@toonice500_XBL said in Level BOSS:
@Thongypu_PSN thanks for clarifying, im a smooth brain
No worries. I've fallen for it myself before haha
@toonice500_XBL said in Level BOSS:
@Thongypu_PSN thanks for clarifying, im a smooth brain
No worries. I've fallen for it myself before haha
I was looking to see if anyone else noticed this. I finally got one to register today but then it stopped counting. I'm legit confused lol
I hit the cap today and it told me it resets at midnight Eastern. Another time I hit the cap it was some random time early the next morning. I'm not sure if it's based on when you started getting xp for the day or when you cap or what.
@CodyAC1234 said in Hidden egg location thread:
Yea I just went 2-2 and my event entry ended and didn’t see an egg. Maybe the two doubles is it. It’s the only one I don’t have
You'll get it after the game too just so you know. You don't have to end your entry.
@sbchamps17 said in Hidden egg location thread:
I heard that you need 2 doubles in the event games
This might be it. I went 1-1 with embarrassingly 4 total hits. 1 single (first game), 2 Doubles and 1 Triple (second game).
https://journalfeed.org/article-a-day/2018/idiots-guide-to-odds-ratios/
1:1 is an exception not the rule and that stems from not being able to divide by 0.
https://en.m.wikipedia.org/wiki/Odds#Mathematical_relations
Should be 1:0 for 100% guaranteed.
@Dolenz said in WTF:
Assuming that ChatGPt gets the math correct
Further Analysis
YOU: At what point does the cumulative odd of finding a diamond reach 100%
ChatGPTCHAT GPT: The concept of cumulative odds reaching 100% is theoretically tricky because, in a scenario involving probabilities less than 1 (or 100%), the cumulative probability of an event occurring approaches, but never exactly reaches, 100% as the number of trials approaches infinity. For events with a probability that is not absolute (meaning anything less than 100% certainty per individual event), there's always a non-zero chance, however small, of the event not occurring.
However, in practical terms, when dealing with probabilities, we often consider a threshold close to 100% (such as 99.99%) to effectively mean "certain" for most intents and purposes.
Given the probability of finding a diamond in a pack is 1 in 50, or 2%, let's calculate how many packs you'd need to open to reach a cumulative probability of 99.99% of finding at least one diamond.
To reach a cumulative probability of 99.99% for finding at least one diamond, you would need to open approximately 456 packs. This calculation demonstrates the concept of diminishing returns, where each additional pack opened contributes less to the cumulative probability of finding a diamond, requiring a significantly large number of packs to approach certainty very closely.
Sorry for being that guy, but the odds are 1:50 which actually means 1 in 51 so it's slightly worse than this. I only mention it for the packs that show way better odds because it may say 1:3 but that's 25% not 33% etc. Only being that guy to help people not get tricked.
@Pdogsports3 said in I'm sorry SDS, you were right:
@Thongypu it’s the fact that we haven’t seen the power creep in a over a year and a half (half of 22 plus 23) but when it comes down to it these 89s are very good cards for the first month of the game. If u don’t want to grind for them to not be usable later then just do the same grind later on and u will receive better cards. The power creep is just so much better long term than 99s day one you don’t want to only be moving laterally and never upward all year it just loses its fun after a month or two while a power creep can keep players engaged for months on end
I'm sure your opinion is probably more common than mine. Going back to this method along with increasing stub prices on some of these packs and seemingly reducing xp is just a means to them maximizing profit which is fine, but them going back to this probably has little to do with user feedback and fun but rather less people buying stubs early to get 95+ players before anyone else.
@Easy_Duhz_It_ said in I'm sorry SDS, you were right:
Guaranteed both of you^^^ are casuals that stop playing before the break because theres "nothing to do" while the rest of us are enjoying the grind.
I played last year nearly the entire year and preferred last year's method too. It actually kept me more interested than normal and I know I was excited to get Roki back in season 6. It was a more fun method imo and led to the online gameplay feeling more consistent than any year prior.
I love that Jeter card.
@NWOStunna_PSN said in 50 packs=chase pack?:
If you save 50 unopened packs, will they award you a chase pack? I just got 25 packs and they gave me a gold pack. Just wondered.
I wish. I had been sitting on packs for awhile and finally ripped them last night and only pulled one low diamond player and no chase packs other than the one I got from the GOAT collection out of 241 packs lol. Was pretty funny honestly.
@kadylac1_PSN said in Flash Sale Incoming:
@Thongypu_PSN said in Flash Sale Incoming:
I wish I saw this earlier. I would've loved a chase pack. How much was it?
30K per pack. I bought 2 and got trash.
Eh that's a tough gamble lol. Thanks for the response!
I wish I saw this earlier. I would've loved a chase pack. How much was it?
@eatyum_PSN said in Why SDS, I am in shock.:
Event game, I'm winning 3-0 in the 3rd, this guy is very swing happy on pitches out of the zone.
I throw a perfect input slider low and away, it warps down the middle and home run.
Fine I guess, that pitcher is tired, so I take him out.
Next pitcher I also make low and away pitchers, I would have to be an idiot to throw in the zone, I get one strikeout, but on two at-bats, perfect inputs warp down the middle and suddenly he's tied it.
So I bring in ANOTHER pitcher, first at-bat, still throwing out of the zone, perfect input, warps down the middle, and he takes the lead.
I went from 3-0 to 5 Warped pitches put right down the middle that ended up with 4 home runs and one foul ball.
I don't believe in what some term the "little billy" programming, but games like this make me question my sanity sometimes
Not trying to sound like another user here, but I actually think it's a weird lag. I have it happen more on perfect input in games that are just slightly laggy. The ball tracks where I aimed it, then suddenly warps towards the middle and usually results in damage.
@raesONE-_PSN said in Adolis Garcia extreme moment doubles not counting:
@chuckuluck_PSN said in Adolis Garcia extreme moment doubles not counting:
No, these are gappers all the way to the wall, like he’s cruising into 2nd as they’re picking up the ball and the runner from first is still trying to score and their relay throw gets him out.
But you say the runner gets thrown out at home. That implies that the outfielder made a choice to not attempt the out at 2B but at the plate instead, the game often counts that as a FC. Idk who is in the outfield for the CPU but a big arm can definitely gun you at 2B when a runner can get gunned at home.
Nah, he's talking about a pretty common issue encountered in moments with a runner on base. In a lot of cases you'll be standing on second when the ball is in the air on the way to the cut off man and the runner is out at home by a mile and it reads like you were advancing on the throw but it's not.
OP what you have to do is keep running past second if you notice it about it happen. Then the game reads you past second on your way to third and will credit you a double even if the runner is thrown out at home. It's annoying you essentially have to run into an out but it's really common.
@samguenther1987 said in No more Extreme please:
@Tuke7-1_PSN said in No more Extreme please:
@samguenther1987 said in No more Extreme please:
@wkward83_PSN said in No more Extreme please:
I understand its suppose to be hard but i wish the cards were sellable where people who arent good enough to complete the program could obtain the cards , and the people who are good enough could make extra stubs if they wanted to sell.
Less then 5% will finish this program and thats the way extreme is meant to be, it's a challenge. It's meant to be done in months not days, certainly not over 1 weekend.
Making the cards sellable would defeat the purpose of the program because everyone would just buy all the cards I see no reward in that. I may not do the moments but i am certainly going to use Wagner, Marte etc until there missions are done and i'll have fun doing it too.
This one is actually really watered down compared to the first one i ever did in 2019, there was no repeat of PXP and the conquest map was more difficult than then one (i actually love the set up for the conquest map this year) and we didn't have mini seasons to get vouchers from.
I believe a lot more than 5% will complete it. It won't be quickly but there are easy ways to finish it. They're time consuming but much easier.
Ok thats fair, my only point was that extreme should be hard not something to be done quickly.
Honestly, I feel it was too easy and this isn't a brag, but I did it pretty easily within the weekend (I'm not a world series player). It really just takes patience and a little strategy. They even have a way to buy some points with stubs with the events collection. I didn't even touch mini seasons vouchers to do it either and skipped the perfect game and Soto moments because I suck on legend. IMO too large of a percent of the player base just wants to log on and be handed things meant to take awhile and then complain there isn't enough content. This year's extreme gave a lot of options to complete it.
@dap1234567890 said in Conquest Extreme - what if no Braves stronghold?:
@Thongypu_PSN said in Conquest Extreme - what if no Braves stronghold?:
@dap1234567890 said in Conquest Extreme - what if no Braves stronghold?:
@LuvMyXBOX_XBL said in Conquest Extreme - what if no Braves stronghold?:
What was the extreme conquest trick to avoid at the end? someone posted it but I seem to have lost the thread.
I'm in the final strech now having to beat the AL East teams. Just started my 3rd turn.
So if I beat them all, there is a last TB non-stronghold block at the end and it has 44 points.
I can't sim that right? I have to play that and beat it? And if I beat it with say 20 coins vs 44, do I win the whole thing or I only take like 20 coins from the final block?
Don't sim the final territory. You are gambling big time and chances are you are going to lose and have to restart.
Gambling is fun though. I simmed it and lost turn 5 and then me being super stubborn on turn 6 simmed again 17 against 2 and thankfully won the sim to avoid a game on rookie lolol
I guess if you have the extra turn it is a bit less of a gamble as you get a second chance! I'm glad it worked out for you.
Yeah I'm not sure why I did it but I'm glad it worked out too. I got the Griffey today. Looking forward to playing with him tomorrow after work.
@dap1234567890 said in Conquest Extreme - what if no Braves stronghold?:
@LuvMyXBOX_XBL said in Conquest Extreme - what if no Braves stronghold?:
What was the extreme conquest trick to avoid at the end? someone posted it but I seem to have lost the thread.
I'm in the final strech now having to beat the AL East teams. Just started my 3rd turn.
So if I beat them all, there is a last TB non-stronghold block at the end and it has 44 points.
I can't sim that right? I have to play that and beat it? And if I beat it with say 20 coins vs 44, do I win the whole thing or I only take like 20 coins from the final block?
Don't sim the final territory. You are gambling big time and chances are you are going to lose and have to restart.
Gambling is fun though. I simmed it and lost turn 5 and then me being super stubborn on turn 6 simmed again 17 against 2 and thankfully won the sim to avoid a game on rookie lolol
@TheGoaler_PSN said in That's One Way To Start A Career:
Holy [censored].
Got it 2 tries later!!!!
Got the Triple LAST!!!
There's hope!
https://youtu.be/firAX2tZsKY
Nice! It was by far the longest one for me today. I only have the perfect game and then on base with soto 4 times on legend left. I think I'm skipping those moments though