I had a Chase Pack last week in my packs that was a fantasy pack where you can choose 1 player. It had a large selection of 8 or more Chase Players to choose from (chose Chipper). I thought that was the same as the Chase pack you can get from the Mini Season... guess not.
whiplash0013_PSN
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@CHOMBONDO_PSN said in Team Affinity RIP:
@Dolenz_PSN miniseasons is trash.
The rewards in the Finest Mini Seasons actually look pretty good. I plan on starting it today.
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Soto would be cool, not worries about the jinx. Other than Gunner, Elly had a good season, and Skenes had an amazing season.
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We need Howard Johnson in the game. A 2-time 30/30 player and one of the hardest players I have ever seen play the game. He always went out there and gave it 200%.
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LS Kyle Schwarber
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Here is an updated image with the names we know populated.

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I pulled a chase last season but got an 85 live series. This season it's been all silvers, and I am at just under 800k in the XP path.
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@AttemptedKhan_PSN How are you making back 75k in stubs on a 50 pack? I rarely ever get back to 35k. I have never pulled a live series card over 89 from a Show Pack this season. Only 2 live series cards I pulled over 89 were from the 88+ packs.
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Taylor Ward (highest card 89), Trent Grisham (highest card 96), Corbin Carroll (highest card 97) and Juan Soto (highest card 97).
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I did the same thing, however I got lucky and pulled the high round and chose Bernie Williams.
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Glad he waited until after the Met series to go off.
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@JediEl1823_PSN said in Inked Miniseason appreciation:
Yeah, it's been great. Still got a few games to finished it off.
Only problem was having to use that DJ card. Hit a homer in my 2nd at bat with him, figured it would go easy and I couldn't hit with him. Don Baylor on the other hand is a beast.
This is 100% true. I can not hit at all with that DJ card. Had a HR in one of my first AB's and then nothing much else. Took me until the game before the playoffs to earn Baylor. Thankfully Baylor is a beast and hit a few HR's so I could get the SS pack.
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The only time I get freezes is in the manage lineup screen. Happens a few times a week, but generally never more than once a day. Thankfully I haven't had a freeze in gameplay.
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Yeah, I failed on the 2nd boss and thought I was done but it let me go on. I ended up down 5 runs against the boss and won with over a dozen outs left.
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@reardons_MLBTS said in Double XP?:
@whiplash0013_PSN Double PXP has definitely already started. They posted on X that it was from noon PST on 8/5/12 until noon PST on 8/12/25
I was reading from the schedule, it still says 8/8 both in game and on this site.
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As other have stated it's PXP only and doesn't start until the 8th.
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@GoozeFn_PSN said in Stadium Glitch Cheater:
@whiplash0013_PSN They only protect us if they act on their TOS and punish the bad actors. That doesn’t happen in this game. Once again, a mode, no, every online mode is unplayable because they take too long to fix these things and no one will get banned.
Don't disagree here. If they don't have the dev cycles to fix it, at least they can use Customer Support cycles to monitor and defend it.
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@PriorFir4383355_XBL said in Stadium Glitch Cheater:
@whiplash0013_PSN said in Stadium Glitch Cheater:
@TheBigPapa55_PSN said in Stadium Glitch Cheater:
So basically SDS is even if you know there is a glitch, please don't exploit it to expose our stupidity. I get what they're saying, but it goes to show they are very stupid.
This is in the TOS for pretty much every game out there to prevent glitches and exploits. As a IT person, I can tell you there is no such thing as perfect code. It's as real as unicorns and Santa. Glitches/exploits will always be a part of code, these terms in their TOS protect us as gamers from these bad actors.
I'm glad you said you were an IT guy. So, while I studied computer science at NC State, it was a very long time ago, but I imagine that even the basics of Pascale, Fortran, Basic, and Assembly Language for Motorola CPU's have not changed all that much.
Now, what if a small group of customers came to you, explained in private communications that there was an exploit out there, explained that by taking existing code and extending it to apply not only to the outfield wall panels, but also the baseline and backstop wall panels, to render any stadium with moved wall panels ineligible for online play, would you consider that a reasonable solution to preventing the very cheating this thread discusses, or would you ignore it entirely and keep your fingers crossed that the malicious types would remain blind to the possibilities and not do what ended up becoming a problem yesterday?
Stew on that and please let me know. I suspect I know the answer. But, while I'm not a total novice to computer coding, perhaps my view that extending the reach of code to apply it to move of all wall panels vice just the outfield wall panels, is misplaced. But, to me, that seemed like the ticket.
It would all really depend on my team size and how my product owner/manager prioritized this defect. I have no insight into their backlog and the things their development team is currently working on in their current sprint. I would agree that this creates a very poor experience for the players that experience this glitch but what the product owner would need to take into account is how many times this glitch is happening. Is this a fairly isolated issue compared to the total # of online games played? Also, they will need input from the dev team to determine how much effort it will be to fix this issue and what items they can push out of the sprint to make room for this item. Being in the industry it's not as simple as just fixing the issue. There is a lot of analysis, development, testing and then regression testing that goes into items such as this which takes time and effort from the dev team where they are now delaying development of other items and programs.
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@TheBigPapa55_PSN said in Stadium Glitch Cheater:
So basically SDS is even if you know there is a glitch, please don't exploit it to expose our stupidity. I get what they're saying, but it goes to show they are very stupid.
This is in the TOS for pretty much every game out there to prevent glitches and exploits. As a IT person, I can tell you there is no such thing as perfect code. It's as real as unicorns and Santa. Glitches/exploits will always be a part of code, these terms in their TOS protect us as gamers from these bad actors.
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@TheBigPapa55_PSN said in Stadium Glitch Cheater:
It's like Fortnite releasing an exclusive skin back in the item shop when they weren't supposed to and banning the people who bought it.
Not really since this is a custom stadium, not one they are providing. Regardless exploiting a known glitch violates the TOS you agree to when you load the game the first time.
Chase Packs
Team Affinity RIP
Cover Athlete for MLB 26
New Legends List for MLB The Show
October Scouting Report Pack
Moonshot 2.0 Reveals
Bonus wheel spins.
New Chase Pack card - Chipper Jones is Excellent
Moonshot 2.0 Player Prediction
Shark Map Ultra pack
Another Kyle Schwarber incoming.
Inked Miniseason appreciation
Realization the game is just BROKE... period!
New Threads 2.0 Showdown
Double XP?
Double XP?
Stadium Glitch Cheater
Stadium Glitch Cheater
Stadium Glitch Cheater
Stadium Glitch Cheater