from someone like myself that has used meter this year, hanging [censored] down the middle is an extremely rare occurrence, unless your input dictated that outcome.

    Analog allows more user input control and how you miss your spot is determined vertically by release point and horizontally by aim on the flick. Meter does not have that same logic, only that single release/aim point.

    My contention with analog continues to be not being able to consistently input full pitch power no matter how hard you flick up.

    poop69_lol__PSNP 1 Reply Last reply
    1
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    wrote on last edited by
    #9

    I use meter. I can't trust my self with Pure Anolog. I may risk it though. Not sure yet.

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  • BlueLiner79_PSNB Offline
    BlueLiner79_PSNB Offline
    BlueLiner79_PSN
    wrote on last edited by
    #10

    Analog sucks compared to how 2K did it. They had it perfect with analog. Every pitch had a specific motion. Meter is the best for me to dot up pitches.

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  • over50beatdown_PSNO Offline
    over50beatdown_PSNO Offline
    over50beatdown_PSN
    wrote on last edited by
    #11

    Tried twice to get used to Analog but went back to meter, I might try again.

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  • Therealest_JBT Offline
    Therealest_JBT Offline
    Therealest_JB
    wrote on last edited by
    #12

    So no one uses classic 🙂

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  • poop69_lol__PSNP Offline
    poop69_lol__PSNP Offline
    poop69_lol__PSN
    replied to Guest on last edited by
    #13

    @notoriousHEB said in Meter pitching versus analog:

    As a former meter pitcher until this year, I can 100% confirm from my own experience, plus a group of 5 people I play with -- meter is absolutely unusable this year. Analog is far superior and without question removes more RNG from the pitch outcome.

    From my friends that have used it for years, analog is less forgiving than years past with input, however, from someone like myself that has used meter this year, hanging [censored] down the middle is an extremely rare occurrence, unless your input dictated that outcome.

    Analog allows more user input control and how you miss your spot is determined vertically by release point and horizontally by aim on the flick. Meter does not have that same logic, only that single release/aim point.

    My contention with analog continues to be not being able to consistently input full pitch power no matter how hard you flick up.

    How did you make the switch? I think my biggest problem is I just don't understand how it works fundamentally, and there aren't many low-leverage situations I would feel comfortable experimenting.

    halfbutt_PSNH 1 Reply Last reply
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  • HeadCoach11787H Offline
    HeadCoach11787H Offline
    HeadCoach11787
    wrote on last edited by HeadCoach11787
    #14

    Always used Meter haven’t tried analog meter is pretty easy IMO

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  • whitejw98_PSNW Offline
    whitejw98_PSNW Offline
    whitejw98_PSN
    wrote on last edited by
    #15

    I use meter and it doesn't really seem any different this year than it's always been

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  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    replied to Guest on last edited by
    #16

    @poop69_lol_ said in Meter pitching versus analog:

    @notoriousHEB said in Meter pitching versus analog:

    As a former meter pitcher until this year, I can 100% confirm from my own experience, plus a group of 5 people I play with -- meter is absolutely unusable this year. Analog is far superior and without question removes more RNG from the pitch outcome.

    From my friends that have used it for years, analog is less forgiving than years past with input, however, from someone like myself that has used meter this year, hanging [censored] down the middle is an extremely rare occurrence, unless your input dictated that outcome.

    Analog allows more user input control and how you miss your spot is determined vertically by release point and horizontally by aim on the flick. Meter does not have that same logic, only that single release/aim point.

    My contention with analog continues to be not being able to consistently input full pitch power no matter how hard you flick up.

    How did you make the switch? I think my biggest problem is I just don't understand how it works fundamentally, and there aren't many low-leverage situations I would feel comfortable experimenting.

    Just practice in conquest? That’s what I did. That and deciding 💯 % to stick with it.

    At the beginning of this year after about a half dozen games, it was clear that pulse was not going to cut it anymore. I just committed to analog. It takes time and can still be frustrating, but you can’t dotpitches with any other method like you can with analog.

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